Player Matchup

The Morrigan
The Morrigan
Bowery52
The Morrigan
Level 29
God Stats
2W - 1L
1,195 SR
Queue Stats
26W - 29L
1,431 Elo+
Solo
Skadi
Skadi
Hemiony
Skadi
Level 27
God Stats
1W - 5L
1,256 SR
Queue Stats
70W - 69L
1,432 Elo+
Party 1
Serqet
Serqet
IONDH
Serqet
Level 24
God Stats
3W - 6L
1,151 SR
Queue Stats
132W - 115L
1,486 Elo+
Solo
Cerberus
Cerberus
Lucky38rus
Cerberus
Level 22
God Stats
28W - 19L
1,485 SR
Queue Stats
94W - 86L
1,463 Elo+
Party 1
Tyr
Tyr
MrSaint01
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,478 Elo+
Solo
Team Averages
Level 22
1,317 SR
1,458 Elo+

VS

Team Averages
Level 16
1,560 SR
1,439 Elo+
Skadi
Skadi
Beshamonten
Skadi
Level 11
God Stats
2W - 6L
1,379 SR
Queue Stats
3W - 8L
1,307 Elo+
Party 2
Hel
Hel
Cyaaa
Hel
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,369 Elo+
Solo
Ymir
Ymir
SKinnGamin
Ymir
Level 17
God Stats
2W - 1L
1,817 SR
Queue Stats
12W - 25L
1,314 Elo+
Party 2
Guan Yu
Guan Yu
Viskmannen89
Guan Yu
Level 27
God Stats
45W - 46L
1,602 SR
Queue Stats
153W - 161L
1,554 Elo+
Solo
Thanatos
Thanatos
ded134
Thanatos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bowery52
The Morrigan
13
1 / 2 / 2
7,645
546
5,783
6,933
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Hemiony
Skadi
13
8 / 0 / 8
7,958
568
6,912
5,196
1,499
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
IONDH
Serqet
14
6 / 1 / 7
8,713
622
10,173
10,563
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Lucky38rus
Cerberus
12
4 / 0 / 15
7,559
540
7,132
8,222
5,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
1 / 2 / 2
6,823
487
3,087
8,735
5,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,610
401
3,829
8,258
2,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Cyaaa
Hel
7
0 / 4 / 0
5,801
414
2,465
6,110
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 0
5,876
420
4,087
9,429
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Viskmannen89
Guan Yu
14
1 / 1 / 2
8,292
592
5,088
8,482
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
ded134
Thanatos
13
4 / 2 / 0
7,705
550
8,399
12,676
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
5
5
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
The Morrigan
Bowery52
The Morrigan
1
2
2
1
L
Hel
Cyaaa
Hel
0
4
0
0
W
Skadi
Hemiony
Skadi
8
0
8
12
W
Serqet
IONDH
Serqet
6
1
7
9.5
W
Cerberus
Lucky38rus
Cerberus
4
0
15
11.5
W
1
2
2
1
L
0
6
0
0
L
Guan Yu
Viskmannen89
Guan Yu
1
1
2
2
L
Thanatos
ded134
Thanatos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
23,868
39,649
Taken
44,955
19,259
Mitigated
24,669
10,832
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
1,340
0
120
8,258
2,015
100
2,964
5,187
0
27,761
W
The Morrigan
Bowery52
The Morrigan
5,783
2,158
0
2,243
6,933
2,562
1,726
612
6,321
37,708
6,643
L
Hel
Cyaaa
Hel
2,465
355
1,657
1,957
6,110
2,673
0
1,045
5,065
10,197
0
W
Skadi
Hemiony
Skadi
6,912
3,890
0
2,067
5,196
1,499
1,773
2,013
3,183
0
38,113
W
Serqet
IONDH
Serqet
10,173
4,383
0
2,902
10,563
3,362
825
1,170
9,302
0
59,415
W
Cerberus
Lucky38rus
Cerberus
7,132
953
0
2,077
8,222
5,847
1,035
2,389
5,833
29,065
0
W
3,087
547
0
1,543
8,735
5,989
205
368
7,761
0
22,242
L
4,087
403
0
1,471
9,429
6,787
0
2,836
6,489
18,226
0
L
Guan Yu
Viskmannen89
Guan Yu
5,088
1,117
0
3,191
8,482
8,683
362
579
7,477
0
49,972
L
Thanatos
ded134
Thanatos
8,399
2,973
0
10,421
12,676
4,511
630
4,345
7,931
0
45,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
33,284
350
Minions Killed
301
0
Camps Cleared
0
1,300,595
Distance Traveled
1,266,262
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,610
401
47
3
0
221,407
0
W
The Morrigan
7,645
546
92
7
0
249,895
0
L
Hel
5,801
414
16
1
0
244,514
0
W
Skadi
7,958
568
77
6
0
234,805
2
W
Serqet
8,713
622
100
7
0
308,008
3
W
Cerberus
7,559
540
45
3
0
230,269
2
W
Tyr
6,823
487
36
3
0
277,618
1
L
Ymir
5,876
420
26
2
0
239,851
5
L
Guan Yu
8,292
592
120
9
0
294,564
4
L
Thanatos
7,705
550
92
7
0
265,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role