Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Badiuss
Chaac
Level 155
God Stats
1W - 4L
1,510 SR
Queue Stats
97W - 116L
1,472 Elo+
Party 1
Chang'e
Chang'e
Felbohr
Chang'e
Level 141
God Stats
27W - 32L
1,527 SR
Queue Stats
105W - 125L
1,472 Elo+
Party 1
Vulcan
Vulcan
XXNEOMEMOXX
Vulcan
Level 124
God Stats
24W - 26L
1,493 SR
Queue Stats
89W - 104L
1,466 Elo+
Party 1
Aphrodite
Aphrodite
ll-Atomsk-ll
Aphrodite
Level 154
God Stats
5W - 4L
1,686 SR
Queue Stats
126W - 150L
1,483 Elo+
Party 1
Team Averages
Level 141
1,543 SR
1,478 Elo+

VS

Team Averages
Level 108
1,506 SR
1,478 Elo+
Bacchus
Bacchus
Chillroots6403
Bacchus
Level 60
God Stats
2W - 0L
1,671 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 2
Chiron
Chiron
HeroCloud87
Chiron
Level 124
God Stats
2W - 1L
1,504 SR
Queue Stats
210W - 197L
1,532 Elo+
Party 2
Awilix
Awilix
RealestRed
Awilix
Level 135
God Stats
6W - 6L
1,378 SR
Queue Stats
402W - 390L
1,565 Elo+
Party 2
Bellona
Bellona
StudlyTuna7
Bellona
Level 106
God Stats
9W - 6L
1,603 SR
Queue Stats
170W - 179L
1,544 Elo+
Solo
Tiamat
Tiamat
T-Boze92
Tiamat
Level 117
God Stats
1W - 3L
1,373 SR
Queue Stats
428W - 400L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 6 / 2
8,672
482
8,004
15,912
9,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Badiuss
Chaac
12
1 / 6 / 1
7,461
415
9,354
14,948
7,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Felbohr
Chang'e
15
3 / 5 / 0
9,253
514
9,635
15,274
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
15
1 / 4 / 0
9,053
503
4,584
8,934
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ll-Atomsk-ll
Aphrodite
12
1 / 5 / 1
7,897
439
7,608
12,485
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,125
451
3,971
14,863
15,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
15
3 / 1 / 5
8,578
477
11,177
10,789
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
RealestRed
Awilix
20
14 / 0 / 7
11,991
666
18,706
13,231
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
StudlyTuna7
Bellona
16
2 / 3 / 7
9,613
534
7,841
16,082
13,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
T-Boze92
Tiamat
18
4 / 2 / 5
10,328
574
6,913
10,775
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
8
Kills
26
26
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
6
2
0.5
L
Chaac
Badiuss
Chaac
1
6
1
0.25
W
3
2
5
2.75
L
Chang'e
Felbohr
Chang'e
3
5
0
0.6
W
Chiron
3
1
5
5.5
W
Awilix
RealestRed
Awilix
14
0
7
17.5
W
Bellona
StudlyTuna7
Bellona
2
3
7
1.83
W
Tiamat
T-Boze92
Tiamat
4
2
5
3.25
L
Vulcan
1
4
0
0.25
L
Aphrodite
ll-Atomsk-ll
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,185
Damage
48,608
67,553
Taken
65,740
33,764
Mitigated
43,298
21,919
Healing
25,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,004
590
0
3,248
15,912
9,551
0
1,950
13,680
57,318
0
L
Chaac
Badiuss
Chaac
9,354
1,468
0
2,969
14,948
7,157
395
3,069
11,822
0
39,353
W
3,971
510
603
1,514
14,863
15,852
216
4,610
10,253
24,757
0
L
Chang'e
Felbohr
Chang'e
9,635
867
283
5,674
15,274
7,694
282
1,122
14,065
59,934
0
W
Chiron
11,177
3,747
1,476
4,365
10,789
3,850
768
2,919
7,870
0
62,471
W
Awilix
RealestRed
Awilix
18,706
8,064
0
5,555
13,231
5,108
367
6,293
6,938
0
109,117
W
Bellona
StudlyTuna7
Bellona
7,841
2,375
0
7,390
16,082
13,543
375
9,054
6,968
0
54,757
W
Tiamat
T-Boze92
Tiamat
6,913
1,256
0
5,020
10,775
4,945
0
6,862
3,819
67,026
0
L
Vulcan
4,584
2,890
0
1,104
8,934
2,520
270
1,862
6,800
65,509
0
L
Aphrodite
ll-Atomsk-ll
Aphrodite
7,608
1,558
3,369
5,272
12,485
6,842
501
2,322
10,120
49,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
48,635
517
Minions Killed
549
0
Camps Cleared
0
1,623,895
Distance Traveled
1,753,677
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,672
482
92
5
0
338,736
1
L
Chaac
7,461
415
53
3
0
337,843
4
W
Bacchus
8,125
451
41
2
0
341,234
0
L
Chang'e
9,253
514
129
7
0
303,018
9
W
Chiron
8,578
477
95
5
0
328,233
6
W
Awilix
11,991
666
175
10
0
423,228
2
W
Bellona
9,613
534
92
5
0
329,712
4
W
Tiamat
10,328
574
146
8
0
331,270
5
L
Vulcan
9,053
503
136
8
0
336,778
5
L
Aphrodite
7,897
439
107
6
0
307,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role