Player Matchup

Athena
Athena
Abbernath
Athena
Level 28
God Stats
19W - 15L
1,562 SR
Queue Stats
26W - 24L
1,586 Elo+
Solo
Olorun
Olorun
HaB0
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,728 Elo+
Solo
Thanatos
Thanatos
Kaernk
Thanatos
Level 159
God Stats
1W - 1L
1,236 SR
Queue Stats
53W - 56L
1,633 Elo+
Party 1
Izanami
Izanami
Osthuro
Izanami
Level 8
God Stats
1W - 2L
1,724 SR
Queue Stats
4W - 3L
1,815 Elo+
Party 1
Tyr
Tyr
WTBelimS
Tyr
Level 29
God Stats
0W - 4L
1,298 SR
Queue Stats
153W - 120L
1,628 Elo+
Solo
Team Averages
Level 45
1,464 SR
1,678 Elo+

VS

Team Averages
Level 28
1,684 SR
1,608 Elo+
Loki
Loki
BigKio
Loki
Level 34
God Stats
9W - 5L
1,560 SR
Queue Stats
83W - 71L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
Jistu
Nu Wa
Level 28
God Stats
6W - 2L
1,498 SR
Queue Stats
265W - 168L
1,628 Elo+
Solo
Tyr
Tyr
Maloif
Tyr
Level 23
God Stats
3W - 0L
1,958 SR
Queue Stats
93W - 92L
1,644 Elo+
Solo
Sobek
Sobek
RayXG
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,561 Elo+
Party 2
Ullr
Ullr
paseesp
Ullr
Level 29
God Stats
6W - 1L
1,905 SR
Queue Stats
79W - 67L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abbernath
Athena
8
0 / 4 / 2
5,476
421
3,320
12,545
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
HaB0
Olorun
12
0 / 5 / 1
6,596
507
2,184
9,641
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Kaernk
Thanatos
11
6 / 7 / 1
7,207
554
6,719
11,947
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Osthuro
Izanami
7
0 / 7 / 2
5,045
388
2,718
8,099
2,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 3
7,801
600
8,249
11,652
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BigKio
Loki
13
10 / 3 / 8
8,770
675
11,691
9,513
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Jistu
Nu Wa
16
8 / 0 / 5
9,942
765
9,318
2,417
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Maloif
Tyr
15
2 / 3 / 2
8,650
665
8,845
15,063
11,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
RayXG
Sobek
11
2 / 1 / 7
7,082
545
2,626
7,167
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
paseesp
Ullr
12
3 / 1 / 5
7,020
540
6,924
5,290
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
25
25
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
Abbernath
Athena
0
4
2
0.25
W
Loki
BigKio
Loki
10
3
8
4.67
L
Olorun
HaB0
Olorun
0
5
1
0.1
W
Nu Wa
Jistu
Nu Wa
8
0
5
10.5
L
Thanatos
Kaernk
Thanatos
6
7
1
0.93
W
Tyr
Maloif
Tyr
2
3
2
1
L
Izanami
Osthuro
Izanami
0
7
2
0.14
W
Sobek
RayXG
Sobek
2
1
7
5.5
L
2
2
3
1.75
W
Ullr
paseesp
Ullr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
39,404
53,884
Taken
39,450
27,218
Mitigated
22,068
15,298
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Abbernath
Athena
3,320
1,510
0
1,659
12,545
10,223
0
4,000
8,409
12,202
0
W
Loki
BigKio
Loki
11,691
3,986
0
2,568
9,513
2,771
0
1,238
8,275
0
43,232
L
Olorun
HaB0
Olorun
2,184
1,333
0
3,903
9,641
3,197
0
2,837
6,636
48,695
0
W
Nu Wa
Jistu
Nu Wa
9,318
1,365
0
874
2,417
833
2,460
438
1,979
73,731
0
L
Thanatos
Kaernk
Thanatos
6,719
2,261
0
5,516
11,947
4,715
0
3,064
8,785
0
32,611
W
Tyr
Maloif
Tyr
8,845
1,409
0
7,866
15,063
11,014
242
633
14,430
10,480
48,156
L
Izanami
Osthuro
Izanami
2,718
2,176
0
771
8,099
2,334
0
1,556
6,429
0
21,484
W
Sobek
RayXG
Sobek
2,626
239
0
2,702
7,167
5,750
386
2,270
4,897
7,523
0
L
8,249
1,542
0
3,449
11,652
6,749
0
1,993
9,571
1,376
48,751
W
Ullr
paseesp
Ullr
6,924
3,242
0
1,470
5,290
1,700
880
1,352
3,938
0
49,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
41,464
321
Minions Killed
458
0
Camps Cleared
0
1,215,128
Distance Traveled
1,323,799
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,476
421
25
2
0
266,325
1
W
Loki
8,770
675
67
5
0
300,632
2
L
Olorun
6,596
507
93
7
0
229,643
3
W
Nu Wa
9,942
765
146
11
0
272,345
5
L
Thanatos
7,207
554
66
5
0
228,535
2
W
Tyr
8,650
665
142
11
0
269,929
3
L
Izanami
5,045
388
43
3
0
211,024
3
W
Sobek
7,082
545
7
1
0
227,930
2
L
Tyr
7,801
600
94
7
0
279,601
2
W
Ullr
7,020
540
96
7
0
252,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role