Player Matchup

Thanatos
Thanatos
Datmewmew
Thanatos
Level 28
God Stats
3W - 4L
1,125 SR
Queue Stats
68W - 64L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Gilgantuan
Baron Samedi
Level 18
God Stats
22W - 18L
1,687 SR
Queue Stats
69W - 90L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
PhreshWes
Xing Tian
Level 26
God Stats
15W - 10L
1,705 SR
Queue Stats
186W - 223L
1,490 Elo+
Party 1
Ullr
Ullr
Regulus29
Ullr
Level 28
God Stats
8W - 0L
1,990 SR
Queue Stats
161W - 185L
1,495 Elo+
Party 1
Hercules
Hercules
brbthatsme
Hercules
Level 25
God Stats
58W - 61L
1,517 SR
Queue Stats
158W - 194L
1,448 Elo+
Party 1
Team Averages
Level 25
1,605 SR
1,492 Elo+

VS

Team Averages
Level 5
1,500 SR
1,474 Elo+
Sobek
Sobek
FabGar7
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,484 Elo+
Party 2
Hades
Hades
Figgumz
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,540 Elo+
Solo
Neith
Neith
Sicknessless
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,484 Elo+
Party 2
He Bo
He Bo
adsw29
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 3
Thor
Thor
shangling
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Datmewmew
Thanatos
16
9 / 5 / 4
10,969
522
9,804
16,732
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Gilgantuan
Baron Samedi
17
11 / 1 / 9
11,270
537
16,613
10,499
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
PhreshWes
Xing Tian
15
2 / 1 / 12
9,833
468
6,668
12,294
13,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
17
5 / 1 / 9
10,913
520
9,023
11,229
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
brbthatsme
Hercules
15
0 / 3 / 7
8,587
409
4,824
15,742
11,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FabGar7
Sobek
13
2 / 7 / 2
8,936
426
4,870
17,292
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Hades
Figgumz
Hades
18
7 / 1 / 0
11,617
553
17,389
12,924
13,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 5 / 4
7,747
369
6,115
10,313
3,011
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
adsw29
He Bo
13
0 / 7 / 6
8,597
409
3,880
13,015
3,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
1 / 7 / 2
8,577
408
3,286
12,408
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
27
Kills
10
11
Deaths
27
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Datmewmew
Thanatos
9
5
4
2.2
L
Sobek
FabGar7
Sobek
2
7
2
0.43
L
Hades
Figgumz
Hades
7
1
0
7
W
Baron Samedi
Gilgantuan
Baron Samedi
11
1
9
15.5
W
Xing Tian
PhreshWes
Xing Tian
2
1
12
8
W
Ullr
5
1
9
9.5
L
0
5
4
0.4
L
He Bo
adsw29
He Bo
0
7
6
0.43
W
Hercules
brbthatsme
Hercules
0
3
7
1.17
L
Thor
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,932
Damage
35,540
66,496
Taken
65,952
41,165
Mitigated
43,716
30,391
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Datmewmew
Thanatos
9,804
3,628
0
10,225
16,732
7,665
905
5,985
10,747
0
71,569
L
Sobek
FabGar7
Sobek
4,870
455
0
2,893
17,292
17,579
25
6,617
10,675
18,059
0
L
Hades
Figgumz
Hades
17,389
1,502
388
7,145
12,924
13,564
719
4,014
8,910
87,010
0
W
Baron Samedi
Gilgantuan
Baron Samedi
16,613
595
2,521
5,448
10,499
4,664
506
4,561
5,938
74,283
0
W
Xing Tian
PhreshWes
Xing Tian
6,668
753
0
2,444
12,294
13,282
420
4,046
8,248
22,718
0
W
Ullr
9,023
4,632
0
3,516
11,229
4,464
4,880
3,985
7,244
0
78,087
L
6,115
3,106
0
2,131
10,313
3,011
432
3,189
7,124
0
40,236
L
He Bo
adsw29
He Bo
3,880
652
0
2,216
13,015
3,722
176
5,962
7,053
38,364
0
W
Hercules
brbthatsme
Hercules
4,824
792
0
6,237
15,742
11,090
495
7,943
7,799
0
40,178
L
Thor
3,286
754
0
1,516
12,408
5,840
0
3,499
8,909
0
56,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,572
Gold Earned
45,474
429
Minions Killed
442
0
Camps Cleared
0
2,020,358
Distance Traveled
1,820,768
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,969
522
100
5
0
358,729
2
L
Sobek
8,936
426
23
1
0
378,551
0
L
Hades
11,617
553
183
9
0
391,944
5
W
Baron Samedi
11,270
537
123
6
0
402,643
4
W
Xing Tian
9,833
468
25
1
0
417,824
4
W
Ullr
10,913
520
114
5
0
387,406
4
L
Neith
7,747
369
82
4
0
345,661
2
L
He Bo
8,597
409
68
3
0
362,165
4
W
Hercules
8,587
409
67
3
0
453,756
4
L
Thor
8,577
408
86
4
0
342,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role