Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bryan-Bjdd
Cthulhu
Level 157
God Stats
10W - 6L
1,605 SR
Queue Stats
275W - 253L
1,552 Elo+
Party 1
Agni
Agni
Natzcho
Agni
Level 23
God Stats
6W - 3L
1,349 SR
Queue Stats
56W - 22L
1,727 Elo+
Party 1
Loki
Loki
TK Izanagi
Loki
Level 27
God Stats
28W - 13L
1,803 SR
Queue Stats
120W - 93L
1,699 Elo+
Party 1
Heimdallr
Heimdallr
andreseduardo21
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,785 Elo+
Party 1
Team Averages
Level 72
1,551 SR
1,653 Elo+

VS

Team Averages
Level 19
1,586 SR
1,580 Elo+
Da Ji
Da Ji
B1ackknight938
Da Ji
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 21L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
MatureRhyme
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,665 Elo+
Solo
Ao Kuang
Ao Kuang
Zer0Hero098
Ao Kuang
Level 17
God Stats
13W - 11L
1,701 SR
Queue Stats
61W - 56L
1,542 Elo+
Solo
Kukulkan
Kukulkan
iLLmiNd3dOwL
Kukulkan
Level 26
God Stats
0W - 1L
1,730 SR
Queue Stats
56W - 56L
1,572 Elo+
Solo
Ullr
Ullr
sussyvampire
Ullr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 188L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 5 / 4
7,627
545
8,103
12,960
9,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Bryan-Bjdd
Cthulhu
12
4 / 0 / 2
7,456
533
5,941
6,964
5,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
Natzcho
Agni
14
6 / 2 / 4
8,754
625
7,946
7,373
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 3
8,595
614
7,233
7,772
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
andreseduardo21
Heimdallr
10
0 / 1 / 2
6,342
453
2,914
6,414
1,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,205
515
4,190
8,624
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MatureRhyme
Cu Chulainn
13
3 / 3 / 3
7,889
564
8,763
11,302
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Zer0Hero098
Ao Kuang
11
4 / 6 / 1
7,184
513
5,163
10,764
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
iLLmiNd3dOwL
Kukulkan
13
0 / 2 / 1
7,516
537
3,934
6,053
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 2 / 1
7,458
533
4,610
8,685
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
19
Kills
9
9
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
5
4
1
L
2
6
3
0.58
W
Cthulhu
Bryan-Bjdd
Cthulhu
4
0
2
5
L
Cu Chulainn
MatureRhyme
Cu Chulainn
3
3
3
1.5
W
Agni
Natzcho
Agni
6
2
4
4
W
6
1
3
7.5
L
Ao Kuang
Zer0Hero098
Ao Kuang
4
6
1
0.75
W
Heimdallr
andreseduardo21
Heimdallr
0
1
2
1
L
Kukulkan
iLLmiNd3dOwL
Kukulkan
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,137
Damage
26,660
41,483
Taken
45,428
22,748
Mitigated
21,079
9,810
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,103
2,434
0
4,173
12,960
9,831
279
2,494
9,572
9,304
30,337
L
4,190
617
0
443
8,624
3,801
0
2,293
6,269
0
30,576
W
Cthulhu
Bryan-Bjdd
Cthulhu
5,941
649
327
255
6,964
5,491
168
1,432
5,513
29,999
0
L
Cu Chulainn
MatureRhyme
Cu Chulainn
8,763
2,090
0
2,673
11,302
8,862
214
2,999
8,201
7,262
32,736
W
Agni
Natzcho
Agni
7,946
659
86
2,336
7,373
2,446
296
3,303
3,909
52,549
0
W
7,233
2,581
0
1,114
7,772
3,251
643
1,719
5,840
0
56,234
L
Ao Kuang
Zer0Hero098
Ao Kuang
5,163
2,090
0
2,498
10,764
3,385
0
4,318
6,288
19,014
0
W
Heimdallr
andreseduardo21
Heimdallr
2,914
836
0
1,519
6,414
1,729
508
1,769
4,587
0
30,444
L
Kukulkan
iLLmiNd3dOwL
Kukulkan
3,934
0
0
2,365
6,053
2,132
0
2,987
2,970
46,890
0
L
4,610
1,334
0
1,645
8,685
2,899
0
3,291
5,394
0
56,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
37,252
395
Minions Killed
389
0
Camps Cleared
0
1,357,734
Distance Traveled
1,254,459
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,627
545
79
6
0
242,388
0
L
Da Ji
7,205
515
62
4
0
254,876
2
W
Cthulhu
7,456
533
41
3
0
268,608
4
L
Cu Chulainn
7,889
564
80
6
0
244,219
2
W
Agni
8,754
625
104
7
0
270,660
1
W
Loki
8,595
614
106
8
0
309,699
3
L
Ao Kuang
7,184
513
35
3
0
271,812
0
W
Heimdallr
6,342
453
65
5
0
266,379
0
L
Kukulkan
7,516
537
105
8
0
248,830
6
L
Ullr
7,458
533
107
8
0
234,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role