Player Matchup

Artemis
Artemis
JFKizzler
Artemis
Level 34
God Stats
7W - 6L
1,738 SR
Queue Stats
218W - 203L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JakeGigs021
Morgan Le Fay
Level 17
God Stats
4W - 4L
1,821 SR
Queue Stats
36W - 44L
1,470 Elo+
Party 1
Osiris
Osiris
PinheadLarry102
Osiris
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
39W - 30L
1,490 Elo+
Party 3
Jormungandr
Jormungandr
SgtPepe
Jormungandr
Level 46
God Stats
3W - 5L
1,874 SR
Queue Stats
245W - 248L
1,485 Elo+
Party 1
Kali
Kali
Tunaman2
Kali
Level 76
God Stats
0W - 3L
1,343 SR
Queue Stats
198W - 243L
1,447 Elo+
Party 3
Team Averages
Level 38
1,702 SR
1,486 Elo+

VS

Team Averages
Level 66
1,469 SR
1,468 Elo+
Fafnir
Fafnir
ErnieM
Fafnir
Level 81
God Stats
7W - 12L
1,429 SR
Queue Stats
338W - 419L
1,482 Elo+
Party 2
Izanami
Izanami
Kexciu
Izanami
Level 39
God Stats
2W - 4L
1,273 SR
Queue Stats
5W - 13L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
Kurisfer
Gilgamesh
Level 80
God Stats
2W - 3L
1,521 SR
Queue Stats
153W - 238L
1,491 Elo+
Party 2
Mercury
Mercury
MamaGuevo21
Mercury
Level 18
God Stats
2W - 1L
1,549 SR
Queue Stats
45W - 51L
1,524 Elo+
Party 2
Chang'e
Chang'e
edjav14
Chang'e
Level 113
God Stats
14W - 13L
1,573 SR
Queue Stats
547W - 700L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JFKizzler
Artemis
13
1 / 7 / 5
7,744
456
10,274
12,230
4,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JakeGigs021
Morgan Le Fay
12
5 / 6 / 0
7,847
462
8,528
11,062
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 0
7,995
470
4,298
10,238
8,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
SgtPepe
Jormungandr
11
4 / 6 / 5
7,473
440
11,229
15,621
14,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
14
2 / 3 / 1
8,321
489
3,710
10,585
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ErnieM
Fafnir
13
4 / 3 / 11
8,825
519
5,002
14,219
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Kexciu
Izanami
13
3 / 5 / 8
8,189
482
8,171
9,904
3,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Kurisfer
Gilgamesh
16
0 / 0 / 0
9,700
571
6,134
8,681
5,509
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
MamaGuevo21
Mercury
13
6 / 3 / 7
8,962
527
8,052
12,348
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
edjav14
Chang'e
17
9 / 1 / 7
10,944
644
11,957
10,281
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
22
22
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ErnieM
Fafnir
4
3
11
3.17
L
Artemis
JFKizzler
Artemis
1
7
5
0.5
L
Morgan Le Fay
JakeGigs021
Morgan Le Fay
5
6
0
0.83
W
Izanami
Kexciu
Izanami
3
5
8
1.4
W
Gilgamesh
Kurisfer
Gilgamesh
0
0
0
0
W
Mercury
MamaGuevo21
Mercury
6
3
7
3.17
L
0
0
0
0
L
Jormungandr
SgtPepe
Jormungandr
4
6
5
1.08
L
Kali
2
3
1
0.83
W
Chang'e
edjav14
Chang'e
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,039
Damage
39,316
59,736
Taken
55,433
36,165
Mitigated
31,132
12,992
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ErnieM
Fafnir
5,002
805
0
2,253
14,219
14,362
60
6,013
8,206
13,721
0
L
Artemis
JFKizzler
Artemis
10,274
5,679
0
2,566
12,230
4,328
228
3,756
8,358
0
57,321
L
Morgan Le Fay
JakeGigs021
Morgan Le Fay
8,528
1,140
0
1,061
11,062
4,043
586
5,115
5,713
31,009
0
W
Izanami
Kexciu
Izanami
8,171
6,648
188
1,268
9,904
3,134
900
4,313
5,591
0
45,449
W
Gilgamesh
Kurisfer
Gilgamesh
6,134
1,211
0
2,435
8,681
5,509
0
0
8,681
297
70,939
W
Mercury
MamaGuevo21
Mercury
8,052
4,342
0
4,434
12,348
4,362
0
4,221
8,127
0
39,532
L
4,298
1,199
0
5,165
10,238
8,444
0
104
10,134
0
49,198
L
Jormungandr
SgtPepe
Jormungandr
11,229
4,593
0
720
15,621
14,395
64
4,942
10,456
33,612
0
L
Kali
3,710
1,135
0
3,480
10,585
4,955
738
2,642
7,835
0
56,833
W
Chang'e
edjav14
Chang'e
11,957
757
2,853
6,736
10,281
3,765
0
5,210
5,071
73,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
46,620
386
Minions Killed
471
0
Camps Cleared
0
1,489,754
Distance Traveled
1,642,493
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,825
519
14
1
0
333,097
4
L
Artemis
7,744
456
98
6
0
256,682
3
L
Morgan Le Fay
7,847
462
47
3
0
298,780
2
W
Izanami
8,189
482
80
5
0
256,122
2
W
Gilgamesh
9,700
571
154
9
0
342,019
4
W
Mercury
8,962
527
69
4
0
357,891
0
L
Osiris
7,995
470
100
6
0
266,708
7
L
Jormungandr
7,473
440
38
2
0
286,272
4
L
Kali
8,321
489
103
6
0
381,312
1
W
Chang'e
10,944
644
154
9
0
353,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role