Player Matchup

Erlang Shen
Erlang Shen
Gold I
Babieswithrabys
Erlang Shen
Gold I
Level 150
God Stats
49W - 41L
1,561 SR
Queue Stats
144W - 153L
1,650 MMR
Party 4
Baba Yaga
Baba Yaga
Gold IV
Crigor20
Baba Yaga
Gold IV
Level 146
God Stats
16W - 14L
1,613 SR
Queue Stats
310W - 319L
1,558 MMR
Solo
Nike
Nike
Platinum V
SinStory
Nike
Platinum V
Level 160
God Stats
5W - 7L
1,554 SR
Queue Stats
243W - 240L
1,484 MMR
Party 3
Artio
Artio
Gold I
tea-rex-XG
Artio
Gold I
Level 155
God Stats
2W - 3L
1,686 SR
Queue Stats
202W - 198L
1,619 MMR
Party 3
Chronos
Chronos
Gold III
xFreeHealthCare
Chronos
Gold III
Level 160
God Stats
1W - 1L
1,534 SR
Queue Stats
241W - 244L
1,445 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,590 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,603 SR
1,550 MMR
Cthulhu
Cthulhu
Gold IV
Dyin_Hard-
Cthulhu
Gold IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,669 MMR
Party 2
Chaac
Chaac
Gold III
IMistakes-
Chaac
Gold III
Level 90
God Stats
23W - 16L
1,384 SR
Queue Stats
243W - 242L
1,561 MMR
Solo
Da Ji
Da Ji
Gold II
RaZr716
Da Ji
Gold II
Level 109
God Stats
29W - 23L
1,633 SR
Queue Stats
194W - 190L
1,693 MMR
Party 1
Medusa
Medusa
Gold V
iiStrelizia
Medusa
Gold V
Level 115
God Stats
3W - 2L
1,700 SR
Queue Stats
114W - 113L
1,444 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
snipED1696
Zhong Kui
Gold IV
Level 126
God Stats
3W - 1L
1,796 SR
Queue Stats
272W - 278L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Babieswithrabys
Erlang Shen
8
7 / 2 / 2
5,693
712
3,829
5,365
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
Crigor20
Baba Yaga
8
0 / 2 / 3
4,591
574
2,557
5,136
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
8
3 / 4 / 1
4,828
604
4,116
7,281
3,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
7
0 / 2 / 3
4,518
565
3,896
6,636
3,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
3,051
381
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatGilgameshOdinArtemisMorgan Le Fay

VS

Bans
AthenaDanzaburouJanusApolloScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dyin_Hard-
Cthulhu
6
2 / 1 / 4
4,641
580
1,975
3,723
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
8
2 / 2 / 2
5,117
640
4,762
7,118
2,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
RaZr716
Da Ji
6
2 / 3 / 3
4,512
564
2,630
4,346
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
8
2 / 3 / 2
4,875
609
2,133
4,330
1,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
snipED1696
Zhong Kui
9
2 / 1 / 3
5,086
636
4,580
4,215
2,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
10
10
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Babieswithrabys
Erlang Shen
7
2
2
4
L
Baba Yaga
Crigor20
Baba Yaga
0
2
3
0.75
W
Cthulhu
Dyin_Hard-
Cthulhu
2
1
4
4
W
Chaac
2
2
2
1.5
W
Da Ji
RaZr716
Da Ji
2
3
3
1.17
L
Nike
3
4
1
0.88
W
Medusa
2
3
2
1
W
Zhong Kui
snipED1696
Zhong Kui
2
1
3
3.5
L
Artio
0
2
3
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,398
Damage
16,080
24,418
Taken
23,732
10,612
Mitigated
10,071
7,320
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Babieswithrabys
Erlang Shen
3,829
2,021
0
1,435
5,365
1,996
0
1,922
3,443
0
17,393
L
Baba Yaga
Crigor20
Baba Yaga
2,557
141
0
1,875
5,136
1,491
0
2,163
2,973
19,947
0
W
Cthulhu
Dyin_Hard-
Cthulhu
1,975
846
96
682
3,723
2,001
161
882
2,841
10,206
0
W
Chaac
4,762
1,401
0
2,777
7,118
2,763
376
3,489
3,629
0
23,283
W
Da Ji
RaZr716
Da Ji
2,630
724
0
886
4,346
1,465
0
1,192
3,154
0
15,453
L
Nike
4,116
487
153
954
7,281
3,789
0
1,391
5,890
4,292
14,630
W
Medusa
2,133
892
0
475
4,330
1,130
1,348
572
3,758
0
19,576
W
Zhong Kui
snipED1696
Zhong Kui
4,580
391
0
2,295
4,215
2,712
0
1,372
2,843
24,472
0
L
Artio
3,896
209
125
2,778
6,636
3,336
0
1,079
5,557
17,957
0
L
0
0
0
0
0
0
0
0
0
237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,681
Gold Earned
24,231
141
Minions Killed
186
0
Camps Cleared
0
650,914
Distance Traveled
765,816
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,693
712
35
4
0
167,078
0
L
Baba Yaga
4,591
574
35
4
0
158,162
5
W
Cthulhu
4,641
580
20
3
0
155,043
3
W
Chaac
5,117
640
44
6
0
152,375
0
W
Da Ji
4,512
564
33
4
0
174,881
0
L
Nike
4,828
604
30
4
0
154,800
2
W
Medusa
4,875
609
42
5
0
134,238
3
W
Zhong Kui
5,086
636
47
6
0
149,279
4
L
Artio
4,518
565
40
5
0
154,445
0
L
Chronos
3,051
381
1
0
0
16,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role