Player Matchup

Hera
Hera
ArmchairRug9611
Hera
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 1
Artio
Artio
Im Bartholamu
Artio
Level 18
God Stats
2W - 0L
1,754 SR
Queue Stats
5W - 0L
1,819 Elo+
Party 1
Set
Set
ItsBiNG0
Set
Level 69
God Stats
2W - 0L
1,493 SR
Queue Stats
11W - 5L
1,597 Elo+
Party 1
Hachiman
Hachiman
Saphaels
Hachiman
Level 27
God Stats
1W - 1L
1,541 SR
Queue Stats
33W - 31L
1,637 Elo+
Solo
Fafnir
Fafnir
thomas12893
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 128L
1,553 Elo+
Solo
Team Averages
Level 29
1,558 SR
1,679 Elo+

VS

Team Averages
Level 14
1,540 SR
1,598 Elo+
Artemis
Artemis
DeadshotwolfU
Artemis
Level 6
God Stats
16W - 10L
1,807 SR
Queue Stats
21W - 11L
1,779 Elo+
Solo
Jormungandr
Jormungandr
Foxtrot92PFC
Jormungandr
Level 8
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 3L
1,675 Elo+
Solo
Anubis
Anubis
MrMatressMann
Anubis
Level 29
God Stats
0W - 4L
1,511 SR
Queue Stats
42W - 55L
1,511 Elo+
Solo
Cthulhu
Cthulhu
RxyzI x
Cthulhu
Level 22
God Stats
21W - 16L
1,372 SR
Queue Stats
295W - 340L
1,415 Elo+
Solo
Odin
Odin
l8nit3roofdiver
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 5
12,143
675
14,093
9,475
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 0 / 6
10,411
578
9,957
14,114
16,489
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 2 / 2
10,762
598
12,725
13,026
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Saphaels
Hachiman
13
2 / 7 / 1
8,734
485
9,377
14,538
4,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
0 / 5 / 5
8,916
495
4,107
16,846
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 5 / 7
8,396
466
14,156
15,490
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Foxtrot92PFC
Jormungandr
13
0 / 9 / 1
7,973
443
2,935
18,435
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 0
7,718
429
2,530
8,235
2,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
RxyzI x
Cthulhu
13
9 / 5 / 4
8,994
500
13,032
20,905
20,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 0
8,528
474
6,270
11,593
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
28
Kills
15
16
Deaths
29
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Artemis
4
5
7
1.5
L
Jormungandr
Foxtrot92PFC
Jormungandr
0
9
1
0.06
W
5
0
6
8
W
11
2
2
6
L
2
4
0
0.5
L
Cthulhu
RxyzI x
Cthulhu
9
5
4
2.2
W
Hachiman
Saphaels
Hachiman
2
7
1
0.36
L
0
6
0
0
W
Fafnir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,259
Damage
38,923
67,999
Taken
74,658
45,493
Mitigated
50,328
26,295
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,093
5,035
0
4,704
9,475
3,537
0
4,043
5,432
100,663
0
L
Artemis
14,156
9,027
0
5,938
15,490
5,059
583
4,759
10,731
0
45,544
L
Jormungandr
Foxtrot92PFC
Jormungandr
2,935
1,081
0
156
18,435
18,147
991
7,448
10,987
44,363
0
W
9,957
1,564
617
8,645
14,114
16,489
179
901
13,213
67,635
0
W
12,725
7,407
0
4,213
13,026
6,020
280
1,815
11,211
0
86,155
L
2,530
240
38
2,881
8,235
2,968
172
3,312
4,923
35,542
0
L
Cthulhu
RxyzI x
Cthulhu
13,032
1,482
0
2,859
20,905
20,021
74
4,978
15,927
42,679
0
W
Hachiman
Saphaels
Hachiman
9,377
5,928
0
3,795
14,538
4,872
1,308
6,008
8,530
0
57,384
L
6,270
2,127
0
1,960
11,593
4,133
418
7,660
3,933
191
51,114
W
Fafnir
4,107
1,351
97
4,224
16,846
14,575
359
6,405
10,441
17,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
41,609
528
Minions Killed
367
0
Camps Cleared
0
1,739,676
Distance Traveled
1,438,473
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,143
675
182
10
0
351,063
5
L
Artemis
8,396
466
58
3
0
324,209
3
L
Jormungandr
7,973
443
74
4
0
253,856
0
W
Artio
10,411
578
116
6
0
343,483
4
W
Set
10,762
598
113
6
0
381,709
0
L
Anubis
7,718
429
65
4
0
209,723
0
L
Cthulhu
8,994
500
63
4
0
340,852
0
W
Hachiman
8,734
485
92
5
0
303,729
0
L
Odin
8,528
474
107
6
0
309,833
3
W
Fafnir
8,916
495
25
1
0
359,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role