Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ManWithColdBeer
Neith
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Gilgamesh
Gilgamesh
dulltonyhawk
Gilgamesh
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
20W - 14L
1,464 Elo+
Solo
Ra
Ra
dwadon
Ra
Level 26
God Stats
40W - 39L
1,437 SR
Queue Stats
45W - 44L
1,416 Elo+
Solo
Rama
Rama
stan901
Rama
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 28L
1,671 Elo+
Solo
Team Averages
Level 14
1,581 SR
1,540 Elo+

VS

Team Averages
Level 41
1,655 SR
1,579 Elo+
Anubis
Anubis
CthulhuBoss7577
Anubis
Level 22
God Stats
6W - 3L
1,582 SR
Queue Stats
86W - 76L
1,446 Elo+
Solo
Kukulkan
Kukulkan
GotUrGrandpa
Kukulkan
Level 23
God Stats
6W - 0L
1,735 SR
Queue Stats
115W - 65L
1,673 Elo+
Party 1
Achilles
Achilles
PuttyLip
Achilles
Level 128
God Stats
2W - 1L
1,731 SR
Queue Stats
89W - 67L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
WiLLLLLL v2
Ne Zha
Level 28
God Stats
3W - 1L
1,726 SR
Queue Stats
91W - 67L
1,654 Elo+
Party 1
Izanami
Izanami
iBeTreyed
Izanami
Level 4
God Stats
21W - 10L
1,500 SR
Queue Stats
77W - 42L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
7 / 5 / 0
5,761
720
6,296
7,168
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 8 / 0
3,676
460
495
4,964
985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
dulltonyhawk
Gilgamesh
9
6 / 1 / 0
5,828
729
4,174
5,182
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
1
0 / 0 / 0
3,111
389
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
stan901
Rama
7
1 / 2 / 0
4,363
545
3,265
5,095
1,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 0
4,342
543
1,762
6,550
2,613
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
GotUrGrandpa
Kukulkan
11
7 / 2 / 2
6,752
844
4,337
3,167
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
PuttyLip
Achilles
8
1 / 2 / 3
4,890
611
2,149
5,208
3,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
11
4 / 2 / 3
6,111
764
4,457
6,379
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
iBeTreyed
Izanami
9
3 / 1 / 0
5,452
682
2,762
3,267
716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
14
Kills
16
16
Deaths
14
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
5
0
1.4
W
1
7
0
0.14
W
Kukulkan
GotUrGrandpa
Kukulkan
7
2
2
4
L
0
8
0
0
W
Achilles
PuttyLip
Achilles
1
2
3
1.25
W
Ne Zha
4
2
3
2.75
L
Gilgamesh
dulltonyhawk
Gilgamesh
6
1
0
6
L
Ra
0
0
0
0
W
Izanami
iBeTreyed
Izanami
3
1
0
3
L
Rama
stan901
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,230
Damage
15,467
22,409
Taken
24,571
6,488
Mitigated
9,950
3,227
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,296
1,612
0
1,386
7,168
2,317
0
917
6,251
0
25,061
W
1,762
519
0
0
6,550
2,613
88
0
6,550
11,771
0
W
Kukulkan
GotUrGrandpa
Kukulkan
4,337
331
0
493
3,167
925
796
0
3,167
38,010
0
L
495
495
0
0
4,964
985
70
2,318
2,646
0
7,491
W
Achilles
PuttyLip
Achilles
2,149
823
137
840
5,208
3,791
0
0
5,208
0
11,052
W
Ne Zha
4,457
2,042
0
2,034
6,379
1,905
0
0
6,379
0
28,119
L
Gilgamesh
dulltonyhawk
Gilgamesh
4,174
1,459
0
806
5,182
2,111
0
2,864
2,318
0
22,841
L
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
iBeTreyed
Izanami
2,762
1,728
0
1,134
3,267
716
2,428
62
3,205
0
33,417
L
Rama
stan901
Rama
3,265
2,946
0
1,035
5,095
1,075
0
0
5,095
0
19,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
27,547
145
Minions Killed
260
0
Camps Cleared
0
649,248
Distance Traveled
785,424
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,761
720
50
6
0
186,512
2
W
Anubis
4,342
543
20
3
0
144,731
0
W
Kukulkan
6,752
844
75
9
0
158,843
3
L
Neith
3,676
460
10
1
0
106,703
1
W
Achilles
4,890
611
18
2
0
168,677
2
W
Ne Zha
6,111
764
75
9
0
155,937
3
L
Gilgamesh
5,828
729
53
7
0
188,910
3
L
Ra
3,111
389
0
0
0
121
0
W
Izanami
5,452
682
72
9
0
157,236
1
L
Rama
4,363
545
32
4
0
167,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role