Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Antsoldier
Cernunnos
Level 27
God Stats
8W - 11L
1,486 SR
Queue Stats
15W - 27L
1,393 Elo+
Party 2
Nike
Nike
HikariSquire
Nike
Level 106
God Stats
2W - 2L
1,489 SR
Queue Stats
168W - 201L
1,458 Elo+
Party 2
Ares
Ares
II Akuma Ryu II
Ares
Level 122
God Stats
11W - 12L
1,507 SR
Queue Stats
273W - 315L
1,469 Elo+
Party 2
Chaac
Chaac
LordDuck14
Chaac
Level 127
God Stats
3W - 0L
1,893 SR
Queue Stats
127W - 164L
1,430 Elo+
Party 2
Team Averages
Level 98
1,575 SR
1,450 Elo+

VS

Team Averages
Level 60
1,393 SR
1,405 Elo+
Thanatos
Thanatos
Agentbacon22
Thanatos
Level 49
God Stats
6W - 9L
1,384 SR
Queue Stats
162W - 225L
1,369 Elo+
Party 1
Ganesha
Ganesha
ItsGenetic12
Ganesha
Level 73
God Stats
27W - 22L
1,239 SR
Queue Stats
403W - 415L
1,410 Elo+
Party 1
Medusa
Medusa
Killerzombiee665
Medusa
Level 45
God Stats
25W - 15L
1,574 SR
Queue Stats
162W - 204L
1,389 Elo+
Party 1
Janus
Janus
KrillinsDad
Janus
Level 72
God Stats
0W - 5L
1,110 SR
Queue Stats
406W - 462L
1,430 Elo+
Party 1
Bellona
Bellona
UninstallFetus
Bellona
Level 59
God Stats
1W - 1L
1,659 SR
Queue Stats
240W - 272L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
6 / 0 / 5
9,884
618
12,917
8,410
3,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Antsoldier
Cernunnos
13
1 / 5 / 5
7,818
489
7,969
11,669
3,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 2 / 0
9,518
595
6,663
10,617
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 2 / 11
7,915
495
9,070
15,393
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
14
9 / 0 / 7
9,304
582
14,457
8,150
3,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Agentbacon22
Thanatos
11
0 / 5 / 1
6,719
420
3,247
11,517
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ItsGenetic12
Ganesha
11
1 / 4 / 3
7,337
459
5,757
19,900
17,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 4 / 0
7,963
498
10,627
12,314
3,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 0
7,022
439
5,979
14,616
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 0
9,039
565
8,335
13,112
13,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
22
Kills
9
9
Deaths
22
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
5
8.5
L
Thanatos
Agentbacon22
Thanatos
0
5
1
0.1
W
Cernunnos
Antsoldier
Cernunnos
1
5
5
0.7
W
4
2
0
2
W
2
2
11
3.75
L
Ganesha
ItsGenetic12
Ganesha
1
4
3
0.63
L
6
4
0
1.5
L
0
7
0
0
W
Chaac
9
0
7
12.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,076
Damage
33,945
54,239
Taken
71,459
30,058
Mitigated
41,950
17,092
Healing
20,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,917
3,978
0
4,515
8,410
3,698
772
3,596
4,704
79,992
0
L
Thanatos
Agentbacon22
Thanatos
3,247
576
313
4,971
11,517
3,286
0
2,666
8,851
0
34,565
W
Cernunnos
Antsoldier
Cernunnos
7,969
3,749
0
3,055
11,669
3,753
0
771
10,898
0
52,601
W
6,663
1,053
0
1,437
10,617
6,443
740
1,440
9,177
1,059
63,334
W
9,070
561
0
4,196
15,393
12,656
0
6,277
8,951
25,679
0
L
Ganesha
ItsGenetic12
Ganesha
5,757
984
2,349
5,968
19,900
17,496
0
8,938
10,962
28,783
0
L
10,627
4,458
0
1,386
12,314
3,435
418
1,581
10,733
0
56,073
L
5,979
854
208
4,253
14,616
4,450
36
8,030
6,586
52,009
0
W
Chaac
14,457
2,116
0
3,889
8,150
3,508
1,633
1,473
6,655
0
45,051
L
8,335
1,431
0
1,222
13,112
13,283
0
1,058
12,054
13,428
50,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
38,080
448
Minions Killed
416
0
Camps Cleared
0
1,550,180
Distance Traveled
1,446,369
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,884
618
137
9
0
315,269
8
L
Thanatos
6,719
420
60
4
0
327,325
0
W
Cernunnos
7,818
489
78
5
0
277,700
1
W
Nike
9,518
595
146
9
0
285,665
0
W
Ares
7,915
495
24
2
0
319,191
4
L
Ganesha
7,337
459
6
0
0
277,033
6
L
Medusa
7,963
498
104
7
0
278,544
1
L
Janus
7,022
439
122
8
0
273,854
2
W
Chaac
9,304
582
63
4
0
352,355
4
L
Bellona
9,039
565
124
8
0
289,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role