Player Matchup

Hades
Hades
Beast_Mode_1407
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,469 Elo+
Solo
Ares
Ares
Darthbeanz1600
Ares
Level 3
God Stats
4W - 2L
1,850 SR
Queue Stats
7W - 8L
1,705 Elo+
Party 1
Charybdis
Charybdis
Jmoreno117
Charybdis
Level 3
God Stats
12W - 8L
1,500 SR
Queue Stats
69W - 79L
1,705 Elo+
Party 1
Sol
Sol
XxspinettaxX
Sol
Level 23
God Stats
10W - 8L
1,780 SR
Queue Stats
103W - 100L
1,603 Elo+
Solo
Fenrir
Fenrir
Zenitsusad
Fenrir
Level 37
God Stats
6W - 5L
1,405 SR
Queue Stats
66W - 65L
1,336 Elo+
Party 1
Team Averages
Level 15
1,607 SR
1,564 Elo+

VS

Team Averages
Level 24
1,568 SR
1,501 Elo+
Thanatos
Thanatos
DarthDesecrus
Thanatos
Level 29
God Stats
23W - 34L
1,472 SR
Queue Stats
238W - 260L
1,424 Elo+
Solo
Izanami
Izanami
IXSoulCatcherXI
Izanami
Level 28
God Stats
30W - 18L
1,744 SR
Queue Stats
116W - 97L
1,641 Elo+
Party 2
Athena
Athena
IXSoulRipperXI
Athena
Level 28
God Stats
21W - 19L
1,597 SR
Queue Stats
115W - 99L
1,640 Elo+
Party 2
Medusa
Medusa
Pitpiton6677
Medusa
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 15L
1,412 Elo+
Solo
King Arthur
King Arthur
Raiman8114
King Arthur
Level 29
God Stats
21W - 19L
1,528 SR
Queue Stats
112W - 112L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 1
9,191
511
10,055
22,139
11,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 10 / 0
7,222
401
3,808
17,688
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Jmoreno117
Charybdis
11
0 / 13 / 0
7,402
411
4,198
14,109
3,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 5 / 5
11,968
665
20,388
15,680
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Zenitsusad
Fenrir
16
6 / 5 / 1
11,026
613
10,465
15,969
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarthDesecrus
Thanatos
18
9 / 4 / 6
11,480
638
9,497
15,175
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
28 / 3 / 4
13,361
742
32,155
16,150
7,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 0 / 21
10,516
584
5,647
16,075
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
14
3 / 5 / 5
9,616
534
9,134
12,060
4,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Raiman8114
King Arthur
15
4 / 6 / 5
9,811
545
7,116
20,324
10,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
18
Kills
45
46
Deaths
18
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
13
1
0.27
W
Thanatos
DarthDesecrus
Thanatos
9
4
6
3
L
0
10
0
0
W
28
3
4
10
W
1
0
21
11.5
L
Charybdis
Jmoreno117
Charybdis
0
13
0
0
W
Medusa
3
5
5
1.1
W
King Arthur
Raiman8114
King Arthur
4
6
5
1.08
L
9
5
5
2.3
L
Fenrir
Zenitsusad
Fenrir
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,914
Damage
63,549
85,585
Taken
79,784
42,958
Mitigated
46,912
15,771
Healing
30,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,055
1,296
259
4,101
22,139
11,053
762
1,813
20,326
39,435
0
W
Thanatos
DarthDesecrus
Thanatos
9,497
2,713
0
15,435
15,175
6,015
450
3,482
11,693
0
70,831
L
3,808
831
0
168
17,688
15,851
736
1,224
16,464
24,812
0
W
32,155
25,613
0
6,540
16,150
7,314
7,607
5,092
11,058
0
112,849
W
5,647
1,981
0
2,150
16,075
18,781
1,991
4,616
11,459
17,319
0
L
Charybdis
Jmoreno117
Charybdis
4,198
1,930
0
370
14,109
3,205
321
998
13,111
0
30,754
W
Medusa
9,134
5,020
0
2,199
12,060
4,758
2,611
8,194
3,866
0
45,619
W
King Arthur
Raiman8114
King Arthur
7,116
875
0
4,638
20,324
10,044
359
10,895
9,429
0
46,402
L
20,388
7,559
0
6,887
15,680
6,332
5,820
1,168
14,512
72,178
7,055
L
Fenrir
Zenitsusad
Fenrir
10,465
793
0
3,986
15,969
6,517
86
988
14,981
0
54,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
54,784
394
Minions Killed
426
0
Camps Cleared
0
1,437,977
Distance Traveled
1,754,795
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,191
511
70
4
0
248,866
2
W
Thanatos
11,480
638
103
6
0
379,132
0
L
Ares
7,222
401
31
2
0
240,462
0
W
Izanami
13,361
742
145
8
0
298,800
0
W
Athena
10,516
584
19
1
0
398,202
9
L
Charybdis
7,402
411
58
3
0
293,875
0
W
Medusa
9,616
534
79
4
0
308,097
0
W
King Arthur
9,811
545
80
4
0
370,564
0
L
Sol
11,968
665
141
8
0
292,729
1
L
Fenrir
11,026
613
94
5
0
362,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role