Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Igneely
Fenrir
Level 160
God Stats
1W - 0L
1,700 SR
Queue Stats
49W - 55L
1,545 Elo+
Solo
The Morrigan
The Morrigan
Nabbly
The Morrigan
Level 158
God Stats
2W - 1L
1,617 SR
Queue Stats
33W - 34L
1,620 Elo+
Party 1
Charybdis
Charybdis
SethHeart
Charybdis
Level 95
God Stats
1W - 0L
1,760 SR
Queue Stats
6W - 4L
1,691 Elo+
Solo
Horus
Horus
XxStoneOneXx
Horus
Level 146
God Stats
7W - 2L
1,652 SR
Queue Stats
435W - 438L
1,544 Elo+
Solo
Team Averages
Level 137
1,646 SR
1,580 Elo+

VS

Team Averages
Level 139
1,444 SR
1,535 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AngryAnemone550
Ares
Level 121
God Stats
0W - 1L
1,353 SR
Queue Stats
113W - 91L
1,575 Elo+
Solo
Jing Wei
Jing Wei
FuNkYPoG
Jing Wei
Level 154
God Stats
13W - 22L
1,445 SR
Queue Stats
1,290W - 1,329L
1,506 Elo+
Solo
Sylvanus
Sylvanus
OhhhLawdy
Sylvanus
Level 105
God Stats
7W - 4L
1,626 SR
Queue Stats
204W - 178L
1,544 Elo+
Solo
Bakasura
Bakasura
Reap Matthew
Bakasura
Level 155
God Stats
0W - 2L
1,298 SR
Queue Stats
963W - 967L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 5 / 13
11,195
861
14,174
23,400
11,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Igneely
Fenrir
20
9 / 2 / 14
12,418
955
12,629
19,067
21,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Nabbly
The Morrigan
17
5 / 5 / 18
10,485
807
19,904
11,769
4,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SethHeart
Charybdis
18
6 / 4 / 16
11,158
858
25,571
13,643
5,554
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 20
10,137
780
6,249
19,370
23,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 4 / 7
11,572
890
23,131
12,319
6,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 5 / 13
10,691
822
14,219
21,519
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
FuNkYPoG
Jing Wei
15
2 / 7 / 11
9,550
735
12,865
15,950
7,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
OhhhLawdy
Sylvanus
17
4 / 6 / 11
10,480
806
11,129
21,303
21,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Reap Matthew
Bakasura
16
3 / 6 / 6
9,500
731
9,486
16,248
8,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
66
28
Kills
18
18
Deaths
28
81
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
5
13
2.5
L
Chiron
 
Chiron
6
4
7
2.38
L
3
5
13
1.9
L
Jing Wei
FuNkYPoG
Jing Wei
2
7
11
1.07
W
Fenrir
Igneely
Fenrir
9
2
14
8
W
The Morrigan
Nabbly
The Morrigan
5
5
18
2.8
L
Sylvanus
OhhhLawdy
Sylvanus
4
6
11
1.58
L
Bakasura
Reap Matthew
Bakasura
3
6
6
1
W
Charybdis
SethHeart
Charybdis
6
4
16
3.5
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,527
Damage
70,830
87,249
Taken
87,339
66,144
Mitigated
65,139
36,465
Healing
33,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,174
2,668
1,603
2,216
23,400
11,630
461
6,147
16,993
0
26,801
L
Chiron
 
Chiron
23,131
9,297
2,847
2,354
12,319
6,622
2,591
2,525
9,750
0
59,702
L
14,219
347
755
1,738
21,519
20,187
264
2,705
18,814
23,557
0
L
Jing Wei
FuNkYPoG
Jing Wei
12,865
9,390
0
2,131
15,950
7,783
74
1,829
14,121
0
26,238
W
Fenrir
Igneely
Fenrir
12,629
2,093
1,443
3,792
19,067
21,117
398
5,587
12,980
973
17,608
W
The Morrigan
Nabbly
The Morrigan
19,904
3,526
2,637
2,277
11,769
4,613
1,811
3,560
8,029
33,710
2,416
L
Sylvanus
OhhhLawdy
Sylvanus
11,129
1,759
12,912
8,228
21,303
21,569
504
8,521
12,782
16,075
0
L
Bakasura
Reap Matthew
Bakasura
9,486
6,241
15
2,500
16,248
8,978
383
3,199
13,049
0
12,048
W
Charybdis
SethHeart
Charybdis
25,571
15,444
0
1,724
13,643
5,554
2,380
3,394
9,707
0
45,583
W
6,249
3,553
10,850
9,923
19,370
23,230
850
6,660
11,986
0
17,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,393
Gold Earned
51,793
159
Minions Killed
147
0
Camps Cleared
0
1,329,343
Distance Traveled
1,199,355
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,195
861
28
2
0
256,164
4
L
Chiron
11,572
890
81
6
0
239,087
2
L
Ares
10,691
822
10
1
0
254,896
3
L
Jing Wei
9,550
735
29
2
0
227,271
2
W
Fenrir
12,418
955
23
2
0
295,021
0
W
The Morrigan
10,485
807
31
2
0
245,947
0
L
Sylvanus
10,480
806
9
1
0
218,933
1
L
Bakasura
9,500
731
18
1
0
259,168
2
W
Charybdis
11,158
858
55
4
0
239,538
0
W
Horus
10,137
780
22
2
0
292,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role