Player Matchup

Terra
Terra
BurningMaple673
Terra
Level 22
God Stats
5W - 5L
1,584 SR
Queue Stats
84W - 104L
1,418 Elo+
Party 1
Fenrir
Fenrir
CaseREDDEATH
Fenrir
Level 34
God Stats
19W - 22L
1,399 SR
Queue Stats
137W - 198L
1,287 Elo+
Party 1
Amaterasu
Amaterasu
Mellow Memestar
Amaterasu
Level 25
God Stats
39W - 34L
1,436 SR
Queue Stats
138W - 154L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
Reptile29z
Aphrodite
Level 48
God Stats
13W - 3L
1,902 SR
Queue Stats
171W - 231L
1,324 Elo+
Party 1
Sol
Sol
Wolf2874
Sol
Level 14
God Stats
3W - 2L
1,692 SR
Queue Stats
45W - 95L
1,460 Elo+
Party 1
Team Averages
Level 29
1,603 SR
1,377 Elo+

VS

Team Averages
Level 18
1,477 SR
1,425 Elo+
Ullr
Ullr
Biggs_man05
Ullr
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
87W - 89L
1,430 Elo+
Solo
Fenrir
Fenrir
Chwazi-
Fenrir
Level 22
God Stats
10W - 12L
1,527 SR
Queue Stats
93W - 115L
1,380 Elo+
Solo
Zeus
Zeus
Foxtrot92PFC
Zeus
Level 8
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 3L
1,522 Elo+
Solo
Cthulhu
Cthulhu
ReidsAll4One
Cthulhu
Level 21
God Stats
3W - 3L
1,571 SR
Queue Stats
29W - 27L
1,391 Elo+
Solo
Hel
Hel
da_feistysheisty
Hel
Level 11
God Stats
4W - 7L
1,469 SR
Queue Stats
13W - 24L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 10
7,372
527
2,264
18,383
13,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
14
15 / 4 / 5
9,371
669
10,611
11,768
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Mellow Memestar
Amaterasu
15
5 / 1 / 1
9,247
661
4,904
11,543
7,942
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Reptile29z
Aphrodite
11
4 / 1 / 6
7,263
519
6,331
10,012
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 4 / 2
8,838
631
7,156
11,781
3,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,299
521
5,681
8,378
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Chwazi-
Fenrir
11
3 / 7 / 1
6,958
497
7,713
11,721
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 9 / 3
5,966
426
8,709
9,252
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ReidsAll4One
Cthulhu
7
1 / 4 / 1
5,334
381
6,582
6,747
2,154
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 7 / 3
5,284
377
65
4,733
2,108
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
32
Kills
8
11
Deaths
32
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
0
1
10
5
W
Fenrir
15
4
5
4.38
L
Fenrir
Chwazi-
Fenrir
3
7
1
0.5
L
0
9
3
0.17
W
Amaterasu
Mellow Memestar
Amaterasu
5
1
1
5.5
L
Cthulhu
ReidsAll4One
Cthulhu
1
4
1
0.38
W
Aphrodite
Reptile29z
Aphrodite
4
1
6
7
W
8
4
2
2.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,266
Damage
28,750
63,487
Taken
40,831
36,096
Mitigated
15,435
30,140
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,681
3,688
0
1,471
8,378
2,375
0
3,277
5,101
0
23,764
W
2,264
897
5,694
4,239
18,383
13,368
783
5,820
12,563
15,777
0
W
Fenrir
10,611
2,656
0
82
11,768
7,087
1,176
1,193
9,853
129
44,245
L
Fenrir
Chwazi-
Fenrir
7,713
2,405
0
150
11,721
6,437
100
3,096
8,625
0
32,194
L
8,709
1,045
0
700
9,252
2,361
156
3,480
5,772
34,330
0
W
Amaterasu
Mellow Memestar
Amaterasu
4,904
2,839
0
4,397
11,543
7,942
2,773
1,167
10,376
0
49,763
L
Cthulhu
ReidsAll4One
Cthulhu
6,582
696
0
533
6,747
2,154
0
4,145
2,602
13,369
0
W
Aphrodite
Reptile29z
Aphrodite
6,331
1,360
6,645
4,612
10,012
4,238
1,343
4,646
5,366
29,571
0
W
7,156
3,887
0
4,471
11,781
3,461
6,005
2,530
9,251
44,501
0
L
65
65
124
43
4,733
2,108
0
1,753
2,980
2,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
30,841
323
Minions Killed
156
0
Camps Cleared
0
1,298,894
Distance Traveled
1,003,468
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,299
521
39
3
0
217,643
4
W
Terra
7,372
527
27
2
0
254,501
0
W
Fenrir
9,371
669
70
5
0
302,100
0
L
Fenrir
6,958
497
48
3
0
217,883
0
L
Zeus
5,966
426
50
4
0
212,919
0
W
Amaterasu
9,247
661
106
8
0
281,314
0
L
Cthulhu
5,334
381
10
1
0
176,687
0
W
Aphrodite
7,263
519
43
3
0
262,711
1
W
Sol
8,838
631
77
6
0
198,268
0
L
Hel
5,284
377
9
1
0
178,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role