Player Matchup

Ao Kuang
Ao Kuang
Antman9
Ao Kuang
Level 20
God Stats
13W - 6L
1,583 SR
Queue Stats
26W - 19L
1,468 Elo+
Solo
Vamana
Vamana
Brusome1
Vamana
Level 24
God Stats
8W - 5L
1,636 SR
Queue Stats
68W - 48L
1,494 Elo+
Solo
Ymir
Ymir
ILainI
Ymir
Level 23
God Stats
6W - 6L
1,288 SR
Queue Stats
114W - 101L
1,431 Elo+
Solo
Medusa
Medusa
Shocker0323
Medusa
Level 17
God Stats
7W - 15L
1,414 SR
Queue Stats
33W - 53L
1,387 Elo+
Solo
Ra
Ra
WhiteChocolate15
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,535 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,463 Elo+

VS

Team Averages
Level 16
1,524 SR
1,431 Elo+
Sol
Sol
JLinetteE
Sol
Level 27
God Stats
19W - 26L
1,513 SR
Queue Stats
53W - 78L
1,448 Elo+
Solo
Medusa
Medusa
Jablesbroadsword
Medusa
Level 9
God Stats
4W - 4L
1,733 SR
Queue Stats
11W - 21L
1,320 Elo+
Solo
Nemesis
Nemesis
Luis-Hunter92
Nemesis
Level 29
God Stats
0W - 2L
1,593 SR
Queue Stats
111W - 97L
1,532 Elo+
Solo
King Arthur
King Arthur
RooshyV
King Arthur
Level 8
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Artemis
Artemis
ShadowDior
Artemis
Level 8
God Stats
3W - 3L
1,461 SR
Queue Stats
6W - 9L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Antman9
Ao Kuang
13
6 / 2 / 4
8,530
569
8,340
14,778
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Brusome1
Vamana
16
3 / 2 / 4
9,535
636
7,967
11,064
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
ILainI
Ymir
12
3 / 2 / 2
7,910
527
4,462
13,916
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
12
4 / 2 / 1
7,588
506
5,936
8,470
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 3
9,901
660
4,682
5,797
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,732
515
7,358
6,133
1,976
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,649
443
4,666
7,149
2,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
13
4 / 3 / 3
8,164
544
9,108
11,381
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
RooshyV
King Arthur
13
1 / 4 / 0
7,239
483
4,717
10,659
6,535
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
ShadowDior
Artemis
11
0 / 7 / 4
6,635
442
6,899
10,812
3,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
8
8
Deaths
19
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Antman9
Ao Kuang
6
2
4
4
W
Vamana
Brusome1
Vamana
3
2
4
2.5
W
Ymir
ILainI
Ymir
3
2
2
2
L
2
1
4
4
L
1
4
0
0.25
L
Nemesis
4
3
3
1.83
L
King Arthur
RooshyV
King Arthur
1
4
0
0.25
L
Artemis
ShadowDior
Artemis
0
7
4
0.29
W
Medusa
4
2
1
2.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,387
Damage
32,748
54,025
Taken
46,134
30,687
Mitigated
18,225
26,009
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Antman9
Ao Kuang
8,340
1,699
631
7,513
14,778
6,072
504
2,564
12,214
37,236
8,433
W
Vamana
Brusome1
Vamana
7,967
2,949
0
5,070
11,064
11,026
1,659
1,575
9,489
0
61,003
W
Ymir
ILainI
Ymir
4,462
536
0
2,740
13,916
8,645
0
1,511
12,405
33,844
0
L
7,358
1,059
434
3,060
6,133
1,976
0
3,205
2,880
49,939
0
L
4,666
1,944
0
601
7,149
2,307
796
2,514
4,635
0
32,467
L
Nemesis
9,108
4,099
0
3,826
11,381
4,325
0
5,397
5,752
0
41,451
L
King Arthur
RooshyV
King Arthur
4,717
743
0
1,800
10,659
6,535
74
2,332
7,604
0
33,568
L
Artemis
ShadowDior
Artemis
6,899
3,362
0
1,943
10,812
3,082
582
3,692
7,120
0
39,552
W
Medusa
5,936
2,705
0
3,658
8,470
2,641
1,617
212
8,258
0
41,371
W
4,682
1,520
1,807
4,590
5,797
2,303
2
1,496
4,301
73,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
36,419
455
Minions Killed
349
0
Camps Cleared
0
1,461,149
Distance Traveled
1,390,262
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,530
569
54
4
0
307,301
3
W
Vamana
9,535
636
126
8
0
277,304
0
W
Ymir
7,910
527
67
4
0
266,682
4
L
Sol
7,732
515
90
6
0
286,691
4
L
Medusa
6,649
443
54
4
0
243,953
0
L
Nemesis
8,164
544
82
5
0
322,090
1
L
King Arthur
7,239
483
68
5
0
269,374
2
L
Artemis
6,635
442
55
4
0
268,154
3
W
Medusa
7,588
506
64
4
0
284,795
0
W
Ra
9,901
660
144
10
0
325,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role