Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Josiethekilla55
Bellona
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 107L
1,550 Elo+
Party 2
Medusa
Medusa
SadBurrito17
Medusa
Level 120
God Stats
25W - 12L
1,682 SR
Queue Stats
91W - 69L
1,569 Elo+
Party 2
Loki
Loki
XBlackProdigyX2
Loki
Level 160
God Stats
3W - 8L
1,499 SR
Queue Stats
182W - 187L
1,501 Elo+
Solo
Merlin
Merlin
savagemokey
Merlin
Level 114
God Stats
1W - 2L
1,562 SR
Queue Stats
413W - 441L
1,458 Elo+
Solo
Team Averages
Level 131
1,548 SR
1,515 Elo+

VS

Team Averages
Level 121
1,600 SR
1,554 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DragonyxWitch
Mulan
Level 159
God Stats
7W - 5L
1,573 SR
Queue Stats
303W - 280L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
GeneralG-String
Cabrakan
Level 158
God Stats
25W - 11L
1,697 SR
Queue Stats
273W - 252L
1,555 Elo+
Party 1
Neith
Neith
a55fac3
Neith
Level 23
God Stats
5W - 1L
1,769 SR
Queue Stats
30W - 19L
1,659 Elo+
Solo
Thanatos
Thanatos
shadowknexsestus
Thanatos
Level 146
God Stats
7W - 4L
1,462 SR
Queue Stats
89W - 68L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 6 / 4
6,781
678
5,524
12,766
9,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 4 / 2
6,864
686
7,752
10,423
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
9
0 / 5 / 3
5,763
576
2,855
5,612
1,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 3
7,504
750
5,766
6,251
1,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
13
2 / 6 / 3
7,727
773
7,971
7,128
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 0 / 9
8,049
805
4,690
2,403
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 5
8,951
895
5,155
8,157
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
12
3 / 3 / 5
7,766
777
5,930
10,691
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
a55fac3
Neith
15
5 / 1 / 10
9,181
918
12,666
9,847
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 8
9,357
936
8,322
9,068
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
6
Kills
23
23
Deaths
6
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
4
0.5
W
Baron Samedi
 
Baron Samedi
1
0
9
5.5
W
8
0
5
10.5
W
Cabrakan
3
3
5
1.83
L
2
4
2
0.75
L
Medusa
0
5
3
0.3
L
1
2
3
1.25
W
Neith
a55fac3
Neith
5
1
10
10
L
Merlin
2
6
3
0.58
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
36,763
42,180
Taken
40,166
24,038
Mitigated
21,937
1,845
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,524
773
0
520
12,766
9,609
0
4,090
8,405
13,526
0
W
Baron Samedi
 
Baron Samedi
4,690
647
714
981
2,403
1,371
1,052
538
1,800
28,489
0
W
5,155
746
0
1,604
8,157
7,037
279
3,530
4,413
2,737
10,316
W
Cabrakan
5,930
982
84
1,285
10,691
6,356
456
5,186
5,294
17,502
836
L
7,752
1,199
0
1,012
10,423
8,800
1
2,907
7,163
2,352
7,666
L
Medusa
2,855
1,004
0
238
5,612
1,623
1
1,635
3,828
0
6,132
L
5,766
440
0
0
6,251
1,870
0
892
5,289
0
32,272
W
Neith
a55fac3
Neith
12,666
4,262
0
3,722
9,847
3,741
413
2,762
6,911
0
31,848
L
Merlin
7,971
629
0
75
7,128
2,136
0
1,540
5,505
25,836
0
W
8,322
2,812
0
5,904
9,068
3,432
0
3,107
5,792
0
21,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
43,304
144
Minions Killed
206
5
Camps Cleared
10
849,335
Distance Traveled
1,022,940
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,781
678
17
2
0
170,681
4
W
Baron Samedi
8,049
805
55
6
5
184,803
2
W
Mulan
8,951
895
23
2
1
208,700
3
W
Cabrakan
7,766
777
39
4
2
198,121
1
L
Bellona
6,864
686
11
1
0
198,606
0
L
Medusa
5,763
576
14
1
0
96,700
0
L
Loki
7,504
750
53
5
3
211,230
2
W
Neith
9,181
918
55
6
0
209,413
1
L
Merlin
7,727
773
49
5
2
172,118
1
W
Thanatos
9,357
936
34
3
2
221,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role