Player Matchup

Loki
Loki
Daniel011099
Loki
Level 146
God Stats
2W - 1L
1,571 SR
Queue Stats
178W - 130L
1,628 Elo+
Party 2
Khepri
Khepri
Rodo3470
Khepri
Level 102
God Stats
8W - 3L
1,476 SR
Queue Stats
151W - 101L
1,650 Elo+
Party 2
Sol
Sol
iLuvCrazy
Sol
Level 148
God Stats
5W - 2L
1,502 SR
Queue Stats
184W - 125L
1,654 Elo+
Party 2
Team Averages
Level 132
1,517 SR
1,644 Elo+

VS

Team Averages
Level 91
1,455 SR
1,447 Elo+
Scylla
Scylla
DopeXFlores
Scylla
Level 47
God Stats
10W - 17L
1,466 SR
Queue Stats
98W - 103L
1,427 Elo+
Party 1
Horus
Horus
EBOLAxVIRUS
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,497 Elo+
Party 1
Charybdis
Charybdis
cesarea05ale
Charybdis
Level 121
God Stats
10W - 15L
1,397 SR
Queue Stats
153W - 179L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
7,252
725
2,915
6,257
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Rodo3470
Khepri
12
4 / 0 / 9
8,829
883
3,306
7,525
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
6 / 0 / 7
8,362
836
12,554
6,061
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 0
6,620
662
5,407
5,652
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 1
5,970
597
3,385
11,112
4,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
cesarea05ale
Charybdis
8
0 / 5 / 1
5,861
586
1,658
6,233
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Scylla
1
1
0
1
L
0
7
1
0.07
W
Khepri
Rodo3470
Khepri
4
0
9
8.5
L
Charybdis
cesarea05ale
Charybdis
0
5
1
0.1
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
10,450
19,843
Taken
22,997
15,744
Mitigated
8,979
5,888
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,915
292
0
758
6,257
4,286
452
2,800
3,457
0
15,179
L
Scylla
5,407
354
0
130
5,652
1,989
0
3,655
1,871
23,220
0
L
3,385
1,830
671
1,277
11,112
4,931
0
7,343
3,524
0
15,890
W
Khepri
Rodo3470
Khepri
3,306
155
0
1,273
7,525
8,942
97
1,647
5,878
17,686
0
L
Charybdis
cesarea05ale
Charybdis
1,658
771
68
568
6,233
2,059
0
4,259
1,770
0
9,262
W
12,554
4,208
0
3,857
6,061
2,516
2,094
1,440
4,621
38,403
4,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,443
Gold Earned
18,451
113
Minions Killed
80
7
Camps Cleared
2
563,474
Distance Traveled
451,373
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,252
725
15
2
1
197,334
1
L
Scylla
6,620
662
40
4
0
188,305
3
L
Horus
5,970
597
23
2
2
152,835
0
W
Khepri
8,829
883
25
3
1
196,234
0
L
Charybdis
5,861
586
17
2
0
110,233
2
W
Sol
8,362
836
73
7
5
169,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role