Player Matchup

Ra
Ra
 
Ra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
RunYo_Pockets5
Odin
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 161L
1,327 Elo+
Party 2
Chernobog
Chernobog
SkillPointsSRR
Chernobog
Level 57
God Stats
2W - 1L
1,805 SR
Queue Stats
112W - 137L
1,349 Elo+
Party 2
Team Averages
Level 43
1,602 SR
1,392 Elo+

VS

Team Averages
Level 38
1,412 SR
1,434 Elo+
Anubis
Anubis
Bonsai_DiscoGuy
Anubis
Level 86
God Stats
1W - 1L
1,418 SR
Queue Stats
169W - 178L
1,452 Elo+
Party 1
Neith
Neith
ResonantPanic
Neith
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SoOThatJustHapnd
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
14 / 2 / 11
11,445
954
19,375
10,849
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 14
8,897
741
7,775
14,483
3,956
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SkillPointsSRR
Chernobog
14
9 / 4 / 10
10,262
855
7,974
11,134
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 10 / 1
10,195
850
16,667
12,684
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 4
7,509
626
7,848
10,671
3,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 6
8,474
706
4,190
17,298
21,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
26
Kills
8
8
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
2
11
9.75
L
7
10
1
0.75
L
0
9
4
0.22
W
3
2
14
5
W
Chernobog
SkillPointsSRR
Chernobog
9
4
10
3.5
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
28,705
36,466
Taken
40,653
11,070
Mitigated
30,955
11,265
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,375
2,485
732
3,505
10,849
3,852
0
5,181
5,668
58,984
0
L
16,667
813
0
2,061
12,684
6,195
0
5,607
6,841
35,848
0
L
7,848
3,086
0
748
10,671
3,518
1,031
5,543
4,956
0
30,622
W
7,775
1,866
654
4,167
14,483
3,956
504
8,540
5,943
0
19,621
W
Chernobog
SkillPointsSRR
Chernobog
7,974
4,160
684
1,523
11,134
3,262
1,286
7,595
3,539
0
24,907
L
4,190
1,941
0
0
17,298
21,242
36
8,288
8,716
9,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
26,178
166
Minions Killed
111
8
Camps Cleared
4
666,385
Distance Traveled
504,668
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,445
954
99
8
5
231,583
2
L
Anubis
10,195
850
49
4
3
142,489
3
L
Neith
7,509
626
56
5
0
161,443
0
W
Odin
8,897
741
26
2
2
248,629
1
W
Chernobog
10,262
855
41
3
1
186,173
1
L
Kuzenbo
8,474
706
6
1
1
200,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role