Player Matchup

Nu Wa
Nu Wa
Ariadorable4121
Nu Wa
Level 24
God Stats
7W - 1L
1,474 SR
Queue Stats
47W - 50L
1,429 Elo+
Party 1
Chang'e
Chang'e
feawie
Chang'e
Level 40
God Stats
14W - 17L
1,445 SR
Queue Stats
71W - 79L
1,444 Elo+
Party 1
Arachne
Arachne
jhuicysox96
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,166 Elo+
Party 1
Hades
Hades
lockygamer69
Hades
Level 25
God Stats
11W - 6L
1,724 SR
Queue Stats
66W - 55L
1,357 Elo+
Solo
Jing Wei
Jing Wei
m00nliqhtz
Jing Wei
Level 15
God Stats
8W - 5L
1,391 SR
Queue Stats
16W - 15L
1,294 Elo+
Party 1
Team Averages
Level 22
1,507 SR
1,338 Elo+

VS

Team Averages
Level 30
1,524 SR
1,358 Elo+
Ao Kuang
Ao Kuang
Bigbrun5415
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 94L
1,275 Elo+
Solo
Mulan
Mulan
BoRWolf76
Mulan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,283 Elo+
Party 2
Izanami
Izanami
XHEAVYB9O8
Izanami
Level 26
God Stats
24W - 18L
1,584 SR
Queue Stats
116W - 107L
1,367 Elo+
Party 2
Bastet
Bastet
milk my goats
Bastet
Level 26
God Stats
11W - 10L
1,564 SR
Queue Stats
103W - 114L
1,395 Elo+
Solo
Bacchus
Bacchus
x CeeJay 9o8
Bacchus
Level 69
God Stats
4W - 5L
1,473 SR
Queue Stats
99W - 105L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 23
18,560
1,326
50,199
22,965
9,845
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
feawie
Chang'e
20
9 / 5 / 30
15,878
1,134
31,199
23,813
11,285
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
jhuicysox96
Arachne
20
4 / 9 / 31
14,198
1,014
7,891
27,347
11,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
8 / 4 / 29
15,071
1,077
29,134
35,002
19,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
m00nliqhtz
Jing Wei
20
5 / 10 / 25
14,153
1,011
19,389
21,232
8,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bigbrun5415
Ao Kuang
20
2 / 14 / 19
14,068
1,005
14,503
33,979
10,298
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
BoRWolf76
Mulan
20
7 / 11 / 13
14,820
1,059
19,104
36,988
38,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
XHEAVYB9O8
Izanami
20
11 / 6 / 12
15,666
1,119
31,303
19,430
5,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 9 / 15
15,174
1,084
43,882
31,868
17,065
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
x CeeJay 9o8
Bacchus
20
5 / 7 / 21
14,791
1,057
16,196
27,638
38,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
113
47
Kills
33
33
Deaths
47
138
Assists
80
Player
Kills
Deaths
Assists
KDA
W
21
5
23
6.5
L
Ao Kuang
Bigbrun5415
Ao Kuang
2
14
19
0.82
L
Mulan
BoRWolf76
Mulan
7
11
13
1.23
L
Izanami
XHEAVYB9O8
Izanami
11
6
12
2.83
W
Chang'e
feawie
Chang'e
9
5
30
4.8
W
Arachne
jhuicysox96
Arachne
4
9
31
2.17
W
8
4
29
5.63
W
Jing Wei
m00nliqhtz
Jing Wei
5
10
25
1.75
L
8
9
15
1.72
L
Bacchus
x CeeJay 9o8
Bacchus
5
7
21
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,812
Damage
124,988
130,359
Taken
149,903
61,345
Mitigated
110,005
34,475
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,199
11,933
151
1,921
22,965
9,845
0
3,416
19,549
76,478
0
L
Ao Kuang
Bigbrun5415
Ao Kuang
14,503
4,916
0
5,196
33,979
10,298
0
23,110
10,609
43,909
0
L
Mulan
BoRWolf76
Mulan
19,104
2,045
0
724
36,988
38,367
0
25,314
10,624
0
53,669
L
Izanami
XHEAVYB9O8
Izanami
31,303
22,167
0
1,443
19,430
5,284
0
14,351
4,899
0
77,598
W
Chang'e
feawie
Chang'e
31,199
2,403
10,882
8,724
23,813
11,285
0
5,511
18,302
52,589
0
W
Arachne
jhuicysox96
Arachne
7,891
4,613
0
3,021
27,347
11,902
0
5,959
21,388
0
14,706
W
29,134
1,441
1,213
6,765
35,002
19,411
0
9,508
25,494
48,984
0
W
Jing Wei
m00nliqhtz
Jing Wei
19,389
12,849
0
1,798
21,232
8,902
0
6,305
14,927
0
32,978
L
43,882
11,428
0
4,454
31,868
17,065
0
25,910
5,680
0
61,622
L
Bacchus
x CeeJay 9o8
Bacchus
16,196
878
0
4,684
27,638
38,991
0
20,386
6,929
36,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,860
Gold Earned
74,519
212
Minions Killed
279
2
Camps Cleared
3
1,144,013
Distance Traveled
1,313,693
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,560
1,326
72
5
1
247,636
0
L
Ao Kuang
14,068
1,005
59
4
1
259,853
0
L
Mulan
14,820
1,059
49
4
0
268,510
1
L
Izanami
15,666
1,119
102
7
1
234,005
0
W
Chang'e
15,878
1,134
68
5
0
213,126
0
W
Arachne
14,198
1,014
14
1
0
219,644
0
W
Hades
15,071
1,077
39
3
1
255,920
0
W
Jing Wei
14,153
1,011
19
1
0
207,687
0
L
Bastet
15,174
1,084
45
3
1
299,829
0
L
Bacchus
14,791
1,057
24
2
0
251,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role