Player Matchup

Chronos
Chronos
Blaze2848
Chronos
Level 124
God Stats
20W - 13L
1,681 SR
Queue Stats
239W - 213L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Drink2Drop
Cthulhu
Level 124
God Stats
8W - 5L
1,620 SR
Queue Stats
128W - 99L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
ShockCollarKid
Sun Wukong
Level 35
God Stats
4W - 1L
1,923 SR
Queue Stats
199W - 157L
1,585 Elo+
Party 1
Team Averages
Level 94
1,741 SR
1,596 Elo+

VS

Team Averages
Level 129
1,416 SR
1,492 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Magnarock71
Odin
Level 108
God Stats
0W - 1L
1,402 SR
Queue Stats
30W - 22L
1,523 Elo+
Solo
Hun Batz
Hun Batz
QC-LePatriote
Hun Batz
Level 119
God Stats
2W - 5L
1,346 SR
Queue Stats
78W - 88L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blaze2848
Chronos
14
6 / 6 / 9
11,628
684
9,930
16,908
7,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Drink2Drop
Cthulhu
15
3 / 2 / 11
12,140
714
7,901
17,296
25,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ShockCollarKid
Sun Wukong
15
8 / 2 / 5
11,987
705
15,018
18,278
15,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 7 / 3
10,421
613
12,613
11,348
4,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 6
9,686
570
7,542
13,338
13,435
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
QC-LePatriote
Hun Batz
15
6 / 5 / 2
11,011
648
16,472
13,767
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
10
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
3
0.5
W
Chronos
Blaze2848
Chronos
6
6
9
1.75
W
Cthulhu
Drink2Drop
Cthulhu
3
2
11
4.25
L
0
5
6
0.6
L
Hun Batz
QC-LePatriote
Hun Batz
6
5
2
1.4
W
Sun Wukong
ShockCollarKid
Sun Wukong
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,849
Damage
36,627
52,482
Taken
38,453
48,898
Mitigated
25,447
5,887
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,613
821
0
602
11,348
4,781
0
4,897
6,344
45,728
0
W
Chronos
Blaze2848
Chronos
9,930
3,799
0
2,567
16,908
7,596
2,022
4,236
12,672
42,543
0
W
Cthulhu
Drink2Drop
Cthulhu
7,901
596
147
1,029
17,296
25,323
110
4,234
13,062
28,015
0
L
7,542
1,979
0
1,033
13,338
13,435
0
7,365
5,818
0
23,934
L
Hun Batz
QC-LePatriote
Hun Batz
16,472
4,666
431
2,046
13,767
7,231
0
6,108
7,659
0
37,414
W
Sun Wukong
ShockCollarKid
Sun Wukong
15,018
2,186
0
2,144
18,278
15,979
413
5,078
12,730
0
41,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
31,118
179
Minions Killed
161
6
Camps Cleared
8
986,210
Distance Traveled
927,893
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,421
613
72
4
3
296,112
9
W
Chronos
11,628
684
81
5
0
304,344
0
W
Cthulhu
12,140
714
54
3
2
345,002
3
L
Odin
9,686
570
44
3
1
306,135
2
L
Hun Batz
11,011
648
45
3
4
325,646
7
W
Sun Wukong
11,987
705
44
3
4
336,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role