Player Matchup

Chaac
Chaac
Lofi Bobby
Chaac
Level 102
God Stats
15W - 14L
1,618 SR
Queue Stats
231W - 251L
1,464 Elo+
Party 1
He Bo
He Bo
RaZerSHade_2112
He Bo
Level 128
God Stats
18W - 35L
1,447 SR
Queue Stats
896W - 948L
1,466 Elo+
Solo
Kukulkan
Kukulkan
karizmok
Kukulkan
Level 107
God Stats
2W - 3L
1,432 SR
Queue Stats
211W - 245L
1,408 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,446 Elo+

VS

Team Averages
Level 115
1,402 SR
1,441 Elo+
Loki
Loki
BluViolets
Loki
Level 109
God Stats
3W - 3L
1,279 SR
Queue Stats
73W - 66L
1,449 Elo+
Party 2
Bacchus
Bacchus
Requix RyZ
Bacchus
Level 112
God Stats
11W - 6L
1,425 SR
Queue Stats
461W - 511L
1,464 Elo+
Solo
Sol
Sol
Yotingo
Sol
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 72L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
7 / 4 / 2
10,151
781
14,363
15,519
15,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 7 / 4
8,355
643
6,753
8,714
2,344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
karizmok
Kukulkan
10
1 / 8 / 5
8,055
620
5,380
9,248
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
9,252
712
6,617
9,170
4,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Requix RyZ
Bacchus
15
10 / 1 / 8
10,667
821
11,040
11,711
12,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
14
5 / 4 / 10
9,688
745
8,555
10,447
3,017
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
19
19
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
Chaac
7
4
2
2
L
2
7
4
0.57
W
Bacchus
Requix RyZ
Bacchus
10
1
8
14
W
Sol
5
4
10
2.5
L
Kukulkan
karizmok
Kukulkan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,496
Damage
26,212
33,481
Taken
31,328
20,446
Mitigated
19,465
3,403
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,617
1,788
32
1,246
9,170
4,147
405
4,124
4,610
0
26,193
L
Chaac
14,363
4,600
0
3,397
15,519
15,345
529
7,618
7,901
0
32,716
L
6,753
431
0
6
8,714
2,344
184
5,638
3,076
21,084
0
W
Bacchus
Requix RyZ
Bacchus
11,040
3,602
0
210
11,711
12,301
43
2,594
7,941
18,948
0
W
Sol
8,555
3,421
0
3,809
10,447
3,017
515
5,240
4,799
34,674
0
L
Kukulkan
karizmok
Kukulkan
5,380
670
0
0
9,248
2,757
174
6,685
2,563
13,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
29,607
109
Minions Killed
125
3
Camps Cleared
8
653,983
Distance Traveled
722,272
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,252
712
36
3
4
246,878
2
L
Chaac
10,151
781
46
4
0
255,784
2
L
He Bo
8,355
643
30
2
2
190,869
3
W
Bacchus
10,667
821
16
1
1
261,803
1
W
Sol
9,688
745
73
6
3
213,591
0
L
Kukulkan
8,055
620
33
3
1
207,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role