Player Matchup

Tiamat
Tiamat
Doviann
Tiamat
Level 15
God Stats
1W - 5L
1,373 SR
Queue Stats
18W - 25L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Joey3415
Morgan Le Fay
Level 24
God Stats
2W - 5L
1,139 SR
Queue Stats
52W - 61L
1,413 Elo+
Solo
Fenrir
Fenrir
PhreshWes
Fenrir
Level 26
God Stats
28W - 29L
1,405 SR
Queue Stats
186W - 223L
1,488 Elo+
Party 1
Athena
Athena
Regulus29
Athena
Level 28
God Stats
19W - 24L
1,493 SR
Queue Stats
161W - 185L
1,493 Elo+
Party 1
Hercules
Hercules
brbthatsme
Hercules
Level 25
God Stats
58W - 61L
1,516 SR
Queue Stats
158W - 194L
1,444 Elo+
Party 1
Team Averages
Level 24
1,385 SR
1,464 Elo+

VS

Team Averages
Level 24
1,568 SR
1,420 Elo+
Bellona
Bellona
Nimrod667
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Solo
Nu Wa
Nu Wa
SavagePheonixPG
Nu Wa
Level 29
God Stats
21W - 14L
1,539 SR
Queue Stats
96W - 81L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
Sethhr
Aphrodite
Level 27
God Stats
14W - 8L
1,479 SR
Queue Stats
20W - 15L
1,332 Elo+
Party 2
Izanami
Izanami
acasualG
Izanami
Level 29
God Stats
4W - 4L
1,539 SR
Queue Stats
18W - 13L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
raffypez3
Gilgamesh
Level 29
God Stats
3W - 0L
1,784 SR
Queue Stats
63W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doviann
Tiamat
14
1 / 13 / 5
8,833
384
5,214
17,492
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Joey3415
Morgan Le Fay
16
3 / 9 / 4
10,119
440
10,750
14,973
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PhreshWes
Fenrir
16
6 / 7 / 7
10,916
475
12,917
19,598
12,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Regulus29
Athena
13
3 / 4 / 7
9,774
425
6,526
24,496
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
brbthatsme
Hercules
17
6 / 4 / 4
10,934
475
10,870
22,845
23,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nimrod667
Bellona
17
3 / 7 / 4
11,104
483
8,800
19,829
20,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
14 / 6 / 10
13,532
588
19,354
12,268
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Sethhr
Aphrodite
16
7 / 2 / 10
12,072
525
11,037
12,801
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
acasualG
Izanami
19
5 / 2 / 8
12,292
534
15,053
13,884
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
raffypez3
Gilgamesh
20
8 / 2 / 9
14,333
623
23,181
19,791
9,738
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
19
Kills
37
37
Deaths
19
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Doviann
Tiamat
1
13
5
0.27
L
Morgan Le Fay
Joey3415
Morgan Le Fay
3
9
4
0.56
W
Bellona
Nimrod667
Bellona
3
7
4
0.71
L
Fenrir
PhreshWes
Fenrir
6
7
7
1.36
L
Athena
Regulus29
Athena
3
4
7
1.63
W
14
6
10
3.17
W
Aphrodite
Sethhr
Aphrodite
7
2
10
6
W
Izanami
acasualG
Izanami
5
2
8
4.5
L
Hercules
brbthatsme
Hercules
6
4
4
2
W
Gilgamesh
raffypez3
Gilgamesh
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,277
Damage
77,425
99,404
Taken
78,573
74,758
Mitigated
45,798
16,393
Healing
23,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Doviann
Tiamat
5,214
304
0
2,992
17,492
7,272
0
5,268
11,878
32,063
0
L
Morgan Le Fay
Joey3415
Morgan Le Fay
10,750
796
0
900
14,973
4,907
771
7,008
7,794
75,439
0
W
Bellona
Nimrod667
Bellona
8,800
2,266
0
1,333
19,829
20,295
48
4,392
15,357
13,644
51,228
L
Fenrir
PhreshWes
Fenrir
12,917
3,013
0
3,464
19,598
12,643
0
6,167
13,131
0
58,682
L
Athena
Regulus29
Athena
6,526
2,060
0
1,572
24,496
26,131
52
8,813
15,378
21,859
0
W
19,354
4,511
0
1,530
12,268
3,512
3,028
2,799
9,381
65,706
0
W
Aphrodite
Sethhr
Aphrodite
11,037
2,532
4,549
7,891
12,801
6,835
1,109
7,309
5,167
31,005
0
W
Izanami
acasualG
Izanami
15,053
10,659
0
2,089
13,884
5,418
611
6,246
7,552
0
106,854
L
Hercules
brbthatsme
Hercules
10,870
2,980
0
7,465
22,845
23,805
414
4,618
18,045
0
58,969
W
Gilgamesh
raffypez3
Gilgamesh
23,181
9,794
0
5,722
19,791
9,738
0
1,233
18,506
0
136,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,576
Gold Earned
63,333
407
Minions Killed
558
0
Camps Cleared
0
2,037,012
Distance Traveled
2,222,358
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,833
384
41
2
0
371,514
0
L
Morgan Le Fay
10,119
440
127
6
0
364,496
5
W
Bellona
11,104
483
93
4
0
424,367
3
L
Fenrir
10,916
475
85
4
0
424,405
0
L
Athena
9,774
425
32
1
0
422,755
7
W
Nu Wa
13,532
588
101
4
0
398,383
0
W
Aphrodite
12,072
525
35
2
0
458,371
5
W
Izanami
12,292
534
162
7
0
425,406
0
L
Hercules
10,934
475
122
5
0
453,842
2
W
Gilgamesh
14,333
623
167
7
0
515,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role