Player Matchup

Xing Tian
Xing Tian
Alatok
Xing Tian
Level 29
God Stats
5W - 5L
1,495 SR
Queue Stats
41W - 44L
1,330 Elo+
Party 4
Zeus
Zeus
K1ttensausage
Zeus
Level 83
God Stats
7W - 12L
1,530 SR
Queue Stats
511W - 587L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
Kastafore
Danzaburou
Level 40
God Stats
18W - 21L
1,542 SR
Queue Stats
94W - 111L
1,393 Elo+
Party 4
Cthulhu
Cthulhu
Sworn370
Cthulhu
Level 29
God Stats
14W - 19L
1,390 SR
Queue Stats
78W - 114L
1,416 Elo+
Party 3
Ao Kuang
Ao Kuang
ZombieReagan89
Ao Kuang
Level 29
God Stats
2W - 7L
1,348 SR
Queue Stats
162W - 212L
1,319 Elo+
Party 3
Team Averages
Level 42
1,461 SR
1,368 Elo+

VS

Team Averages
Level 77
1,333 SR
1,479 Elo+
Apollo
Apollo
AdanSismondi
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,692 Elo+
Party 2
Anubis
Anubis
AlexGuns
Anubis
Level 28
God Stats
30W - 39L
1,361 SR
Queue Stats
183W - 213L
1,366 Elo+
Party 1
Terra
Terra
Alis492
Terra
Level 110
God Stats
1W - 2L
1,200 SR
Queue Stats
730W - 818L
1,420 Elo+
Party 2
Ne Zha
Ne Zha
Lololol7897
Ne Zha
Level 139
God Stats
3W - 1L
1,148 SR
Queue Stats
244W - 262L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
bktion
Guan Yu
Level 106
God Stats
10W - 9L
1,454 SR
Queue Stats
198W - 197L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alatok
Xing Tian
11
0 / 5 / 5
7,740
407
3,020
17,995
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 3
10,723
564
11,826
11,076
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Kastafore
Danzaburou
16
6 / 4 / 2
11,099
584
15,323
12,587
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sworn370
Cthulhu
13
1 / 6 / 3
8,461
445
8,269
17,090
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
17
4 / 6 / 7
10,610
558
8,272
13,596
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 0 / 8
9,047
476
6,200
9,769
3,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
AlexGuns
Anubis
17
16 / 5 / 5
11,619
612
31,996
19,607
10,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Alis492
Terra
14
0 / 3 / 13
8,919
469
4,870
19,060
21,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
17
4 / 4 / 11
10,246
539
5,480
14,876
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
bktion
Guan Yu
18
4 / 3 / 4
10,519
554
6,229
13,622
9,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
15
Kills
24
24
Deaths
15
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
0
8
4
L
Xing Tian
Alatok
Xing Tian
0
5
5
0.5
W
Anubis
AlexGuns
Anubis
16
5
5
3.7
W
Terra
Alis492
Terra
0
3
13
2.17
L
4
3
3
1.83
L
Danzaburou
Kastafore
Danzaburou
6
4
2
1.75
W
Ne Zha
4
4
11
2.38
L
Cthulhu
Sworn370
Cthulhu
1
6
3
0.42
L
Ao Kuang
4
6
7
1.25
W
Guan Yu
bktion
Guan Yu
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,710
Damage
54,775
72,344
Taken
76,934
26,633
Mitigated
50,886
17,967
Healing
29,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,200
2,847
0
4,503
9,769
3,492
1,327
3,360
6,365
0
62,721
L
Xing Tian
Alatok
Xing Tian
3,020
302
0
2,863
17,995
9,267
0
10,930
7,065
15,716
0
W
Anubis
AlexGuns
Anubis
31,996
860
0
11,310
19,607
10,696
1,361
9,928
9,370
90,073
0
W
Terra
Alis492
Terra
4,870
631
375
3,320
19,060
21,214
319
5,040
13,857
26,502
0
L
11,826
967
127
4,592
11,076
3,435
624
3,666
7,410
66,812
0
L
Danzaburou
Kastafore
Danzaburou
15,323
9,430
0
3,492
12,587
3,867
384
5,766
6,821
0
70,410
W
Ne Zha
5,480
1,260
0
6,377
14,876
5,489
317
4,989
9,823
0
72,246
L
Cthulhu
Sworn370
Cthulhu
8,269
247
401
1,444
17,090
5,025
35
12,320
4,770
39,600
0
L
Ao Kuang
8,272
2,341
0
5,048
13,596
5,039
0
4,508
9,088
61,107
13,081
W
Guan Yu
bktion
Guan Yu
6,229
425
307
3,636
13,622
9,995
210
6,520
7,070
0
64,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
50,350
428
Minions Killed
559
0
Camps Cleared
0
1,691,995
Distance Traveled
1,871,621
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,047
476
124
7
0
376,063
6
L
Xing Tian
7,740
407
21
1
0
336,590
10
W
Anubis
11,619
612
124
7
0
318,324
0
W
Terra
8,919
469
48
3
0
392,205
6
L
Zeus
10,723
564
139
7
0
318,525
9
L
Danzaburou
11,099
584
99
5
0
321,969
1
W
Ne Zha
10,246
539
117
6
0
408,352
0
L
Cthulhu
8,461
445
73
4
0
351,184
3
L
Ao Kuang
10,610
558
96
5
0
363,727
2
W
Guan Yu
10,519
554
146
8
0
376,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role