Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GhostNinja09
Nemesis
Level 5
God Stats
10W - 14L
1,214 SR
Queue Stats
11W - 15L
1,188 Elo+
Solo
Thanatos
Thanatos
PurpleApollo
Thanatos
Level 16
God Stats
1W - 2L
1,689 SR
Queue Stats
22W - 15L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Thirteen37Strats
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
t1h199
Cthulhu
Level 18
God Stats
4W - 1L
1,677 SR
Queue Stats
20W - 19L
1,446 Elo+
Party 1
Team Averages
Level 14
1,516 SR
1,409 Elo+

VS

Team Averages
Level 6
1,490 SR
1,265 Elo+
Ares
Ares
EMak400
Ares
Level 3
God Stats
1W - 2L
1,180 SR
Queue Stats
5W - 7L
983 Elo+
Party 2
Guan Yu
Guan Yu
Jefe0G
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
SsDisLeXsIcK
Thor
Level 18
God Stats
1W - 1L
1,770 SR
Queue Stats
16W - 25L
1,357 Elo+
Solo
Artemis
Artemis
domwat
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
983 Elo+
Party 2
Baron Samedi
Baron Samedi
ffro
Baron Samedi
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 104L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 5 / 5
7,572
505
4,493
7,469
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
GhostNinja09
Nemesis
13
2 / 7 / 3
8,097
540
2,875
7,957
2,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
PurpleApollo
Thanatos
13
9 / 5 / 3
8,647
576
8,407
11,965
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
12 / 1 / 4
10,186
679
14,278
7,931
3,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
t1h199
Cthulhu
13
5 / 2 / 6
8,043
536
7,737
10,328
8,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EMak400
Ares
12
2 / 5 / 9
8,140
543
6,800
11,851
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Jefe0G
Guan Yu
12
4 / 8 / 3
7,605
507
4,201
10,144
6,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 8 / 2
7,520
501
3,786
12,076
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
domwat
Artemis
11
6 / 5 / 2
7,518
501
7,129
8,383
2,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ffro
Baron Samedi
12
2 / 5 / 2
7,447
496
5,059
10,148
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
31
Kills
19
20
Deaths
31
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
5
5
1.1
W
Ares
EMak400
Ares
2
5
9
1.3
L
Nemesis
GhostNinja09
Nemesis
2
7
3
0.5
W
Guan Yu
Jefe0G
Guan Yu
4
8
3
0.69
L
Thanatos
PurpleApollo
Thanatos
9
5
3
2.1
W
5
8
2
0.75
L
12
1
4
14
W
Artemis
domwat
Artemis
6
5
2
1.4
W
Baron Samedi
ffro
Baron Samedi
2
5
2
0.6
L
Cthulhu
t1h199
Cthulhu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
26,975
45,650
Taken
52,602
21,449
Mitigated
28,064
13,251
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,493
2,127
0
929
7,469
2,500
3,070
1,891
5,578
0
30,595
W
Ares
EMak400
Ares
6,800
704
0
3,172
11,851
10,213
325
4,811
7,040
16,779
0
L
Nemesis
GhostNinja09
Nemesis
2,875
1,558
0
350
7,957
2,304
2,607
0
7,957
0
36,258
W
Guan Yu
Jefe0G
Guan Yu
4,201
1,008
128
366
10,144
6,942
0
3,579
6,565
0
17,212
L
Thanatos
PurpleApollo
Thanatos
8,407
2,775
0
8,397
11,965
4,791
0
4,596
7,369
0
41,857
W
3,786
970
0
1,020
12,076
4,837
0
5,482
6,594
0
38,080
L
14,278
913
0
1,804
7,931
3,122
66
1,313
6,618
72,135
0
W
Artemis
domwat
Artemis
7,129
5,010
0
1,094
8,383
2,871
897
4,937
3,446
0
31,201
W
Baron Samedi
ffro
Baron Samedi
5,059
872
163
2,503
10,148
3,201
0
3,206
6,942
33,819
0
L
Cthulhu
t1h199
Cthulhu
7,737
145
0
1,771
10,328
8,732
108
4,059
6,269
37,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
38,230
404
Minions Killed
229
0
Camps Cleared
0
1,430,922
Distance Traveled
1,303,371
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,572
505
52
3
0
273,255
0
W
Ares
8,140
543
17
1
0
317,022
2
L
Nemesis
8,097
540
79
5
0
295,952
0
W
Guan Yu
7,605
507
27
2
0
263,711
0
L
Thanatos
8,647
576
76
5
0
282,411
0
W
Thor
7,520
501
64
4
0
238,806
2
L
Kukulkan
10,186
679
134
9
0
298,210
3
W
Artemis
7,518
501
66
4
0
241,751
0
W
Baron Samedi
7,447
496
55
4
0
242,081
0
L
Cthulhu
8,043
536
63
4
0
281,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role