Player Matchup

Medusa
Medusa
BDanilkiewicz
Medusa
Level 50
God Stats
31W - 23L
1,585 SR
Queue Stats
203W - 254L
1,441 Elo+
Party 2
Agni
Agni
CRI-T-ICAL
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 357L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
WinchestrBell
Sylvanus
Level 68
God Stats
174W - 136L
1,523 SR
Queue Stats
499W - 552L
1,415 Elo+
Party 2
Pele
Pele
snoking
Pele
Level 60
God Stats
14W - 16L
1,604 SR
Queue Stats
283W - 329L
1,410 Elo+
Party 2
Kuzenbo
Kuzenbo
vindoobs
Kuzenbo
Level 61
God Stats
17W - 20L
1,542 SR
Queue Stats
237W - 271L
1,393 Elo+
Party 2
Team Averages
Level 61
1,551 SR
1,423 Elo+

VS

Team Averages
Level 96
1,444 SR
1,487 Elo+
Hera
Hera
ComeradeConrad
Hera
Level 111
God Stats
17W - 12L
1,432 SR
Queue Stats
370W - 328L
1,432 Elo+
Solo
Apollo
Apollo
Kiwipaxel
Apollo
Level 102
God Stats
3W - 2L
1,173 SR
Queue Stats
64W - 52L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Professer GENKl
Gilgamesh
Level 99
God Stats
6W - 9L
1,519 SR
Queue Stats
46W - 57L
1,491 Elo+
Party 1
Skadi
Skadi
Rolln
Skadi
Level 109
God Stats
186W - 129L
1,596 SR
Queue Stats
1,145W - 1,169L
1,473 Elo+
Solo
Ganesha
Ganesha
WannaTony
Ganesha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,178
449
2,893
7,655
2,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 0
7,692
481
2,888
9,546
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
WinchestrBell
Sylvanus
14
2 / 4 / 0
8,899
556
5,973
12,265
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
snoking
Pele
13
1 / 5 / 2
7,843
490
4,807
14,099
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
vindoobs
Kuzenbo
12
0 / 2 / 2
7,108
444
4,676
11,379
12,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 2
10,363
648
10,619
5,613
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Kiwipaxel
Apollo
14
1 / 2 / 2
8,063
504
2,885
6,626
1,910
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Professer GENKl
Gilgamesh
17
5 / 2 / 1
9,398
587
8,635
10,669
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Rolln
Skadi
16
6 / 0 / 4
9,753
610
12,071
10,103
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
WannaTony
Ganesha
13
0 / 1 / 2
7,047
440
3,458
7,834
5,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
19
19
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
6
0
0.17
W
7
0
2
8
W
Apollo
Kiwipaxel
Apollo
1
2
2
1
W
Gilgamesh
Professer GENKl
Gilgamesh
5
2
1
2.75
W
Skadi
Rolln
Skadi
6
0
4
8
W
Ganesha
WannaTony
Ganesha
0
1
2
1
L
Sylvanus
WinchestrBell
Sylvanus
2
4
0
0.5
L
Pele
snoking
Pele
1
5
2
0.4
L
Kuzenbo
vindoobs
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
37,668
54,944
Taken
40,845
31,959
Mitigated
19,034
13,800
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,893
1,537
0
2,022
7,655
2,424
311
1,362
6,219
0
44,005
L
2,888
0
0
847
9,546
2,948
0
4,534
4,770
41,398
0
W
10,619
1,738
0
1,933
5,613
1,810
965
649
4,839
73,852
0
W
Apollo
Kiwipaxel
Apollo
2,885
1,817
0
1,757
6,626
1,910
104
1,853
4,673
0
57,813
W
Gilgamesh
Professer GENKl
Gilgamesh
8,635
1,519
0
4,086
10,669
6,595
48
4,828
5,841
0
57,009
W
Skadi
Rolln
Skadi
12,071
5,865
0
2,735
10,103
3,267
1,102
2,561
7,442
0
82,725
W
Ganesha
WannaTony
Ganesha
3,458
602
105
1,090
7,834
5,452
0
2,656
5,178
27,542
0
L
Sylvanus
WinchestrBell
Sylvanus
5,973
1,562
0
4,212
12,265
8,950
0
0
12,265
51,272
10,515
L
Pele
snoking
Pele
4,807
804
0
4,656
14,099
4,663
0
3,969
9,998
0
60,253
L
Kuzenbo
vindoobs
Kuzenbo
4,676
1,113
345
1,718
11,379
12,974
249
3,730
7,615
36,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
44,624
485
Minions Killed
573
0
Camps Cleared
0
1,498,938
Distance Traveled
1,616,275
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,178
449
89
6
0
330,601
6
L
Agni
7,692
481
97
6
0
297,570
4
W
Hera
10,363
648
153
10
0
313,828
9
W
Apollo
8,063
504
156
10
0
300,038
3
W
Gilgamesh
9,398
587
101
6
0
326,781
3
W
Skadi
9,753
610
142
9
0
359,204
3
W
Ganesha
7,047
440
21
1
0
316,424
5
L
Sylvanus
8,899
556
132
8
0
251,221
3
L
Pele
7,843
490
100
6
0
308,350
2
L
Kuzenbo
7,108
444
67
4
0
311,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role