Player Matchup

Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
SaLtiEFriEs22
Ares
Level 62
God Stats
8W - 3L
1,615 SR
Queue Stats
321W - 340L
1,437 Elo+
Solo
Pele
Pele
Vaxayaro
Pele
Level 105
God Stats
2W - 3L
1,307 SR
Queue Stats
286W - 375L
1,406 Elo+
Party 2
Agni
Agni
emi222004
Agni
Level 77
God Stats
2W - 1L
1,544 SR
Queue Stats
223W - 358L
1,329 Elo+
Party 2
Team Averages
Level 87
1,493 SR
1,434 Elo+

VS

Team Averages
Level 95
1,518 SR
1,394 Elo+
Ymir
Ymir
CyNiCaL_Bubbles
Ymir
Level 67
God Stats
3W - 3L
1,202 SR
Queue Stats
9W - 10L
1,178 Elo+
Solo
Anhur
Anhur
Drothus
Anhur
Level 125
God Stats
1W - 3L
1,316 SR
Queue Stats
362W - 353L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Edniel2002
Nu Wa
Level 112
God Stats
18W - 6L
1,846 SR
Queue Stats
431W - 433L
1,458 Elo+
Solo
Nemesis
Nemesis
FIATBIGTURBO
Nemesis
Level 115
God Stats
3W - 1L
1,692 SR
Queue Stats
181W - 187L
1,456 Elo+
Party 1
Bellona
Bellona
Keyboarders
Bellona
Level 54
God Stats
20W - 13L
1,535 SR
Queue Stats
170W - 177L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 2 / 1
6,757
614
4,179
7,480
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
 
Kuzenbo
11
0 / 2 / 2
6,057
551
3,143
7,581
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 7
6,267
570
2,159
8,174
4,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
10
5 / 3 / 4
6,318
574
5,472
7,009
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
11
2 / 2 / 3
6,208
564
3,769
4,638
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,794
345
154
1,785
300
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Drothus
Anhur
10
2 / 5 / 1
6,085
553
2,681
7,647
1,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
11
4 / 2 / 4
6,717
611
6,572
4,789
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
FIATBIGTURBO
Nemesis
11
4 / 3 / 4
6,705
610
6,173
8,574
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Keyboarders
Bellona
10
0 / 1 / 1
5,955
541
6,170
6,996
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
10
10
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
1
2.25
W
Kuzenbo
 
Kuzenbo
0
2
2
0.5
L
0
2
0
0
L
Anhur
Drothus
Anhur
2
5
1
0.5
L
Nu Wa
4
2
4
3
L
Nemesis
FIATBIGTURBO
Nemesis
4
3
4
2
L
Bellona
Keyboarders
Bellona
0
1
1
0.5
W
2
1
7
5.5
W
Pele
5
3
4
2.33
W
Agni
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
21,750
34,882
Taken
29,791
17,596
Mitigated
10,855
7,408
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,179
895
0
1,708
7,480
4,407
0
664
6,698
0
42,134
W
Kuzenbo
 
Kuzenbo
3,143
1,164
0
2,292
7,581
4,971
0
365
7,119
26,482
0
L
154
55
0
0
1,785
300
0
129
1,656
154
0
L
Anhur
Drothus
Anhur
2,681
1,678
0
1,990
7,647
1,707
0
2,747
4,800
0
29,382
L
Nu Wa
6,572
1,350
0
549
4,789
1,185
96
564
4,083
37,014
0
L
Nemesis
FIATBIGTURBO
Nemesis
6,173
2,134
0
3,270
8,574
2,440
0
2,528
5,808
0
32,020
L
Bellona
Keyboarders
Bellona
6,170
1,472
0
1,951
6,996
5,223
0
2,365
4,373
0
36,449
W
2,159
202
667
1,175
8,174
4,934
597
1,968
5,956
18,816
0
W
Pele
5,472
1,174
347
1,189
7,009
2,070
495
1,831
4,996
0
30,118
W
Agni
3,769
388
0
30
4,638
1,214
0
1,168
3,338
26,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
29,256
321
Minions Killed
271
0
Camps Cleared
0
1,117,054
Distance Traveled
899,600
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,757
614
95
9
0
244,664
3
W
Kuzenbo
6,057
551
68
6
0
228,760
0
L
Ymir
3,794
345
0
0
0
43,125
0
L
Anhur
6,085
553
58
5
0
190,986
2
L
Nu Wa
6,717
611
66
6
0
202,703
0
L
Nemesis
6,705
610
63
6
0
227,981
3
L
Bellona
5,955
541
84
8
0
234,805
6
W
Ares
6,267
570
21
2
0
212,311
3
W
Pele
6,318
574
64
6
0
216,100
2
W
Agni
6,208
564
73
7
0
215,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role