Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
Abraao7
Cu Chulainn
Silver IV
Level 120
God Stats
17W - 21L
1,463 SR
Queue Stats
257W - 272L
826 MMR
Solo
Izanami
Izanami
Silver II
MISAELFOREVER
Izanami
Silver II
Level 69
God Stats
20W - 15L
1,518 SR
Queue Stats
314W - 330L
833 MMR
Solo
Pele
Pele
Silver III
MOB1567
Pele
Silver III
Level 69
God Stats
8W - 16L
1,404 SR
Queue Stats
213W - 239L
845 MMR
Solo
Ganesha
Ganesha
Silver IV
MayoDeus
Ganesha
Silver IV
Level 153
God Stats
2W - 8L
1,303 SR
Queue Stats
586W - 594L
811 MMR
Solo
Vulcan
Vulcan
Silver IV
Vacateduncle288
Vulcan
Silver IV
Level 69
God Stats
58W - 53L
1,509 SR
Queue Stats
130W - 149L
787 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,439 SR
820 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,541 SR
821 MMR
Bacchus
Bacchus
Silver II
AcEin_Eclxpze
Bacchus
Silver II
Level 88
God Stats
8W - 4L
1,647 SR
Queue Stats
43W - 59L
847 MMR
Solo
Chronos
Chronos
Silver III
BOOSTINGGTI
Chronos
Silver III
Level 123
God Stats
14W - 13L
1,538 SR
Queue Stats
165W - 169L
778 MMR
Solo
Skadi
Skadi
Silver V
Daquanold
Skadi
Silver V
Level 42
God Stats
4W - 3L
1,519 SR
Queue Stats
19W - 34L
807 MMR
Party 1
Odin
Odin
Silver III
Ernleo123
Odin
Silver III
Level 115
God Stats
13W - 11L
1,548 SR
Queue Stats
299W - 298L
817 MMR
Solo
Bastet
Bastet
Silver IV
zScotty_Boy
Bastet
Silver IV
Level 43
God Stats
2W - 0L
1,455 SR
Queue Stats
28W - 41L
853 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Abraao7
Cu Chulainn
19
2 / 6 / 3
11,932
477
18,220
25,359
27,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
18
3 / 6 / 2
11,677
467
9,947
20,011
7,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
MOB1567
Pele
16
5 / 10 / 3
10,895
436
15,990
22,144
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
MayoDeus
Ganesha
15
0 / 4 / 7
10,196
408
9,969
24,305
31,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 7 / 4
10,958
438
19,232
13,796
5,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HerculesArtioCerberusArachneThanatos

VS

Bans
GilgameshNu WaHadesYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
6 / 1 / 12
13,155
526
8,310
21,024
23,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
BOOSTINGGTI
Chronos
20
7 / 5 / 12
14,603
584
18,671
26,386
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Daquanold
Skadi
20
6 / 4 / 6
14,639
586
15,351
19,514
8,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
20
5 / 1 / 13
14,141
566
23,900
24,347
27,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
9 / 3 / 7
13,928
557
16,430
23,003
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
14
Kills
33
33
Deaths
14
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Abraao7
Cu Chulainn
2
6
3
0.58
W
Bacchus
6
1
12
12
W
Chronos
BOOSTINGGTI
Chronos
7
5
12
2.6
W
Skadi
Daquanold
Skadi
6
4
6
2.25
W
Odin
5
1
13
11.5
L
Izanami
3
6
2
0.67
L
Pele
MOB1567
Pele
5
10
3
0.65
L
Ganesha
MayoDeus
Ganesha
0
4
7
0.88
L
4
7
4
0.86
W
Bastet
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,358
Damage
82,662
105,615
Taken
114,274
81,249
Mitigated
78,237
21,666
Healing
39,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Abraao7
Cu Chulainn
18,220
2,118
0
6,845
25,359
27,817
206
8,087
15,834
13,370
85,167
W
Bacchus
8,310
1,044
3,135
5,914
21,024
23,719
37
6,567
14,230
26,300
0
W
Chronos
BOOSTINGGTI
Chronos
18,671
4,110
0
9,706
26,386
10,311
4,510
12,325
13,967
104,732
0
W
Skadi
Daquanold
Skadi
15,351
8,317
0
3,729
19,514
8,290
2,561
4,769
14,587
0
143,762
W
Odin
23,900
2,310
0
10,500
24,347
27,914
0
5,238
17,897
21,843
71,120
L
Izanami
9,947
7,369
0
5,126
20,011
7,905
1,027
5,894
13,899
0
94,239
L
Pele
MOB1567
Pele
15,990
3,089
0
2,543
22,144
8,819
342
7,864
13,765
0
73,028
L
Ganesha
MayoDeus
Ganesha
9,969
540
502
5,666
24,305
31,239
403
6,544
17,040
35,193
0
L
19,232
7,623
0
984
13,796
5,469
0
5,742
7,889
65,200
0
W
Bastet
16,430
5,129
0
6,020
23,003
8,003
1,114
6,709
16,087
0
112,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
70,466
576
Minions Killed
641
0
Camps Cleared
0
2,152,634
Distance Traveled
2,404,470
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,932
477
168
7
0
438,439
6
W
Bacchus
13,155
526
48
2
0
530,348
9
W
Chronos
14,603
584
142
6
0
439,481
10
W
Skadi
14,639
586
168
7
0
431,339
3
W
Odin
14,141
566
151
6
0
487,377
6
L
Izanami
11,677
467
178
7
0
403,379
1
L
Pele
10,895
436
108
4
0
403,882
0
L
Ganesha
10,196
408
10
0
0
431,846
4
L
Vulcan
10,958
438
112
4
0
475,088
2
W
Bastet
13,928
557
132
5
0
515,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role