Player Matchup

Tsukuyomi
Tsukuyomi
Grimreaper12635
Tsukuyomi
Level 126
God Stats
0W - 3L
1,374 SR
Queue Stats
446W - 537L
1,410 Elo+
Party 3
Medusa
Medusa
JayLanallday
Medusa
Level 86
God Stats
2W - 3L
1,559 SR
Queue Stats
362W - 417L
1,373 Elo+
Party 2
Artio
Artio
Prime bim3573
Artio
Level 24
God Stats
0W - 7L
1,113 SR
Queue Stats
6W - 20L
1,268 Elo+
Party 3
Athena
Athena
Ttvacorn9308
Athena
Level 29
God Stats
13W - 13L
1,563 SR
Queue Stats
105W - 136L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
zenacu lunai
Ah Puch
Level 103
God Stats
8W - 3L
1,648 SR
Queue Stats
208W - 216L
1,386 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,358 Elo+

VS

Team Averages
Level 93
1,454 SR
1,382 Elo+
Guan Yu
Guan Yu
BlackWolf211439
Guan Yu
Level 24
God Stats
19W - 15L
1,498 SR
Queue Stats
42W - 44L
1,350 Elo+
Party 1
Pele
Pele
Garcian_Ulmeyda
Pele
Level 80
God Stats
25W - 21L
1,457 SR
Queue Stats
263W - 310L
1,343 Elo+
Solo
Nox
Nox
IxChel Cc
Nox
Level 105
God Stats
13W - 11L
1,433 SR
Queue Stats
606W - 698L
1,375 Elo+
Party 1
Charybdis
Charybdis
Luisskyp3
Charybdis
Level 114
God Stats
18W - 30L
1,360 SR
Queue Stats
550W - 589L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
ccmixcoatl
Sylvanus
Level 144
God Stats
16W - 13L
1,523 SR
Queue Stats
808W - 849L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grimreaper12635
Tsukuyomi
16
6 / 7 / 3
10,020
477
12,534
17,188
8,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
19
5 / 2 / 0
11,268
537
14,423
15,965
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 0
8,795
419
5,749
16,083
16,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
13
1 / 5 / 4
8,899
424
6,901
25,933
14,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
zenacu lunai
Ah Puch
15
4 / 10 / 4
9,866
470
14,275
17,160
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
10,086
480
8,424
15,974
11,823
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
14 / 6 / 3
12,261
584
19,747
19,157
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 9
11,396
543
15,433
16,793
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Luisskyp3
Charybdis
16
3 / 2 / 7
10,711
510
11,131
15,291
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ccmixcoatl
Sylvanus
16
4 / 2 / 10
10,614
505
11,211
17,248
24,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
16
Kills
26
27
Deaths
16
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
14
6
3
2.58
L
Tsukuyomi
Grimreaper12635
Tsukuyomi
6
7
3
1.07
W
5
4
9
2.38
L
Medusa
5
2
0
2.5
W
Charybdis
Luisskyp3
Charybdis
3
2
7
3.25
L
0
3
0
0
L
Athena
1
5
4
0.6
W
Sylvanus
ccmixcoatl
Sylvanus
4
2
10
4.5
L
Ah Puch
zenacu lunai
Ah Puch
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
65,946
92,329
Taken
84,463
50,982
Mitigated
56,374
24,387
Healing
34,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,424
2,148
2,200
5,475
15,974
11,823
2,052
6,038
9,934
0
48,824
W
19,747
6,483
0
3,050
19,157
8,537
1,149
3,411
15,550
0
88,707
L
Tsukuyomi
Grimreaper12635
Tsukuyomi
12,534
3,355
138
4,109
17,188
8,837
16
3,440
13,748
0
75,302
W
15,433
564
314
6,426
16,793
6,745
468
8,709
7,493
61,268
0
L
Medusa
14,423
5,459
0
4,100
15,965
5,357
0
4,643
11,322
0
96,049
W
Charybdis
Luisskyp3
Charybdis
11,131
7,866
0
5,436
15,291
5,101
1,161
3,771
11,458
0
84,202
L
5,749
1,066
0
4,951
16,083
16,537
108
1,530
14,553
54,320
0
L
Athena
6,901
1,198
2,609
4,354
25,933
14,450
0
10,381
15,552
18,467
0
W
Sylvanus
ccmixcoatl
Sylvanus
11,211
2,814
3,655
7,587
17,248
24,168
256
4,255
12,837
39,449
0
L
Ah Puch
zenacu lunai
Ah Puch
14,275
1,462
0
4,126
17,160
5,801
888
6,650
10,510
57,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
55,068
497
Minions Killed
515
0
Camps Cleared
0
1,880,502
Distance Traveled
1,895,289
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,086
480
86
4
0
412,421
0
W
Pele
12,261
584
128
6
0
393,593
1
L
Tsukuyomi
10,020
477
107
5
0
424,326
0
W
Nox
11,396
543
123
6
0
385,989
0
L
Medusa
11,268
537
179
9
0
395,128
5
W
Charybdis
10,711
510
138
7
0
368,137
6
L
Artio
8,795
419
90
4
0
328,812
0
L
Athena
8,899
424
26
1
0
424,378
3
W
Sylvanus
10,614
505
40
2
0
335,149
1
L
Ah Puch
9,866
470
95
5
0
307,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role