Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Jeikz-gg
Bellona
Level 87
God Stats
11W - 4L
1,710 SR
Queue Stats
355W - 361L
1,471 Elo+
Party 2
Vulcan
Vulcan
ScorpionI10I
Vulcan
Level 108
God Stats
3W - 2L
1,560 SR
Queue Stats
594W - 580L
1,580 Elo+
Party 1
Susano
Susano
XSalchichonX
Susano
Level 15
God Stats
5W - 4L
1,601 SR
Queue Stats
19W - 19L
1,532 Elo+
Party 1
Cerberus
Cerberus
ikeelu4cash
Cerberus
Level 127
God Stats
3W - 3L
1,507 SR
Queue Stats
528W - 473L
1,558 Elo+
Party 2
Team Averages
Level 89
1,576 SR
1,528 Elo+

VS

Team Averages
Level 96
1,622 SR
1,544 Elo+
Hercules
Hercules
 
Hercules
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Shad0w1224_07
Cerberus
Level 17
God Stats
3W - 4L
1,714 SR
Queue Stats
70W - 49L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Shadow_T-1
Ao Kuang
Level 129
God Stats
9W - 7L
1,629 SR
Queue Stats
170W - 157L
1,543 Elo+
Party 3
Hera
Hera
franz1094
Hera
Level 147
God Stats
51W - 38L
1,677 SR
Queue Stats
163W - 139L
1,581 Elo+
Party 3
Danzaburou
Danzaburou
sfrench101
Danzaburou
Level 149
God Stats
30W - 28L
1,590 SR
Queue Stats
220W - 203L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 5 / 7
10,735
565
8,191
12,076
3,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Jeikz-gg
Bellona
14
2 / 0 / 10
10,082
531
7,113
15,667
13,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
18
6 / 1 / 11
11,227
591
9,703
12,372
5,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
18
11 / 2 / 7
11,507
606
13,980
13,973
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Cerberus
ikeelu4cash
Cerberus
16
6 / 0 / 9
10,792
568
12,107
17,123
17,735
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 0
7,188
378
2,926
14,480
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Shad0w1224_07
Cerberus
12
1 / 4 / 4
7,521
396
5,080
14,492
10,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Shadow_T-1
Ao Kuang
12
1 / 9 / 0
7,791
410
4,614
17,722
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
16
3 / 6 / 2
9,929
523
13,112
12,312
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
sfrench101
Danzaburou
16
3 / 6 / 2
9,579
504
11,032
15,186
4,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
30
Kills
8
8
Deaths
31
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
7
1.7
L
Hercules
 
Hercules
0
6
0
0
W
Bellona
Jeikz-gg
Bellona
2
0
10
7
W
Vulcan
6
1
11
11.5
L
Cerberus
Shad0w1224_07
Cerberus
1
4
4
0.75
L
Ao Kuang
Shadow_T-1
Ao Kuang
1
9
0
0.11
W
Susano
11
2
7
7.25
L
Hera
3
6
2
0.67
W
Cerberus
ikeelu4cash
Cerberus
6
0
9
10.5
L
Danzaburou
sfrench101
Danzaburou
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,094
Damage
36,764
71,211
Taken
74,192
45,798
Mitigated
32,821
25,453
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,191
2,994
0
4,295
12,076
3,816
4,480
1,435
10,641
63,751
0
L
Hercules
 
Hercules
2,926
1,085
0
3,703
14,480
9,428
0
8,187
6,293
0
32,839
W
Bellona
Jeikz-gg
Bellona
7,113
2,002
2,032
3,653
15,667
13,115
203
5,215
10,324
0
36,759
W
Vulcan
9,703
2,379
0
3,631
12,372
5,201
1,187
7,743
4,441
76,777
0
L
Cerberus
Shad0w1224_07
Cerberus
5,080
401
0
4,085
14,492
10,202
48
5,049
9,443
26,715
0
L
Ao Kuang
Shadow_T-1
Ao Kuang
4,614
1,559
0
4,974
17,722
5,076
74
5,898
11,824
37,805
0
W
Susano
13,980
5,768
0
5,466
13,973
5,931
234
5,483
8,294
0
81,749
L
Hera
13,112
2,780
43
2,175
12,312
3,352
132
4,793
7,519
73,100
0
W
Cerberus
ikeelu4cash
Cerberus
12,107
1,504
0
6,376
17,123
17,735
303
2,681
14,420
72,992
0
L
Danzaburou
sfrench101
Danzaburou
11,032
4,283
0
3,783
15,186
4,763
211
6,074
9,112
0
80,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,343
Gold Earned
42,008
564
Minions Killed
472
0
Camps Cleared
0
1,915,069
Distance Traveled
1,650,972
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,735
565
103
5
0
328,587
3
L
Hercules
7,188
378
63
3
0
290,363
1
W
Bellona
10,082
531
44
2
0
401,371
1
W
Vulcan
11,227
591
127
7
0
396,381
6
L
Cerberus
7,521
396
56
3
0
354,722
5
L
Ao Kuang
7,791
410
76
4
0
325,287
1
W
Susano
11,507
606
126
7
0
436,128
1
L
Hera
9,929
523
138
7
0
356,744
4
W
Cerberus
10,792
568
164
9
0
352,602
4
L
Danzaburou
9,579
504
139
7
0
323,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role