Player Matchup

Cthulhu
Cthulhu
CarryByOmar
Cthulhu
Level 88
God Stats
1W - 0L
1,531 SR
Queue Stats
74W - 66L
1,550 Elo+
Party 2
Chaac
Chaac
PrettyFlackoe
Chaac
Level 127
God Stats
1W - 2L
1,595 SR
Queue Stats
75W - 68L
1,559 Elo+
Party 2
Nox
Nox
TsunamiBoy23
Nox
Level 131
God Stats
7W - 12L
1,305 SR
Queue Stats
265W - 262L
1,559 Elo+
Solo
Medusa
Medusa
sasaint1
Medusa
Level 143
God Stats
2W - 0L
1,740 SR
Queue Stats
46W - 48L
1,526 Elo+
Party 2
Kali
Kali
slingshothawk
Kali
Level 124
God Stats
10W - 3L
1,731 SR
Queue Stats
250W - 238L
1,518 Elo+
Party 2
Team Averages
Level 123
1,581 SR
1,542 Elo+

VS

Team Averages
Level 84
1,496 SR
1,557 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DemigodJT
The Morrigan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DontWantYourPie
Gilgamesh
Level 64
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Roundzabout
Chaac
Level 67
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 1L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarryByOmar
Cthulhu
15
3 / 1 / 15
8,936
894
6,531
9,601
11,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 18
9,041
904
8,927
14,754
15,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 2 / 7
9,545
955
7,027
6,062
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
sasaint1
Medusa
17
13 / 3 / 7
11,202
1,120
11,716
8,894
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 11
7,856
786
3,626
5,288
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 3 / 3
8,254
825
6,509
6,030
2,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
 
Cthulhu
14
1 / 3 / 2
7,292
729
6,486
6,844
6,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
DemigodJT
The Morrigan
13
2 / 6 / 1
7,785
779
2,798
6,984
2,658
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
DontWantYourPie
Gilgamesh
12
2 / 7 / 2
7,518
752
4,790
12,105
7,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 3
6,836
684
7,004
11,243
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
25
Kills
8
8
Deaths
25
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
3
1.5
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
Cthulhu
CarryByOmar
Cthulhu
3
1
15
10.5
L
The Morrigan
DemigodJT
The Morrigan
2
6
1
0.42
L
Gilgamesh
DontWantYourPie
Gilgamesh
2
7
2
0.43
W
2
1
18
11
L
0
6
3
0.25
W
6
2
7
4.75
W
Medusa
sasaint1
Medusa
13
3
7
5.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,827
Damage
27,587
44,599
Taken
43,206
36,646
Mitigated
26,273
14,007
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,509
1,778
653
1,026
6,030
2,212
0
1,291
4,739
0
20,127
L
Cthulhu
 
Cthulhu
6,486
128
0
656
6,844
6,712
0
2,051
4,793
25,257
0
W
Cthulhu
CarryByOmar
Cthulhu
6,531
83
748
2,004
9,601
11,079
357
1,765
7,836
20,397
0
L
The Morrigan
DemigodJT
The Morrigan
2,798
823
0
0
6,984
2,658
0
2,861
4,117
15,215
1,004
L
Gilgamesh
DontWantYourPie
Gilgamesh
4,790
980
0
507
12,105
7,643
0
4,747
7,358
0
10,886
W
8,927
1,584
1,676
5,709
14,754
15,583
268
2,727
12,027
784
21,257
L
7,004
1,124
0
2,447
11,243
7,048
0
3,234
8,009
0
20,307
W
7,027
674
123
960
6,062
2,665
367
1,618
4,444
30,281
0
W
Medusa
sasaint1
Medusa
11,716
7,245
0
1,816
8,894
3,779
3,561
2,559
6,335
0
41,473
W
3,626
1,116
0
971
5,288
3,540
931
982
4,306
0
21,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,580
Gold Earned
37,685
270
Minions Killed
167
12
Camps Cleared
4
1,022,912
Distance Traveled
865,512
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,254
825
42
4
0
176,722
3
L
Cthulhu
7,292
729
41
4
0
211,585
0
W
Cthulhu
8,936
894
33
3
0
195,132
1
L
The Morrigan
7,785
779
28
3
1
144,292
1
L
Gilgamesh
7,518
752
28
3
1
146,947
1
W
Chaac
9,041
904
39
4
0
225,365
4
L
Chaac
6,836
684
28
3
2
185,966
0
W
Nox
9,545
955
72
7
3
188,135
0
W
Medusa
11,202
1,120
76
8
5
191,269
0
W
Kali
7,856
786
50
5
4
223,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role