Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
ChaoticGrizz1y
Cupid
Level 81
God Stats
1W - 1L
1,311 SR
Queue Stats
18W - 26L
1,391 Elo+
Party 1
Hades
Hades
ItalianBrosef
Hades
Level 46
God Stats
5W - 4L
1,460 SR
Queue Stats
19W - 32L
1,382 Elo+
Party 1
Achilles
Achilles
Stonkley
Achilles
Level 18
God Stats
2W - 4L
1,277 SR
Queue Stats
24W - 28L
1,470 Elo+
Party 3
Mulan
Mulan
TonkStomper
Mulan
Level 45
God Stats
4W - 4L
1,453 SR
Queue Stats
20W - 22L
1,532 Elo+
Party 1
Team Averages
Level 62
1,400 SR
1,455 Elo+

VS

Team Averages
Level 48
1,561 SR
1,390 Elo+
Anubis
Anubis
Shadowangel767
Anubis
Level 88
God Stats
14W - 2L
1,958 SR
Queue Stats
291W - 280L
1,407 Elo+
Party 2
Artemis
Artemis
Starr243803
Artemis
Level 41
God Stats
1W - 2L
1,107 SR
Queue Stats
101W - 144L
1,338 Elo+
Solo
Cernunnos
Cernunnos
ToxicShadows187
Cernunnos
Level 45
God Stats
22W - 17L
1,525 SR
Queue Stats
117W - 150L
1,387 Elo+
Party 2
Fafnir
Fafnir
andromeda457
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 128L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
ourpsychosis
Danzaburou
Level 29
God Stats
16W - 6L
1,714 SR
Queue Stats
102W - 97L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 2
8,614
538
4,159
8,945
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 6
8,029
502
7,648
5,630
1,399
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 6
7,754
485
6,672
12,322
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Stonkley
Achilles
17
12 / 1 / 6
10,435
652
13,114
11,415
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 10
7,295
456
5,789
16,084
9,327
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,315
520
8,890
9,644
4,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Starr243803
Artemis
7
0 / 4 / 0
5,662
354
1,013
5,966
1,349
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
ToxicShadows187
Cernunnos
13
2 / 7 / 3
7,779
486
7,449
13,637
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
1 / 3 / 4
8,150
509
5,276
12,932
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ourpsychosis
Danzaburou
13
6 / 5 / 1
8,135
508
10,136
10,857
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
13
13
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
2
4
W
4
1
6
7
W
2
6
6
0.83
L
4
3
2
1.67
L
Artemis
Starr243803
Artemis
0
4
0
0
W
Achilles
Stonkley
Achilles
12
1
6
15
W
1
4
10
1.5
L
Cernunnos
ToxicShadows187
Cernunnos
2
7
3
0.5
L
Fafnir
1
3
4
1
L
Danzaburou
ourpsychosis
Danzaburou
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
32,764
54,396
Taken
53,036
27,630
Mitigated
30,648
21,961
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,159
64
0
3,073
8,945
7,933
1,894
1,439
7,506
6,292
32,420
W
7,648
3,671
1,559
2,326
5,630
1,399
1,929
960
4,670
0
35,197
W
6,672
272
212
4,352
12,322
4,572
277
4,958
7,364
40,853
0
L
8,890
621
0
3,972
9,644
4,545
189
2,952
6,597
50,474
0
L
Artemis
Starr243803
Artemis
1,013
437
0
0
5,966
1,349
0
0
5,561
0
15,694
W
Achilles
Stonkley
Achilles
13,114
5,320
0
4,911
11,415
4,399
98
2,358
9,057
0
58,034
W
5,789
1,394
225
5,303
16,084
9,327
1,239
4,451
11,633
0
23,661
L
Cernunnos
ToxicShadows187
Cernunnos
7,449
3,534
0
4,150
13,637
4,260
277
1,704
11,712
0
44,512
L
Fafnir
5,276
1,218
0
2,656
12,932
15,276
175
792
12,140
21,130
0
L
Danzaburou
ourpsychosis
Danzaburou
10,136
3,585
0
1,741
10,857
5,218
1,149
1,810
9,047
0
57,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
38,041
362
Minions Killed
336
0
Camps Cleared
0
1,512,972
Distance Traveled
1,225,575
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,614
538
87
5
0
304,247
6
W
Cupid
8,029
502
54
3
0
296,063
3
W
Hades
7,754
485
76
5
0
295,040
0
L
Anubis
8,315
520
102
6
0
261,181
2
L
Artemis
5,662
354
29
2
0
144,527
0
W
Achilles
10,435
652
105
7
0
328,474
1
W
Mulan
7,295
456
40
3
0
289,148
1
L
Cernunnos
7,779
486
72
5
0
264,362
3
L
Fafnir
8,150
509
33
2
0
292,476
0
L
Danzaburou
8,135
508
100
6
0
263,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role