Player Matchup

Medusa
Medusa
Platinum V
DushyT
Medusa
Platinum V
Level 50
God Stats
6W - 1L
1,794 SR
Queue Stats
24W - 12L
1,828 MMR
Party 1
Thoth
Thoth
Platinum IV
MyPrimerSmurf
Thoth
Platinum IV
Level 36
God Stats
14W - 2L
2,120 SR
Queue Stats
38W - 22L
1,900 MMR
Party 1
Geb
Geb
Platinum V
Taner54900
Geb
Platinum V
Level 66
God Stats
16W - 4L
1,829 SR
Queue Stats
38W - 22L
1,828 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 51
1,914 SR
1,852 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,682 SR
1,570 MMR
Discordia
Discordia
Silver I
Earthwormy
Discordia
Silver I
Level 142
God Stats
16W - 9L
1,776 SR
Queue Stats
52W - 38L
1,537 MMR
Party 2
Horus
Horus
Gold V
Strebby
Horus
Gold V
Level 77
God Stats
41W - 22L
1,646 SR
Queue Stats
53W - 38L
1,586 MMR
Party 2
Hou Yi
Hou Yi
Gold V
killerkenny69
Hou Yi
Gold V
Level 118
God Stats
28W - 13L
1,624 SR
Queue Stats
53W - 38L
1,586 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DushyT
Medusa
16
8 / 4 / 8
13,688
684
25,116
18,028
6,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 3 / 7
14,271
714
15,498
13,577
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 17
13,578
679
7,754
23,176
30,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SobekPersephoneFenrirArtioAh Muzen Cab

VS

Bans
Morgan Le FayNoxBacchusTiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Earthwormy
Discordia
15
5 / 10 / 2
12,842
642
20,081
16,929
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Strebby
Horus
15
1 / 4 / 9
12,046
602
9,604
21,546
23,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 6 / 5
12,982
649
12,353
17,489
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
10
10
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
DushyT
Medusa
8
4
8
3
L
Discordia
Earthwormy
Discordia
5
10
2
0.6
W
10
3
7
4.5
L
Horus
Strebby
Horus
1
4
9
1.38
W
1
3
17
3.17
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,368
Damage
42,038
54,781
Taken
55,964
41,442
Mitigated
32,674
6,337
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DushyT
Medusa
25,116
9,750
0
3,304
18,028
6,151
2,398
7,497
9,978
0
69,988
L
Discordia
Earthwormy
Discordia
20,081
552
348
1,137
16,929
4,296
560
7,269
9,660
49,455
0
W
15,498
113
0
523
13,577
4,664
799
5,306
7,981
58,401
0
L
Horus
Strebby
Horus
9,604
4,176
5,558
7,939
21,546
23,836
0
7,576
13,970
0
23,391
W
7,754
800
0
2,510
23,176
30,627
187
6,577
16,005
19,178
0
L
12,353
3,716
0
1,764
17,489
4,542
1,165
8,956
8,533
0
67,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
37,870
210
Minions Killed
209
6
Camps Cleared
9
1,156,611
Distance Traveled
1,081,177
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,688
684
105
5
5
386,594
4
L
Discordia
12,842
642
62
3
4
339,452
6
W
Thoth
14,271
714
92
5
1
385,918
5
L
Horus
12,046
602
16
1
0
377,778
4
W
Geb
13,578
679
13
1
0
384,099
4
L
Hou Yi
12,982
649
131
7
5
363,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role