Player Matchup

Hel
Hel
Back_Bender24
Hel
Level 20
God Stats
2W - 2L
1,555 SR
Queue Stats
25W - 41L
1,326 Elo+
Party 3
Bellona
Bellona
BobRossBigSak
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
PheonixKing1000
Charybdis
Level 29
God Stats
3W - 2L
1,851 SR
Queue Stats
34W - 47L
1,430 Elo+
Party 3
Hades
Hades
issadahoopa
Hades
Level 4
God Stats
0W - 3L
1,182 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 2
Mercury
Mercury
khal_drago56
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,621 Elo+
Party 3
Team Averages
Level 17
1,518 SR
1,394 Elo+

VS

Team Averages
Level 26
1,377 SR
1,312 Elo+
Ares
Ares
Banbi Wowie
Ares
Level 69
God Stats
14W - 15L
1,502 SR
Queue Stats
206W - 224L
1,413 Elo+
Party 4
Danzaburou
Danzaburou
Infamous_Jester3
Danzaburou
Level 25
God Stats
26W - 19L
1,507 SR
Queue Stats
28W - 23L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Infamous_Raze2
Kukulkan
Level 3
God Stats
1W - 2L
1,165 SR
Queue Stats
1W - 2L
1,099 Elo+
Party 1
Guan Yu
Guan Yu
Infamous_crow11
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,405 Elo+
Party 1
Ullr
Ullr
SoundSplashA210
Ullr
Level 10
God Stats
3W - 1L
1,211 SR
Queue Stats
3W - 3L
1,238 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,927
448
2,542
4,943
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
9
2 / 1 / 0
5,527
502
2,362
3,472
2,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
PheonixKing1000
Charybdis
7
0 / 3 / 1
4,541
413
4,874
7,166
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 7 / 1
4,549
414
4,203
6,628
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
khal_drago56
Mercury
8
1 / 4 / 1
5,174
470
1,783
5,787
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
5,464
497
2,870
5,848
3,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Infamous_Jester3
Danzaburou
10
6 / 0 / 4
6,567
597
4,863
5,356
1,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
8
4 / 2 / 0
5,124
466
1,697
3,652
1,000
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 2 / 2
4,977
452
1,180
5,930
1,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 3
5,060
460
4,636
4,117
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
1
1
3.5
L
Bellona
2
1
0
2
W
Danzaburou
Infamous_Jester3
Danzaburou
6
0
4
8
W
Kukulkan
4
2
0
2
W
0
2
2
0.5
L
Charybdis
PheonixKing1000
Charybdis
0
3
1
0.17
W
1
0
3
2.5
L
0
7
1
0.07
L
Mercury
khal_drago56
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,764
Damage
15,246
27,996
Taken
24,903
11,102
Mitigated
9,480
8,684
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,542
975
1,172
1,955
4,943
2,117
72
872
4,071
13,792
0
W
2,870
349
432
2,375
5,848
3,822
0
1,783
4,065
15,957
0
L
Bellona
2,362
504
0
1,016
3,472
2,323
886
94
3,378
0
17,634
W
Danzaburou
Infamous_Jester3
Danzaburou
4,863
2,719
0
3,001
5,356
1,363
474
1,566
3,490
0
30,792
W
Kukulkan
1,697
708
0
0
3,652
1,000
265
1,002
2,374
9,777
0
W
1,180
461
345
1,152
5,930
1,866
825
1,162
4,565
0
14,416
L
Charybdis
PheonixKing1000
Charybdis
4,874
2,872
379
2,474
7,166
1,808
0
1,745
5,421
0
18,557
W
4,636
1,868
277
1,539
4,117
1,429
144
726
3,391
0
20,086
L
4,203
305
0
766
6,628
2,588
93
1,316
5,312
13,585
0
L
Mercury
khal_drago56
Mercury
1,783
1,074
0
922
5,787
2,266
707
540
5,247
0
23,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
27,192
155
Minions Killed
153
0
Camps Cleared
0
893,912
Distance Traveled
922,712
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,927
448
26
2
0
176,520
0
W
Ares
5,464
497
19
2
0
201,425
4
L
Bellona
5,527
502
35
3
0
154,766
0
W
Danzaburou
6,567
597
54
5
0
209,590
0
W
Kukulkan
5,124
466
17
2
0
169,360
0
W
Guan Yu
4,977
452
23
2
0
169,469
1
L
Charybdis
4,541
413
26
2
0
155,989
1
W
Ullr
5,060
460
40
4
0
172,868
0
L
Hades
4,549
414
22
2
0
173,541
1
L
Mercury
5,174
470
46
4
0
233,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role