Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bryan-Bjdd
Cthulhu
Level 157
God Stats
10W - 6L
1,583 SR
Queue Stats
275W - 253L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Natzcho
Baron Samedi
Level 22
God Stats
13W - 2L
1,909 SR
Queue Stats
56W - 22L
1,710 Elo+
Party 1
Loki
Loki
TK Izanagi
Loki
Level 27
God Stats
28W - 13L
1,772 SR
Queue Stats
120W - 93L
1,682 Elo+
Party 1
Artemis
Artemis
andreseduardo21
Artemis
Level 4
God Stats
2W - 0L
1,677 SR
Queue Stats
12W - 2L
1,678 Elo+
Party 1
Team Averages
Level 71
1,688 SR
1,619 Elo+

VS

Team Averages
Level 22
1,555 SR
1,428 Elo+
Skadi
Skadi
DeathReaper0119
Skadi
Level 25
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo
Agni
Agni
Pinkpaddles7864
Agni
Level 15
God Stats
5W - 9L
1,589 SR
Queue Stats
37W - 33L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
Spartan8035
Ratatoskr
Level 29
God Stats
1W - 6L
1,253 SR
Queue Stats
134W - 144L
1,469 Elo+
Solo
Cabrakan
Cabrakan
magicman276
Cabrakan
Level 28
God Stats
0W - 1L
1,776 SR
Queue Stats
4W - 6L
1,394 Elo+
Solo
Guan Yu
Guan Yu
raza-flow
Guan Yu
Level 15
God Stats
0W - 2L
1,401 SR
Queue Stats
55W - 76L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 0 / 7
7,793
599
3,209
7,594
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Bryan-Bjdd
Cthulhu
12
8 / 0 / 6
7,854
604
7,699
7,947
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Natzcho
Baron Samedi
12
3 / 0 / 9
7,541
580
7,747
7,340
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
13 / 1 / 3
8,671
667
7,375
6,022
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 8
6,432
495
3,318
3,360
894
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,539
426
2,786
7,425
1,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 0
6,319
486
6,610
9,712
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Spartan8035
Ratatoskr
13
1 / 1 / 0
7,422
571
2,692
7,609
2,407
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
magicman276
Cabrakan
8
0 / 7 / 0
5,380
414
2,605
11,714
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
raza-flow
Guan Yu
8
0 / 5 / 0
5,118
394
1,235
6,759
4,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
28
Kills
1
1
Deaths
28
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
7
6.5
W
Cthulhu
Bryan-Bjdd
Cthulhu
8
0
6
11
L
0
8
0
0
W
Baron Samedi
Natzcho
Baron Samedi
3
0
9
7.5
L
0
7
0
0
L
Ratatoskr
Spartan8035
Ratatoskr
1
1
0
1
W
13
1
3
14.5
W
1
0
8
5
L
Cabrakan
magicman276
Cabrakan
0
7
0
0
L
Guan Yu
raza-flow
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
15,928
32,263
Taken
43,219
20,118
Mitigated
22,003
11,560
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,209
1,026
0
3,108
7,594
6,917
0
1,815
5,779
24,847
0
W
Cthulhu
Bryan-Bjdd
Cthulhu
7,699
888
441
1,756
7,947
6,941
0
1,245
6,702
32,196
0
L
2,786
1,964
0
0
7,425
1,931
1,037
3,669
3,347
0
21,357
W
Baron Samedi
Natzcho
Baron Samedi
7,747
925
593
3,396
7,340
2,794
0
4,188
3,152
46,156
0
L
6,610
137
123
2,322
9,712
3,119
0
4,455
5,089
44,798
0
L
Ratatoskr
Spartan8035
Ratatoskr
2,692
154
0
2,924
7,609
2,407
0
1,855
5,630
0
47,440
W
7,375
2,163
0
903
6,022
2,572
0
2,064
3,958
0
47,446
W
3,318
2,200
0
1,363
3,360
894
89
120
3,240
0
28,955
L
Cabrakan
magicman276
Cabrakan
2,605
900
0
335
11,714
10,023
0
6,168
5,341
11,619
0
L
Guan Yu
raza-flow
Guan Yu
1,235
219
135
385
6,759
4,523
0
1,560
5,157
0
14,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
29,778
316
Minions Killed
271
0
Camps Cleared
0
1,208,316
Distance Traveled
1,166,286
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,793
599
43
3
0
242,944
0
W
Cthulhu
7,854
604
46
4
0
236,669
0
L
Skadi
5,539
426
46
4
0
211,473
0
W
Baron Samedi
7,541
580
79
6
0
246,685
1
L
Agni
6,319
486
78
6
0
242,346
4
L
Ratatoskr
7,422
571
100
8
0
292,211
0
W
Loki
8,671
667
86
7
0
300,677
0
W
Artemis
6,432
495
62
5
0
181,341
0
L
Cabrakan
5,380
414
27
2
0
197,533
1
L
Guan Yu
5,118
394
20
2
0
222,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role