Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HypnoToad6052
Artemis
Level 49
God Stats
10W - 16L
1,394 SR
Queue Stats
96W - 125L
1,291 Elo+
Solo
Skadi
Skadi
Necroknows
Skadi
Level 86
God Stats
95W - 69L
1,511 SR
Queue Stats
226W - 223L
1,415 Elo+
Party 1
King Arthur
King Arthur
Tavho91
King Arthur
Level 87
God Stats
1W - 3L
1,350 SR
Queue Stats
42W - 41L
1,407 Elo+
Solo
Sobek
Sobek
volkerripper
Sobek
Level 29
God Stats
9W - 8L
1,473 SR
Queue Stats
45W - 38L
1,385 Elo+
Party 1
Team Averages
Level 82
1,446 SR
1,400 Elo+

VS

Team Averages
Level 71
1,383 SR
1,380 Elo+
Kukulkan
Kukulkan
A_STONED_PANDA
Kukulkan
Level 82
God Stats
0W - 3L
1,305 SR
Queue Stats
117W - 132L
1,409 Elo+
Solo
Ares
Ares
Kelbs77
Ares
Level 47
God Stats
1W - 3L
1,266 SR
Queue Stats
54W - 85L
1,299 Elo+
Solo
Ne Zha
Ne Zha
evilcuervo
Ne Zha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
reyway777
Thanatos
Level 66
God Stats
6W - 8L
1,370 SR
Queue Stats
78W - 88L
1,306 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 126
God Stats
332W - 359L
1,475 SR
Queue Stats
334W - 363L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 0 / 1
7,895
607
2,431
1,972
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
13
5 / 1 / 2
7,602
585
6,289
5,212
1,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
12
3 / 3 / 3
7,452
573
4,737
8,185
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Tavho91
King Arthur
12
3 / 2 / 0
7,372
567
2,919
7,150
4,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 0 / 6
6,965
536
3,551
10,060
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 3 / 0
6,434
495
2,454
5,224
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Kelbs77
Ares
9
0 / 3 / 1
5,764
443
1,735
9,556
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
evilcuervo
Ne Zha
9
2 / 5 / 0
6,103
469
2,940
7,389
2,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
reyway777
Thanatos
11
3 / 4 / 1
6,711
516
3,503
8,752
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
warrdon
Neith
9
0 / 1 / 1
5,883
453
3,631
3,254
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
6
6
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
L
Kukulkan
1
3
0
0.33
W
Artemis
5
1
2
6
L
Ares
Kelbs77
Ares
0
3
1
0.17
W
Skadi
3
3
3
1.5
W
King Arthur
Tavho91
King Arthur
3
2
0
1.5
L
Ne Zha
evilcuervo
Ne Zha
2
5
0
0.4
L
Thanatos
reyway777
Thanatos
3
4
1
0.88
W
1
0
6
4
L
Neith
warrdon
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,927
Damage
14,263
32,579
Taken
34,175
15,241
Mitigated
14,913
8,686
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,431
0
0
63
1,972
622
1,103
270
1,684
44,799
0
L
Kukulkan
2,454
387
0
840
5,224
2,042
0
1,667
3,557
31,526
0
W
Artemis
6,289
3,315
124
2,007
5,212
1,525
920
840
4,372
0
40,605
L
Ares
Kelbs77
Ares
1,735
61
0
654
9,556
5,419
0
1,826
7,730
10,622
0
W
Skadi
4,737
1,921
0
750
8,185
2,300
1,314
867
7,208
0
49,144
W
King Arthur
Tavho91
King Arthur
2,919
807
0
1,096
7,150
4,310
753
504
6,612
0
33,023
L
Ne Zha
evilcuervo
Ne Zha
2,940
652
0
1,370
7,389
2,413
0
1,133
6,256
0
22,584
L
Thanatos
reyway777
Thanatos
3,503
904
0
6,449
8,752
4,048
0
764
7,988
0
33,479
W
3,551
285
148
4,498
10,060
6,484
206
1,508
8,514
19,348
0
L
Neith
warrdon
Neith
3,631
1,562
0
1,156
3,254
991
880
592
2,662
0
35,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
30,895
356
Minions Killed
257
0
Camps Cleared
0
1,220,318
Distance Traveled
1,103,357
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,895
607
96
7
0
266,240
6
L
Kukulkan
6,434
495
62
5
0
208,080
4
W
Artemis
7,602
585
77
6
0
232,399
1
L
Ares
5,764
443
19
1
0
219,325
1
W
Skadi
7,452
573
92
7
0
239,978
3
W
King Arthur
7,372
567
66
5
0
214,204
5
L
Ne Zha
6,103
469
40
3
0
216,891
0
L
Thanatos
6,711
516
64
5
0
276,633
0
W
Sobek
6,965
536
25
2
0
267,497
3
L
Neith
5,883
453
72
6
0
182,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role