Player Matchup

Cernunnos
Cernunnos
Gold IV
NaHc03
Cernunnos
Gold IV
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,568 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,500 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,608 SR
1,361 MMR
Sol
Sol
Gold IV
Hirohige
Sol
Gold IV
Level 147
God Stats
39W - 34L
1,608 SR
Queue Stats
149W - 174L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NaHc03
Cernunnos
19
2 / 1 / 0
13,396
744
22,451
21,580
16,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BakasuraSkadiAh Muzen CabCu ChulainnChronos

VS

Bans
He BoKaliGilgameshHeimdallrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 0
13,450
747
17,605
25,587
11,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cernunnos
NaHc03
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
17,605
21,580
Taken
25,587
16,276
Mitigated
11,518
11,492
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,605
7,230
0
17,794
25,587
11,518
1,922
449
25,138
100,009
0
W
Cernunnos
NaHc03
Cernunnos
22,451
13,613
0
11,492
21,580
16,276
2,260
17,951
3,629
0
93,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,396
Gold Earned
13,450
172
Minions Killed
185
4
Camps Cleared
9
328,068
Distance Traveled
306,257
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,450
747
185
10
9
306,257
1
W
Cernunnos
13,396
744
172
10
4
328,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role