Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
APOCALYPTIC JCZ
Bacchus
Level 124
God Stats
11W - 8L
1,467 SR
Queue Stats
476W - 487L
1,447 Elo+
Party 1
Anhur
Anhur
Amanda Diane
Anhur
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 9L
1,105 Elo+
Party 3
Hachiman
Hachiman
Kritical Klutz
Hachiman
Level 84
God Stats
0W - 5L
1,280 SR
Queue Stats
33W - 39L
1,468 Elo+
Party 3
Sol
Sol
NuttynuttyG
Sol
Level 143
God Stats
10W - 8L
1,409 SR
Queue Stats
488W - 479L
1,391 Elo+
Party 1
Team Averages
Level 100
1,384 SR
1,382 Elo+

VS

Team Averages
Level 106
1,461 SR
1,424 Elo+
Persephone
Persephone
CatherineKusuna
Persephone
Level 101
God Stats
1W - 1L
1,516 SR
Queue Stats
59W - 56L
1,408 Elo+
Party 2
Cabrakan
Cabrakan
DESTRUCTER1999
Cabrakan
Level 108
God Stats
2W - 2L
1,456 SR
Queue Stats
49W - 52L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
GOOD ol JIMBOB
The Morrigan
Level 71
God Stats
4W - 3L
1,640 SR
Queue Stats
269W - 251L
1,450 Elo+
Solo
Apollo
Apollo
RainLoki
Apollo
Level 114
God Stats
1W - 1L
1,154 SR
Queue Stats
49W - 47L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
hkassio
Sun Wukong
Level 134
God Stats
10W - 4L
1,541 SR
Queue Stats
497W - 514L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 8 / 8
10,645
710
10,387
16,154
8,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 4 / 13
10,924
728
7,028
15,106
22,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 8
9,131
609
4,580
10,937
3,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
15
3 / 2 / 9
9,943
663
10,310
9,242
3,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 2 / 8
12,531
835
12,994
12,131
5,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CatherineKusuna
Persephone
20
3 / 2 / 16
12,177
812
15,249
7,777
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
17
3 / 6 / 14
11,612
774
14,039
18,988
23,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
GOOD ol JIMBOB
The Morrigan
20
12 / 4 / 8
13,038
869
13,045
11,462
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
RainLoki
Apollo
18
4 / 3 / 11
11,170
745
6,894
8,998
3,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
hkassio
Sun Wukong
13
0 / 5 / 9
9,377
625
5,324
10,202
6,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
80
19
Kills
22
22
Deaths
20
46
Assists
58
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
8
8
1
L
4
4
13
2.63
L
0
6
8
0.67
W
Persephone
CatherineKusuna
Persephone
3
2
16
5.5
W
Cabrakan
3
6
14
1.67
W
The Morrigan
GOOD ol JIMBOB
The Morrigan
12
4
8
4
L
Hachiman
3
2
9
3.75
L
8
2
8
6
W
Apollo
RainLoki
Apollo
4
3
11
3.17
W
Sun Wukong
hkassio
Sun Wukong
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,299
Damage
54,551
63,570
Taken
57,427
43,497
Mitigated
41,419
25,302
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,387
536
1,471
3,907
16,154
8,017
517
11,323
4,831
18,976
0
L
7,028
671
2,150
4,368
15,106
22,515
510
8,416
6,690
16,873
0
L
4,580
2,828
0
535
10,937
3,959
448
7,728
3,209
0
19,146
W
Persephone
CatherineKusuna
Persephone
15,249
713
1,286
1,903
7,777
2,925
1,224
2,372
5,403
31,266
0
W
Cabrakan
14,039
1,967
936
4,133
18,988
23,737
144
11,168
7,820
19,969
0
W
The Morrigan
GOOD ol JIMBOB
The Morrigan
13,045
2,217
1,301
3,561
11,462
4,785
1,589
7,983
3,479
45,382
1,612
L
Hachiman
10,310
5,277
575
4,944
9,242
3,570
672
5,526
3,716
0
26,371
L
12,994
4,412
1,650
5,702
12,131
5,436
1,657
8,893
3,238
46,069
0
W
Apollo
RainLoki
Apollo
6,894
2,356
1,233
993
8,998
3,680
2,336
4,040
4,958
0
25,009
W
Sun Wukong
hkassio
Sun Wukong
5,324
753
1,427
1,828
10,202
6,292
0
4,728
5,357
678
12,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,174
Gold Earned
57,374
172
Minions Killed
168
0
Camps Cleared
0
1,152,395
Distance Traveled
1,238,861
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,645
710
15
1
0
227,046
0
L
Bacchus
10,924
728
18
1
0
270,394
0
L
Anhur
9,131
609
29
2
0
216,324
0
W
Persephone
12,177
812
34
2
0
298,672
0
W
Cabrakan
11,612
774
5
0
0
254,626
0
W
The Morrigan
13,038
869
77
5
0
248,116
2
L
Hachiman
9,943
663
33
2
0
178,905
0
L
Sol
12,531
835
77
5
0
259,726
1
W
Apollo
11,170
745
39
3
0
281,587
0
W
Sun Wukong
9,377
625
13
1
0
155,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role