Player Matchup

Athena
Athena
Kemd
Athena
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 253L
1,321 Elo+
Party 2
Medusa
Medusa
RadkeFelipe
Medusa
Level 16
God Stats
8W - 16L
1,310 SR
Queue Stats
48W - 71L
1,195 Elo+
Solo
Artemis
Artemis
SockWarfare
Artemis
Level 29
God Stats
74W - 67L
1,566 SR
Queue Stats
108W - 118L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Yamidan
Baron Samedi
Level 10
God Stats
2W - 0L
1,798 SR
Queue Stats
19W - 24L
1,388 Elo+
Party 2
Mercury
Mercury
Zarfel
Mercury
Level 18
God Stats
4W - 3L
1,435 SR
Queue Stats
38W - 44L
1,329 Elo+
Party 2
Team Averages
Level 19
1,522 SR
1,333 Elo+

VS

Team Averages
Level 31
1,523 SR
1,466 Elo+
Nemesis
Nemesis
 
Nemesis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
matute04033
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,085 Elo+
Solo
Bellona
Bellona
oofmoi
Bellona
Level 18
God Stats
28W - 19L
1,685 SR
Queue Stats
75W - 69L
1,557 Elo+
Solo
Hou Yi
Hou Yi
paniagua1000
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,595 Elo+
Party 1
Ymir
Ymir
smasher2134
Ymir
Level 100
God Stats
0W - 1L
1,428 SR
Queue Stats
1W - 2L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kemd
Athena
9
1 / 2 / 1
5,725
477
2,197
8,484
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
6 / 4 / 4
6,573
548
6,179
6,168
2,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
SockWarfare
Artemis
10
0 / 3 / 0
5,477
456
5,687
7,262
1,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Yamidan
Baron Samedi
10
7 / 2 / 4
6,997
583
6,760
5,961
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Zarfel
Mercury
11
2 / 3 / 2
6,284
524
3,694
6,929
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 6 / 3
5,781
482
2,136
6,601
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 7 / 2
4,575
381
155
6,248
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
oofmoi
Bellona
12
3 / 1 / 0
6,953
579
3,021
6,909
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
10
6 / 0 / 3
6,883
574
8,154
6,978
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 7
6,518
543
8,141
9,638
7,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
16
Kills
14
14
Deaths
17
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
3
0.58
W
Athena
Kemd
Athena
1
2
1
0.75
W
Medusa
6
4
4
2
W
Artemis
SockWarfare
Artemis
0
3
0
0
W
Baron Samedi
Yamidan
Baron Samedi
7
2
4
4.5
W
Mercury
Zarfel
Mercury
2
3
2
1
L
0
7
2
0.14
L
Bellona
oofmoi
Bellona
3
1
0
3
L
Hou Yi
6
0
3
7.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
21,607
34,804
Taken
36,374
13,653
Mitigated
19,593
9,003
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,136
1,055
0
497
6,601
2,419
37
2,518
4,083
0
18,096
W
Athena
Kemd
Athena
2,197
808
0
2,003
8,484
4,456
104
2,436
6,048
10,359
0
W
Medusa
6,179
3,353
0
917
6,168
2,105
2,187
1,576
4,592
0
25,249
W
Artemis
SockWarfare
Artemis
5,687
2,228
0
2,209
7,262
1,855
1,211
1,780
5,482
0
36,275
W
Baron Samedi
Yamidan
Baron Samedi
6,760
933
722
1,825
5,961
2,262
921
1,153
4,808
30,653
0
W
Mercury
Zarfel
Mercury
3,694
2,224
0
1,327
6,929
2,975
0
1,658
5,271
0
34,894
L
155
130
0
47
6,248
2,082
0
1,671
4,577
0
5,882
L
Bellona
oofmoi
Bellona
3,021
941
0
1,967
6,909
6,153
411
0
6,909
4,181
29,005
L
Hou Yi
8,154
3,903
0
2,181
6,978
1,934
368
2,190
4,788
0
28,472
L
8,141
2,474
225
1,590
9,638
7,005
606
2,578
7,060
23,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
30,710
223
Minions Killed
201
0
Camps Cleared
0
1,065,371
Distance Traveled
1,049,160
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,781
482
30
3
0
212,386
0
W
Athena
5,725
477
16
1
0
239,132
0
W
Medusa
6,573
548
35
3
0
192,324
0
W
Artemis
5,477
456
62
5
0
210,235
6
W
Baron Samedi
6,997
583
48
4
0
204,149
0
W
Mercury
6,284
524
62
5
0
219,531
0
L
Thor
4,575
381
6
1
0
202,316
0
L
Bellona
6,953
579
83
7
0
205,036
1
L
Hou Yi
6,883
574
46
4
0
217,528
0
L
Ymir
6,518
543
36
3
0
211,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role