Player Matchup

Ne Zha
Ne Zha
Firey_delight
Ne Zha
Level 98
God Stats
7W - 14L
1,444 SR
Queue Stats
386W - 311L
1,510 Elo+
Party 1
Achilles
Achilles
Frosty_delight
Achilles
Level 103
God Stats
10W - 18L
1,538 SR
Queue Stats
176W - 161L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
fahsarT
Cabrakan
Level 82
God Stats
4W - 4L
1,565 SR
Queue Stats
128W - 90L
1,548 Elo+
Party 1
Team Averages
Level 94
1,516 SR
1,526 Elo+

VS

Team Averages
Level 94
1,621 SR
1,603 Elo+
Fenrir
Fenrir
Blaze2848
Fenrir
Level 124
God Stats
5W - 6L
1,618 SR
Queue Stats
239W - 213L
1,599 Elo+
Party 2
Chang'e
Chang'e
Drink2Drop
Chang'e
Level 124
God Stats
12W - 7L
1,688 SR
Queue Stats
128W - 99L
1,618 Elo+
Party 2
Artio
Artio
ShockCollarKid
Artio
Level 35
God Stats
2W - 3L
1,557 SR
Queue Stats
199W - 157L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
11,269
663
17,798
18,166
18,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
16
12 / 2 / 3
12,385
729
14,504
16,559
23,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
fahsarT
Cabrakan
14
5 / 5 / 11
11,550
679
16,576
15,207
11,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blaze2848
Fenrir
13
2 / 6 / 8
10,635
626
9,863
20,868
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Drink2Drop
Chang'e
14
7 / 5 / 3
11,018
648
18,964
17,943
9,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 9
9,707
571
10,760
21,590
20,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
19
Kills
10
10
Deaths
19
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blaze2848
Fenrir
2
6
8
1
L
Chang'e
Drink2Drop
Chang'e
7
5
3
1.7
W
2
3
15
3.17
W
Achilles
12
2
3
6.75
L
1
8
9
0.69
W
Cabrakan
fahsarT
Cabrakan
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
39,587
49,932
Taken
60,401
52,824
Mitigated
42,759
12,879
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blaze2848
Fenrir
9,863
2,629
0
2,277
20,868
12,578
29
5,281
13,815
0
27,197
L
Chang'e
Drink2Drop
Chang'e
18,964
1,065
4,367
7,121
17,943
9,962
40
5,261
11,535
47,211
0
W
17,798
6,420
810
5,769
18,166
18,237
0
12,141
6,025
0
41,467
W
Achilles
14,504
4,246
597
2,503
16,559
23,548
306
9,330
7,229
0
32,426
L
10,760
826
2,218
5,148
21,590
20,219
14
5,650
14,187
23,522
0
W
Cabrakan
fahsarT
Cabrakan
16,576
1,151
110
3,090
15,207
11,039
19
8,681
6,526
46,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
31,360
164
Minions Killed
127
8
Camps Cleared
6
840,937
Distance Traveled
861,242
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,635
626
35
2
1
288,851
1
L
Chang'e
11,018
648
66
4
5
291,126
3
W
Ne Zha
11,269
663
55
3
2
288,209
5
W
Achilles
12,385
729
32
2
1
305,565
0
L
Artio
9,707
571
26
2
0
281,265
0
W
Cabrakan
11,550
679
77
5
5
247,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role