Player Matchup

Danzaburou
Danzaburou
Arced Ice
Danzaburou
Level 83
God Stats
35W - 29L
1,582 SR
Queue Stats
173W - 158L
1,439 Elo+
Party 2
Sobek
Sobek
Lira_man
Sobek
Level 129
God Stats
6W - 2L
1,770 SR
Queue Stats
571W - 494L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Minkdinker
Sun Wukong
Level 114
God Stats
3W - 3L
1,474 SR
Queue Stats
25W - 21L
1,469 Elo+
Solo
Awilix
Awilix
RutherfordbHaye5
Awilix
Level 148
God Stats
1W - 4L
1,313 SR
Queue Stats
186W - 166L
1,490 Elo+
Party 2
Hades
Hades
SableCord08
Hades
Level 158
God Stats
13W - 18L
1,540 SR
Queue Stats
394W - 372L
1,507 Elo+
Solo
Team Averages
Level 126
1,536 SR
1,479 Elo+

VS

Team Averages
Level 114
1,503 SR
1,515 Elo+
Chaac
Chaac
DaNkdOuT420
Chaac
Level 129
God Stats
14W - 11L
1,558 SR
Queue Stats
405W - 414L
1,438 Elo+
Party 1
Artemis
Artemis
Deus_Exitium405
Artemis
Level 118
God Stats
56W - 45L
1,552 SR
Queue Stats
200W - 199L
1,500 Elo+
Solo
Arachne
Arachne
FishHead07
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,627 Elo+
Solo
Athena
Athena
Grouper_Trooper
Athena
Level 127
God Stats
63W - 74L
1,512 SR
Queue Stats
265W - 259L
1,539 Elo+
Party 1
Merlin
Merlin
MisssQueen
Merlin
Level 127
God Stats
16W - 18L
1,392 SR
Queue Stats
672W - 632L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arced Ice
Danzaburou
10
2 / 0 / 3
5,581
558
3,813
3,001
833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Lira_man
Sobek
8
1 / 2 / 4
5,302
530
2,259
8,073
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Minkdinker
Sun Wukong
10
3 / 0 / 1
6,055
606
5,116
5,913
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 0 / 1
6,398
640
4,408
5,913
1,830
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
6,152
615
1,724
3,962
1,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,147
515
3,813
8,557
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 2
4,545
455
3,239
4,077
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
FishHead07
Arachne
7
1 / 2 / 0
4,593
459
2,062
4,704
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
2 / 2 / 0
5,144
514
1,382
8,372
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
MisssQueen
Merlin
10
0 / 1 / 1
5,385
539
1,129
2,895
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arced Ice
Danzaburou
2
0
3
3.5
L
0
4
0
0
L
0
3
2
0.33
L
Arachne
FishHead07
Arachne
1
2
0
0.5
L
2
2
0
1
W
Sobek
Lira_man
Sobek
1
2
4
1.5
W
Sun Wukong
Minkdinker
Sun Wukong
3
0
1
3.5
L
Merlin
MisssQueen
Merlin
0
1
1
0.5
W
6
0
1
6.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
11,625
26,862
Taken
28,605
14,910
Mitigated
12,992
12,991
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arced Ice
Danzaburou
3,813
1,191
0
1,497
3,001
833
22
359
2,642
0
37,253
L
3,813
909
0
3,986
8,557
3,941
0
668
7,065
0
27,890
L
3,239
963
0
660
4,077
1,144
0
622
3,455
0
21,090
L
Arachne
FishHead07
Arachne
2,062
1,477
0
1,575
4,704
1,640
0
308
4,353
0
15,767
L
1,382
277
80
2,388
8,372
5,395
0
774
7,598
12,777
0
W
Sobek
Lira_man
Sobek
2,259
246
0
2,693
8,073
5,344
13
544
7,529
7,705
0
W
Sun Wukong
Minkdinker
Sun Wukong
5,116
1,107
0
3,619
5,913
5,547
275
0
5,913
0
33,130
L
Merlin
MisssQueen
Merlin
1,129
42
0
993
2,895
872
0
1,611
1,284
34,989
0
W
4,408
1,799
0
2,468
5,913
1,830
0
650
5,263
0
34,334
W
1,724
451
0
2,714
3,962
1,356
352
958
3,004
42,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
24,814
306
Minions Killed
251
0
Camps Cleared
0
946,603
Distance Traveled
861,488
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,581
558
64
6
0
184,101
3
L
Chaac
5,147
515
65
7
0
156,858
3
L
Artemis
4,545
455
54
5
0
159,534
2
L
Arachne
4,593
459
36
4
0
193,704
2
L
Athena
5,144
514
18
2
0
164,949
1
W
Sobek
5,302
530
8
1
0
183,788
2
W
Sun Wukong
6,055
606
58
6
0
183,344
0
L
Merlin
5,385
539
78
8
0
186,443
5
W
Awilix
6,398
640
73
7
0
226,093
0
W
Hades
6,152
615
103
10
0
169,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role