Player Matchup

Neith
Neith
FatM0ose
Neith
Level 15
God Stats
2W - 0L
1,748 SR
Queue Stats
8W - 1L
1,772 Elo+
Party 1
Athena
Athena
JustTangerines
Athena
Level 86
God Stats
2W - 0L
1,748 SR
Queue Stats
5W - 1L
1,684 Elo+
Party 1
Arachne
Arachne
LargeHumpback
Arachne
Level 22
God Stats
3W - 0L
1,864 SR
Queue Stats
8W - 1L
1,772 Elo+
Party 1
Loki
Loki
perc30me
Loki
Level 26
God Stats
3W - 1L
1,665 SR
Queue Stats
105W - 39L
1,843 Elo+
Solo
Scylla
Scylla
yameaterz
Scylla
Level 6
God Stats
4W - 0L
1,859 SR
Queue Stats
5W - 1L
1,684 Elo+
Party 1
Team Averages
Level 31
1,777 SR
1,751 Elo+

VS

Team Averages
Level 22
1,610 SR
1,565 Elo+
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Faraow
Chaac
Level 27
God Stats
8W - 1L
1,663 SR
Queue Stats
25W - 16L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Yundereee
Aphrodite
Level 6
God Stats
3W - 4L
1,621 SR
Queue Stats
5W - 5L
1,613 Elo+
Solo
Hera
Hera
crear1cuenta
Hera
Level 29
God Stats
1W - 1L
1,765 SR
Queue Stats
75W - 60L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FatM0ose
Neith
18
11 / 4 / 2
11,878
625
13,961
13,953
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 14
9,773
514
3,993
14,777
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
19
3 / 5 / 9
11,561
608
11,458
20,444
11,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
20
14 / 2 / 6
12,550
661
15,420
15,667
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
yameaterz
Scylla
15
1 / 6 / 9
9,067
477
4,478
7,751
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
11 / 7 / 1
9,348
492
10,198
19,612
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
 
Fenrir
14
3 / 5 / 1
8,912
469
10,863
16,945
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Faraow
Chaac
14
2 / 4 / 5
9,130
481
11,732
15,216
19,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Yundereee
Aphrodite
13
1 / 6 / 3
7,369
388
1,931
9,314
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 7 / 5
9,883
520
12,378
10,312
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
29
Kills
19
19
Deaths
29
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
11
7
1
1.64
L
Fenrir
 
Fenrir
3
5
1
0.7
L
Chaac
Faraow
Chaac
2
4
5
1.13
W
Neith
FatM0ose
Neith
11
4
2
3
W
0
2
14
3.5
W
Arachne
3
5
9
1.5
L
Aphrodite
Yundereee
Aphrodite
1
6
3
0.42
L
2
7
5
0.64
W
Loki
14
2
6
8.5
W
Scylla
yameaterz
Scylla
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,310
Damage
47,102
72,592
Taken
71,399
41,906
Mitigated
43,099
24,633
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,198
4,752
0
7,306
19,612
8,865
16
2,485
17,127
0
50,405
L
Fenrir
 
Fenrir
10,863
4,363
0
4,555
16,945
7,879
0
1,600
15,345
0
65,752
L
Chaac
Faraow
Chaac
11,732
1,595
0
4,428
15,216
19,747
303
1,239
13,977
12,504
40,614
W
Neith
FatM0ose
Neith
13,961
7,834
0
4,652
13,953
5,545
1,280
1,703
12,111
0
86,701
W
3,993
935
550
1,630
14,777
15,769
190
5,494
9,105
30,402
0
W
Arachne
11,458
6,606
0
10,266
20,444
11,506
562
6,321
13,123
0
97,159
L
Aphrodite
Yundereee
Aphrodite
1,931
442
2,167
1,980
9,314
3,101
111
1,513
7,801
29,210
0
L
12,378
3,517
0
698
10,312
3,507
0
2,461
7,851
71,347
0
W
Loki
15,420
4,698
0
6,877
15,667
6,314
0
5,556
9,930
0
96,688
W
Scylla
yameaterz
Scylla
4,478
560
0
658
7,751
2,772
818
2,804
4,947
35,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,829
Gold Earned
44,642
578
Minions Killed
479
0
Camps Cleared
0
1,987,015
Distance Traveled
1,812,369
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,348
492
88
5
0
392,414
7
L
Fenrir
8,912
469
102
5
0
366,310
2
L
Chaac
9,130
481
111
6
0
376,534
3
W
Neith
11,878
625
139
7
0
352,846
5
W
Athena
9,773
514
71
4
0
400,772
9
W
Arachne
11,561
608
161
8
0
417,282
4
L
Aphrodite
7,369
388
48
3
0
339,690
5
L
Hera
9,883
520
130
7
0
337,421
2
W
Loki
12,550
661
139
7
0
453,145
5
W
Scylla
9,067
477
68
4
0
362,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role