Player Matchup

Chernobog
Chernobog
ANML Crazy
Chernobog
Level 105
God Stats
1W - 0L
1,697 SR
Queue Stats
36W - 32L
1,471 Elo+
Solo
Cthulhu
Cthulhu
CaptainPrince32
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,619 Elo+
Solo
Sun Wukong
Sun Wukong
OG Wheels 30
Sun Wukong
Level 124
God Stats
1W - 2L
1,169 SR
Queue Stats
320W - 350L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Yoshi_killer-xx
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 29L
1,051 Elo+
Solo
Artemis
Artemis
s2kwaveees
Artemis
Level 104
God Stats
5W - 0L
1,653 SR
Queue Stats
93W - 92L
1,444 Elo+
Solo
Team Averages
Level 86
1,504 SR
1,413 Elo+

VS

Team Averages
Level 76
1,653 SR
1,423 Elo+
Ares
Ares
REAPER99000
Ares
Level 89
God Stats
4W - 1L
1,916 SR
Queue Stats
58W - 43L
1,553 Elo+
Party 1
Vulcan
Vulcan
SPCEKNIGHT
Vulcan
Level 103
God Stats
5W - 1L
1,693 SR
Queue Stats
85W - 109L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
ShekumbeBadingo
Jormungandr
Level 144
God Stats
7W - 6L
1,642 SR
Queue Stats
260W - 261L
1,441 Elo+
Party 2
Tiamat
Tiamat
T1ny Tonic
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,220 Elo+
Party 1
Nemesis
Nemesis
ThatOneg1ng3r
Nemesis
Level 18
God Stats
1W - 1L
1,515 SR
Queue Stats
56W - 63L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ANML Crazy
Chernobog
19
4 / 11 / 18
13,398
705
18,061
23,273
9,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 6 / 20
14,829
780
19,766
23,006
28,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
OG Wheels 30
Sun Wukong
20
10 / 5 / 21
15,482
815
23,415
25,017
22,931
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 8 / 9
13,917
732
17,894
17,618
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
s2kwaveees
Artemis
20
9 / 6 / 23
14,750
776
30,130
23,336
10,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 7
11,184
589
14,099
27,246
32,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
SPCEKNIGHT
Vulcan
20
10 / 5 / 12
15,125
796
24,674
21,339
10,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ShekumbeBadingo
Jormungandr
20
15 / 7 / 16
17,149
903
28,139
28,957
43,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
T1ny Tonic
Tiamat
17
3 / 12 / 12
12,014
632
8,732
22,111
7,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
19
4 / 11 / 10
12,622
664
9,386
25,806
12,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
93
44
Kills
36
36
Deaths
44
91
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ANML Crazy
Chernobog
4
11
18
1.18
W
12
6
20
3.67
W
Sun Wukong
OG Wheels 30
Sun Wukong
10
5
21
4.1
L
4
9
7
0.83
L
Vulcan
SPCEKNIGHT
Vulcan
10
5
12
3.2
L
Jormungandr
ShekumbeBadingo
Jormungandr
15
7
16
3.29
L
Tiamat
T1ny Tonic
Tiamat
3
12
12
0.75
L
Nemesis
4
11
10
0.82
W
9
8
9
1.69
W
Artemis
s2kwaveees
Artemis
9
6
23
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,266
Damage
85,030
112,250
Taken
125,459
79,072
Mitigated
106,447
33,588
Healing
28,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ANML Crazy
Chernobog
18,061
9,443
1,332
3,311
23,273
9,840
364
18,402
4,871
0
39,001
W
19,766
929
1,037
4,491
23,006
28,799
853
10,796
12,210
40,865
0
W
Sun Wukong
OG Wheels 30
Sun Wukong
23,415
5,852
1,966
6,769
25,017
22,931
628
14,786
10,231
0
45,873
L
14,099
214
360
1,942
27,246
32,153
0
10,525
16,005
18,818
0
L
Vulcan
SPCEKNIGHT
Vulcan
24,674
6,545
2,242
6,363
21,339
10,452
1,837
5,414
15,392
59,248
0
L
Jormungandr
ShekumbeBadingo
Jormungandr
28,139
5,193
2,429
5,391
28,957
43,489
1,035
4,908
23,719
72,099
0
L
Tiamat
T1ny Tonic
Tiamat
8,732
808
162
2,442
22,111
7,570
77
7,643
14,183
12,932
0
L
Nemesis
9,386
4,145
1,869
5,228
25,806
12,783
377
6,949
18,500
0
15,296
W
17,894
2,231
0
2,150
17,618
7,326
1,114
14,187
3,431
34,885
0
W
Artemis
s2kwaveees
Artemis
30,130
11,025
3,845
8,687
23,336
10,176
3,637
17,473
5,863
0
61,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,376
Gold Earned
68,094
208
Minions Killed
194
0
Camps Cleared
0
1,562,331
Distance Traveled
1,429,750
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,398
705
44
2
0
282,251
1
W
Cthulhu
14,829
780
31
2
0
356,253
0
W
Sun Wukong
15,482
815
40
2
0
354,819
0
L
Ares
11,184
589
7
0
0
252,942
0
L
Vulcan
15,125
796
83
4
0
317,271
0
L
Jormungandr
17,149
903
80
4
0
289,132
3
L
Tiamat
12,014
632
12
1
0
271,031
0
L
Nemesis
12,622
664
12
1
0
299,374
4
W
Ah Puch
13,917
732
35
2
0
277,111
1
W
Artemis
14,750
776
58
3
0
291,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role