Player Matchup

Vulcan
Vulcan
Archer7871
Vulcan
Level 22
God Stats
13W - 7L
1,886 SR
Queue Stats
78W - 67L
1,448 Elo+
Party 2
Izanami
Izanami
Chill9900
Izanami
Level 28
God Stats
29W - 25L
1,476 SR
Queue Stats
66W - 56L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
JayEmbers
Baron Samedi
Level 15
God Stats
28W - 16L
1,548 SR
Queue Stats
50W - 45L
1,454 Elo+
Party 2
Athena
Athena
Sinlloc
Athena
Level 114
God Stats
4W - 0L
1,830 SR
Queue Stats
38W - 34L
1,482 Elo+
Party 2
Skadi
Skadi
thesugarweasel
Skadi
Level 26
God Stats
16W - 24L
1,209 SR
Queue Stats
55W - 85L
1,348 Elo+
Solo
Team Averages
Level 41
1,590 SR
1,442 Elo+

VS

Team Averages
Level 11
1,299 SR
1,432 Elo+
Arachne
Arachne
BetaKale
Arachne
Level 10
God Stats
0W - 1L
1,125 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
DrStellioJones
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,448 Elo+
Solo
Kukulkan
Kukulkan
TECASMITE
Kukulkan
Level 28
God Stats
1W - 1L
1,434 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo
Ra
Ra
josesilo
Ra
Level 5
God Stats
1W - 4L
1,137 SR
Queue Stats
18W - 18L
1,076 Elo+
Solo
Bellona
Bellona
sizzlerssoup
Bellona
Level 2
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Archer7871
Vulcan
20
13 / 2 / 28
13,497
1,125
35,779
11,241
4,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Chill9900
Izanami
20
11 / 0 / 25
13,087
1,091
19,000
8,784
5,460
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JayEmbers
Baron Samedi
20
3 / 1 / 26
11,268
939
9,694
15,027
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Sinlloc
Athena
20
4 / 0 / 37
12,845
1,070
14,271
19,423
30,939
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
18 / 1 / 22
14,063
1,172
31,407
22,329
8,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BetaKale
Arachne
17
0 / 16 / 1
10,300
858
9,514
32,585
13,539
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 1
11,341
945
15,460
21,478
21,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TECASMITE
Kukulkan
17
2 / 1 / 1
11,640
970
27,383
10,753
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 7 / 1
10,696
891
10,384
14,810
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
sizzlerssoup
Bellona
17
0 / 20 / 3
11,328
944
10,054
39,085
32,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
11
49
Kills
4
4
Deaths
49
138
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Archer7871
Vulcan
13
2
28
13.5
L
Arachne
BetaKale
Arachne
0
16
1
0.03
W
Izanami
Chill9900
Izanami
11
0
25
23.5
L
2
5
1
0.5
W
Baron Samedi
JayEmbers
Baron Samedi
3
1
26
16
W
Athena
Sinlloc
Athena
4
0
37
22.5
L
Kukulkan
TECASMITE
Kukulkan
2
1
1
2.5
L
0
7
1
0.07
L
Bellona
sizzlerssoup
Bellona
0
20
3
0.08
W
18
1
22
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,151
Damage
72,795
76,804
Taken
118,711
56,804
Mitigated
75,351
18,161
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Archer7871
Vulcan
35,779
14,077
0
399
11,241
4,735
0
8,688
2,553
55,293
0
L
Arachne
BetaKale
Arachne
9,514
6,467
0
3,063
32,585
13,539
0
14,656
17,929
0
21,726
W
Izanami
Chill9900
Izanami
19,000
15,278
0
0
8,784
5,460
0
5,498
3,286
0
57,750
L
15,460
577
0
250
21,478
21,399
0
9,203
12,275
42,107
0
W
Baron Samedi
JayEmbers
Baron Samedi
9,694
1,364
4,261
2,575
15,027
6,763
0
11,772
3,255
19,679
0
W
Athena
Sinlloc
Athena
14,271
4,255
718
590
19,423
30,939
0
11,074
8,349
25,139
0
L
Kukulkan
TECASMITE
Kukulkan
27,383
753
0
1,738
10,753
2,982
0
7,791
2,962
75,932
0
L
10,384
713
815
668
14,810
4,743
0
10,708
4,102
47,172
0
L
Bellona
sizzlerssoup
Bellona
10,054
5,415
1,326
1,215
39,085
32,688
0
17,386
21,699
267
18,896
W
31,407
21,560
0
9,618
22,329
8,907
0
16,423
5,906
0
54,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,760
Gold Earned
55,305
276
Minions Killed
285
3
Camps Cleared
10
1,156,677
Distance Traveled
1,196,735
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,497
1,125
59
5
1
249,555
1
L
Arachne
10,300
858
16
1
3
268,269
1
W
Izanami
13,087
1,091
104
9
0
203,642
0
L
Cthulhu
11,341
945
42
4
3
265,360
2
W
Baron Samedi
11,268
939
29
2
0
231,335
0
W
Athena
12,845
1,070
28
2
2
251,511
0
L
Kukulkan
11,640
970
115
10
1
219,642
0
L
Ra
10,696
891
96
8
3
245,981
0
L
Bellona
11,328
944
16
1
0
197,483
0
W
Skadi
14,063
1,172
56
5
0
220,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role