Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Why Chance
Fenrir
Level 25
God Stats
18W - 19L
1,479 SR
Queue Stats
32W - 31L
1,499 Elo+
Party 1
Nemesis
Nemesis
Winemiller
Nemesis
Level 26
God Stats
23W - 22L
1,529 SR
Queue Stats
35W - 36L
1,484 Elo+
Party 1
Geb
Geb
YIQ36476
Geb
Level 5
God Stats
14W - 12L
1,661 SR
Queue Stats
37W - 31L
1,627 Elo+
Solo
Hades
Hades
markxx55
Hades
Level 29
God Stats
7W - 13L
1,470 SR
Queue Stats
53W - 52L
1,469 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,516 Elo+

VS

Team Averages
Level 30
1,561 SR
1,679 Elo+
Baron Samedi
Baron Samedi
BidenLovesBBCs
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,583 Elo+
Party 3
Nemesis
Nemesis
RAVEN421
Nemesis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,737 Elo+
Party 2
Odin
Odin
SPARTCUS
Odin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,677 Elo+
Party 3
Izanami
Izanami
SunfIhwer
Izanami
Level 66
God Stats
10W - 2L
1,807 SR
Queue Stats
99W - 41L
1,710 Elo+
Party 2
Gilgamesh
Gilgamesh
xKingxTrumpx
Gilgamesh
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 7L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 9 / 7
12,518
1,043
19,523
24,514
9,030
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Why Chance
Fenrir
17
2 / 13 / 8
10,768
897
10,195
30,052
13,102
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Winemiller
Nemesis
17
2 / 9 / 7
11,041
920
16,263
25,511
11,704
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 10 / 7
12,590
1,049
14,998
28,599
33,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
markxx55
Hades
14
0 / 0 / 0
7,250
604
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BidenLovesBBCs
Baron Samedi
20
10 / 1 / 21
13,686
1,141
22,525
9,008
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
RAVEN421
Nemesis
19
2 / 7 / 20
11,101
925
7,585
17,065
6,735
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Odin
19
5 / 2 / 19
11,996
1,000
6,336
6,740
4,187
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SunfIhwer
Izanami
20
13 / 1 / 21
14,954
1,246
41,310
19,177
7,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xKingxTrumpx
Gilgamesh
20
11 / 1 / 22
13,961
1,163
21,210
15,267
14,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
144
12
Kills
41
41
Deaths
12
29
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
9
7
0.83
W
Baron Samedi
BidenLovesBBCs
Baron Samedi
10
1
21
20.5
W
Nemesis
RAVEN421
Nemesis
2
7
20
1.71
W
Odin
5
2
19
7.25
W
Izanami
SunfIhwer
Izanami
13
1
21
23.5
L
Fenrir
Why Chance
Fenrir
2
13
8
0.46
L
Nemesis
Winemiller
Nemesis
2
9
7
0.61
L
4
10
7
0.75
L
Hades
markxx55
Hades
0
0
0
0
W
Gilgamesh
xKingxTrumpx
Gilgamesh
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
98,966
108,676
Taken
67,257
67,164
Mitigated
36,904
9,067
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,523
2,359
0
5,843
24,514
9,030
0
4,504
19,930
70,618
0
W
Baron Samedi
BidenLovesBBCs
Baron Samedi
22,525
2,095
7,115
3,700
9,008
3,805
0
5,728
2,971
39,292
0
W
Nemesis
RAVEN421
Nemesis
7,585
2,969
0
1,344
17,065
6,735
0
9,268
7,797
0
11,794
W
Odin
6,336
1,433
0
5
6,740
4,187
0
3,391
3,349
0
11,203
W
Izanami
SunfIhwer
Izanami
41,310
34,325
0
8,933
19,177
7,237
0
10,313
8,578
0
99,576
L
Fenrir
Why Chance
Fenrir
10,195
3,152
0
849
30,052
13,102
0
5,527
24,525
0
15,031
L
Nemesis
Winemiller
Nemesis
16,263
8,111
0
1,510
25,511
11,704
0
5,464
20,047
0
44,026
L
14,998
2,852
0
865
28,599
33,328
0
7,147
21,356
25,130
0
L
Hades
markxx55
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
xKingxTrumpx
Gilgamesh
21,210
7,250
87
2,890
15,267
14,940
0
5,821
9,252
293
37,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,167
Gold Earned
65,698
209
Minions Killed
237
3
Camps Cleared
13
862,742
Distance Traveled
1,065,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,518
1,043
115
10
0
193,424
0
W
Baron Samedi
13,686
1,141
44
4
2
218,556
0
W
Nemesis
11,101
925
9
1
1
204,993
0
W
Odin
11,996
1,000
14
1
1
207,046
0
W
Izanami
14,954
1,246
134
11
5
187,194
0
L
Fenrir
10,768
897
10
1
1
217,779
0
L
Nemesis
11,041
920
57
5
1
243,129
0
L
Geb
12,590
1,049
27
2
1
208,410
0
L
Hades
7,250
604
0
0
0
0
0
W
Gilgamesh
13,961
1,163
36
3
4
247,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role