Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
LDollface
Hera
Level 156
God Stats
0W - 2L
1,615 SR
Queue Stats
26W - 28L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirMannyMaquina
Kumbhakarna
Level 143
God Stats
1W - 1L
1,370 SR
Queue Stats
18W - 22L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
SpankyJackson009
Sylvanus
Level 25
God Stats
0W - 2L
1,230 SR
Queue Stats
25W - 38L
1,400 Elo+
Solo
Hercules
Hercules
xikd
Hercules
Level 81
God Stats
6W - 10L
1,373 SR
Queue Stats
764W - 796L
1,531 Elo+
Solo
Team Averages
Level 113
1,418 SR
1,466 Elo+

VS

Team Averages
Level 105
1,594 SR
1,497 Elo+
Artio
Artio
D3rk_L3v1athan
Artio
Level 109
God Stats
2W - 0L
1,527 SR
Queue Stats
11W - 4L
1,765 Elo+
Party 2
Horus
Horus
User0_nwm
Horus
Level 149
God Stats
2W - 2L
1,634 SR
Queue Stats
83W - 82L
1,527 Elo+
Solo
Odin
Odin
WafleHouseBandit
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,137 Elo+
Solo
Tyr
Tyr
dahrkk
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
passmethegun5555
Zhong Kui
Level 110
God Stats
3W - 0L
1,808 SR
Queue Stats
71W - 42L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 5 / 10
8,902
685
14,777
16,245
17,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
16
5 / 5 / 9
9,448
727
20,707
12,298
6,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SirMannyMaquina
Kumbhakarna
16
2 / 3 / 14
9,309
716
9,582
16,951
23,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 8 / 11
8,562
659
14,301
19,525
25,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
xikd
Hercules
17
7 / 3 / 7
9,985
768
19,920
27,116
30,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
10,431
802
17,117
33,232
23,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
User0_nwm
Horus
15
1 / 6 / 18
9,393
723
11,773
18,528
22,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 5 / 16
9,974
767
7,949
17,448
13,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
dahrkk
Tyr
17
6 / 4 / 13
10,431
802
14,757
26,973
24,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
18
9 / 2 / 12
11,255
866
30,531
19,092
14,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
99
18
Kills
24
24
Deaths
19
51
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
10
1.6
W
4
2
16
6
L
Hera
5
5
9
1.9
L
Kumbhakarna
SirMannyMaquina
Kumbhakarna
2
3
14
3
L
1
8
11
0.81
W
Horus
User0_nwm
Horus
1
6
18
1.67
W
4
5
16
2.4
W
Tyr
dahrkk
Tyr
6
4
13
3.13
W
Zhong Kui
9
2
12
7.5
L
Hercules
xikd
Hercules
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,287
Damage
82,127
92,135
Taken
115,273
103,677
Mitigated
98,816
40,524
Healing
69,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,777
4,124
1,427
4,142
16,245
17,866
0
7,331
8,914
0
21,011
W
17,117
2,555
10,717
20,528
33,232
23,721
533
14,316
18,703
27,276
0
L
Hera
20,707
6,800
1,923
2,680
12,298
6,574
134
6,075
6,223
44,473
0
L
Kumbhakarna
SirMannyMaquina
Kumbhakarna
9,582
613
2,675
3,154
16,951
23,656
0
9,432
7,519
15,512
0
L
14,301
4,437
5,560
4,155
19,525
25,522
0
10,750
8,775
20,231
0
W
Horus
User0_nwm
Horus
11,773
5,711
10,008
7,075
18,528
22,010
897
8,540
9,676
0
19,738
W
7,949
1,863
69
420
17,448
13,822
161
4,692
12,576
0
16,994
W
Tyr
dahrkk
Tyr
14,757
2,313
721
9,866
26,973
24,520
1,042
8,141
18,421
424
24,786
W
Zhong Kui
30,531
2,556
1,033
9,062
19,092
14,743
2,507
8,901
9,864
62,389
0
L
Hercules
xikd
Hercules
19,920
7,939
1,867
12,941
27,116
30,059
0
14,244
12,872
0
28,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,206
Gold Earned
51,484
115
Minions Killed
137
0
Camps Cleared
0
1,084,285
Distance Traveled
1,250,276
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,902
685
13
1
0
212,600
0
W
Artio
10,431
802
16
1
0
272,968
0
L
Hera
9,448
727
46
4
0
208,051
0
L
Kumbhakarna
9,309
716
13
1
0
251,108
1
L
Sylvanus
8,562
659
19
1
0
173,644
0
W
Horus
9,393
723
13
1
0
245,349
0
W
Odin
9,974
767
18
1
0
234,532
1
W
Tyr
10,431
802
27
2
0
268,484
0
W
Zhong Kui
11,255
866
63
5
0
228,943
1
L
Hercules
9,985
768
24
2
0
238,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role