Player Matchup

Ares
Ares
Gustavin_2000
Ares
Level 27
God Stats
2W - 3L
1,527 SR
Queue Stats
126W - 109L
1,479 Elo+
Party 1
Scylla
Scylla
Lxandrovisk77
Scylla
Level 49
God Stats
0W - 9L
1,069 SR
Queue Stats
145W - 142L
1,399 Elo+
Party 1
Nemesis
Nemesis
MrBigode21
Nemesis
Level 28
God Stats
5W - 9L
1,319 SR
Queue Stats
105W - 104L
1,388 Elo+
Party 1
Izanami
Izanami
Vedgita_castor
Izanami
Level 8
God Stats
0W - 3L
1,175 SR
Queue Stats
7W - 11L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
manosbrod
Sylvanus
Level 26
God Stats
1W - 4L
1,247 SR
Queue Stats
74W - 70L
1,487 Elo+
Party 1
Team Averages
Level 28
1,267 SR
1,433 Elo+

VS

Team Averages
Level 22
1,636 SR
1,517 Elo+
Sol
Sol
Battlegados
Sol
Level 25
God Stats
16W - 12L
1,470 SR
Queue Stats
62W - 64L
1,408 Elo+
Solo
Hou Yi
Hou Yi
Josefh-Joestar-X
Hou Yi
Level 13
God Stats
10W - 3L
1,819 SR
Queue Stats
29W - 21L
1,561 Elo+
Solo
Sylvanus
Sylvanus
Mr_Behemoth-_-
Sylvanus
Level 16
God Stats
13W - 3L
1,500 SR
Queue Stats
74W - 33L
1,609 Elo+
Solo
Mercury
Mercury
byElWillyrexYT
Mercury
Level 29
God Stats
8W - 4L
1,660 SR
Queue Stats
223W - 172L
1,564 Elo+
Solo
Ares
Ares
luisvips
Ares
Level 26
God Stats
3W - 2L
1,734 SR
Queue Stats
77W - 103L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,977
436
4,990
11,933
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 1
6,924
433
4,657
8,747
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MrBigode21
Nemesis
10
1 / 5 / 0
6,259
391
6,032
9,371
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 5 / 1
5,819
364
2,885
7,102
1,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
manosbrod
Sylvanus
8
0 / 9 / 1
5,634
352
5,260
12,618
11,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,709
607
10,705
10,973
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
11 / 0 / 5
9,702
606
10,754
8,443
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
17
1 / 1 / 5
9,415
588
6,568
10,793
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 5
9,144
572
6,505
10,610
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
12
3 / 1 / 11
7,705
482
3,963
9,007
6,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
25
25
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
1
3
1
0.5
W
11
0
5
13.5
L
1
3
1
0.5
L
Nemesis
MrBigode21
Nemesis
1
5
0
0.2
W
Sylvanus
1
1
5
3.5
L
0
5
1
0.1
W
3
1
5
5.5
W
Ares
3
1
11
8.5
L
Sylvanus
manosbrod
Sylvanus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
38,495
49,771
Taken
49,826
31,894
Mitigated
23,749
5,525
Healing
21,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,705
4,162
0
8,485
10,973
3,738
1,008
2,721
8,252
66,213
0
L
4,990
437
0
1,193
11,933
12,615
0
5,674
6,259
29,257
0
W
10,754
6,024
0
4,476
8,443
3,146
1,003
2,777
5,666
0
70,005
L
4,657
0
0
1,492
8,747
2,781
195
3,043
5,704
32,218
0
L
Nemesis
MrBigode21
Nemesis
6,032
3,189
0
605
9,371
3,627
0
4,034
5,337
0
27,660
W
Sylvanus
6,568
1,709
1,484
6,720
10,793
6,104
60
2,920
7,873
59,515
16,381
L
2,885
1,611
0
472
7,102
1,699
0
1,743
5,359
0
30,049
W
6,505
2,061
0
820
10,610
3,834
0
3,162
7,448
0
73,733
W
Ares
3,963
395
0
0
9,007
6,927
244
2,740
6,267
16,743
0
L
Sylvanus
manosbrod
Sylvanus
5,260
1,515
238
1,525
12,618
11,172
34
5,996
6,622
17,583
4,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
45,675
253
Minions Killed
514
0
Camps Cleared
0
1,409,231
Distance Traveled
1,573,990
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,709
607
109
7
0
296,366
1
L
Ares
6,977
436
57
4
0
284,365
0
W
Hou Yi
9,702
606
116
7
0
294,474
2
L
Scylla
6,924
433
52
3
0
307,546
1
L
Nemesis
6,259
391
50
3
0
313,401
0
W
Sylvanus
9,415
588
138
9
0
298,046
3
L
Izanami
5,819
364
69
4
0
269,480
0
W
Mercury
9,144
572
124
8
0
379,272
4
W
Ares
7,705
482
27
2
0
305,832
0
L
Sylvanus
5,634
352
25
2
0
234,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role