Player Matchup

Sobek
Sobek
Daltrini
Sobek
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,346 Elo+
Party 4
Neith
Neith
DannycrackYT
Neith
Level 7
God Stats
4W - 2L
1,692 SR
Queue Stats
8W - 5L
1,623 Elo+
Party 3
Ne Zha
Ne Zha
Draconiath
Ne Zha
Level 11
God Stats
2W - 3L
1,354 SR
Queue Stats
5W - 7L
1,337 Elo+
Party 4
Hera
Hera
Josefh-Joestar-X
Hera
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 21L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
TATELE_24
Sun Wukong
Level 17
God Stats
1W - 2L
1,476 SR
Queue Stats
22W - 17L
1,540 Elo+
Party 3
Team Averages
Level 12
1,504 SR
1,486 Elo+

VS

Team Averages
Level 25
1,596 SR
1,551 Elo+
Neith
Neith
DeDeZinPereira
Neith
Level 17
God Stats
14W - 12L
1,514 SR
Queue Stats
56W - 44L
1,653 Elo+
Solo
Olorun
Olorun
FamiliaNardoni
Olorun
Level 26
God Stats
4W - 3L
1,476 SR
Queue Stats
92W - 110L
1,353 Elo+
Party 1
Thor
Thor
Gritooooooo
Thor
Level 24
God Stats
2W - 0L
1,592 SR
Queue Stats
24W - 16L
1,651 Elo+
Party 2
Odin
Odin
HannibalKim
Odin
Level 29
God Stats
22W - 20L
1,481 SR
Queue Stats
201W - 240L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
Peluffo
Gilgamesh
Level 28
God Stats
2W - 1L
1,914 SR
Queue Stats
30W - 20L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daltrini
Sobek
9
0 / 3 / 4
6,084
358
3,521
9,738
11,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 2
7,012
412
3,927
8,305
2,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Draconiath
Ne Zha
11
1 / 6 / 3
7,501
441
5,244
13,641
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 0
10,039
591
13,062
9,452
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TATELE_24
Sun Wukong
14
2 / 0 / 2
8,212
483
7,453
9,754
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,486
499
9,744
9,954
3,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 2
7,870
463
2,194
7,209
2,543
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
10 / 2 / 4
10,073
593
8,432
12,300
8,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 4
8,721
513
5,521
9,955
7,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Peluffo
Gilgamesh
15
5 / 3 / 5
9,227
543
10,871
12,476
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
18
18
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
Daltrini
Sobek
0
3
4
0.67
L
1
6
2
0.33
W
2
4
7
1.38
L
Ne Zha
Draconiath
Ne Zha
1
6
3
0.42
W
0
2
2
0.5
W
10
2
4
6
W
1
0
4
3
L
7
3
0
2.33
W
Gilgamesh
Peluffo
Gilgamesh
5
3
5
2.5
L
Sun Wukong
TATELE_24
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
36,762
50,890
Taken
51,894
29,407
Mitigated
27,719
8,815
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Daltrini
Sobek
3,521
340
0
811
9,738
11,307
338
147
9,591
14,579
0
L
3,927
1,763
0
396
8,305
2,738
540
0
8,305
0
32,153
W
9,744
4,397
0
3,959
9,954
3,390
2,048
2,173
7,523
0
61,605
L
Ne Zha
Draconiath
Ne Zha
5,244
2,382
0
3,832
13,641
4,044
0
978
12,663
0
36,778
W
2,194
1,400
0
1,966
7,209
2,543
834
2,177
4,684
45,089
0
W
8,432
2,933
1,212
1,589
12,300
8,073
296
3,881
8,214
0
52,479
W
5,521
1,160
0
3,044
9,955
7,544
0
2,368
6,998
7,031
39,210
L
13,062
2,861
0
2,115
9,452
2,875
642
682
8,770
68,464
0
W
Gilgamesh
Peluffo
Gilgamesh
10,871
2,958
0
2,109
12,476
6,169
0
5,332
6,914
0
63,068
L
Sun Wukong
TATELE_24
Sun Wukong
7,453
2,238
0
1,661
9,754
8,443
200
2,263
7,491
0
45,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
44,377
365
Minions Killed
459
0
Camps Cleared
0
1,535,986
Distance Traveled
1,679,641
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,084
358
19
1
0
325,690
1
L
Neith
7,012
412
47
3
0
278,020
2
W
Neith
8,486
499
97
6
0
315,700
4
L
Ne Zha
7,501
441
70
4
0
279,642
3
W
Olorun
7,870
463
93
5
0
310,401
1
W
Thor
10,073
593
75
4
0
345,822
6
W
Odin
8,721
513
99
6
0
338,966
6
L
Hera
10,039
591
133
8
0
331,610
3
W
Gilgamesh
9,227
543
95
6
0
368,752
2
L
Sun Wukong
8,212
483
96
6
0
321,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role