Player Matchup

Hel
Hel
Chiauko
Hel
Level 17
God Stats
3W - 11L
1,396 SR
Queue Stats
8W - 29L
1,075 Elo+
Party 1
Arachne
Arachne
IFaBulousI8401
Arachne
Level 22
God Stats
1W - 4L
1,646 SR
Queue Stats
25W - 52L
1,178 Elo+
Party 1
Chang'e
Chang'e
WolfuFem
Chang'e
Level 22
God Stats
1W - 1L
1,864 SR
Queue Stats
2W - 6L
1,079 Elo+
Solo
Team Averages
Level 20
1,635 SR
1,111 Elo+

VS

Team Averages
Level 33
1,442 SR
1,214 Elo+
Eset
Eset
DANNYT1993
Eset
Level 67
God Stats
2W - 1L
1,307 SR
Queue Stats
35W - 50L
1,259 Elo+
Solo
Guan Yu
Guan Yu
edy-honra
Guan Yu
Level 7
God Stats
9W - 11L
1,373 SR
Queue Stats
12W - 22L
1,175 Elo+
Solo
Izanami
Izanami
xWild card124
Izanami
Level 26
God Stats
3W - 0L
1,646 SR
Queue Stats
19W - 26L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
3 / 5 / 6
7,325
733
6,488
7,806
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
9 / 4 / 2
8,866
887
11,892
11,148
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
WolfuFem
Chang'e
6
0 / 3 / 2
5,887
589
573
3,716
920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
8,456
846
4,220
8,984
3,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
edy-honra
Guan Yu
6
0 / 4 / 4
6,273
627
1,640
4,905
1,642
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
13
9 / 3 / 3
9,269
927
12,663
8,431
2,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
12
12
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
3
5
6
1.2
W
3
5
7
1.3
L
9
4
2
2.5
L
Chang'e
WolfuFem
Chang'e
0
3
2
0.33
W
Guan Yu
edy-honra
Guan Yu
0
4
4
0.5
W
Izanami
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
18,523
22,670
Taken
22,320
8,813
Mitigated
7,785
7,861
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,488
777
1,661
2,041
7,806
2,377
0
1,587
6,219
11,564
0
W
4,220
776
1,132
2,915
8,984
3,180
286
2,339
6,590
26,296
0
L
11,892
7,314
0
3,572
11,148
5,516
140
2,468
8,680
0
27,533
L
Chang'e
WolfuFem
Chang'e
573
69
144
443
3,716
920
0
417
3,299
4,343
0
W
Guan Yu
edy-honra
Guan Yu
1,640
197
0
0
4,905
1,642
0
1,903
2,881
0
3,888
W
Izanami
12,663
8,896
0
1,452
8,431
2,963
891
3,025
5,205
0
33,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
23,998
55
Minions Killed
131
4
Camps Cleared
5
435,681
Distance Traveled
450,377
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,325
733
9
1
2
156,453
0
W
Eset
8,456
846
56
6
3
146,361
4
L
Arachne
8,866
887
43
4
2
220,925
0
L
Chang'e
5,887
589
3
0
0
58,303
0
W
Guan Yu
6,273
627
5
1
0
127,980
0
W
Izanami
9,269
927
70
7
2
176,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role