Player Matchup

Neith
Neith
Arianaa-Loz
Neith
Level 26
God Stats
15W - 5L
1,851 SR
Queue Stats
73W - 67L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
KoF_Danonino935
Cthulhu
Level 29
God Stats
18W - 8L
1,743 SR
Queue Stats
32W - 28L
1,616 Elo+
Party 1
Arachne
Arachne
LaMacanaGruesa
Arachne
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
19W - 8L
1,689 Elo+
Party 1
Scylla
Scylla
Leonardo_Arconde
Scylla
Level 18
God Stats
3W - 0L
1,718 SR
Queue Stats
11W - 2L
1,705 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brutementality
Tsukuyomi
Level 25
God Stats
1W - 0L
1,561 SR
Queue Stats
66W - 59L
1,570 Elo+
Solo
Team Averages
Level 23
1,637 SR
1,643 Elo+

VS

Team Averages
Level 15
1,588 SR
1,628 Elo+
Hercules
Hercules
Danhibiki37
Hercules
Level 27
God Stats
1W - 3L
1,452 SR
Queue Stats
166W - 119L
1,688 Elo+
Solo
Neith
Neith
ProMarioX
Neith
Level 26
God Stats
20W - 15L
1,615 SR
Queue Stats
23W - 23L
1,518 Elo+
Solo
Ra
Ra
Raghavj721
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,675 Elo+
Solo
Ymir
Ymir
TheDakPac
Ymir
Level 4
God Stats
3W - 5L
1,747 SR
Queue Stats
3W - 5L
1,720 Elo+
Solo
Baba Yaga
Baba Yaga
blacksheal
Baba Yaga
Level 16
God Stats
1W - 2L
1,628 SR
Queue Stats
31W - 27L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,318
563
5,883
6,064
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 7
6,942
534
4,390
7,008
4,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 0 / 9
8,281
637
7,416
8,690
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
9 / 0 / 1
9,246
711
5,538
3,835
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
brutementality
Tsukuyomi
13
5 / 0 / 4
8,469
651
8,902
6,712
2,790
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Danhibiki37
Hercules
9
1 / 5 / 2
5,796
446
3,819
10,460
8,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ProMarioX
Neith
8
3 / 6 / 1
5,805
447
3,572
9,590
2,831
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
5,082
391
1,122
6,746
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
0 / 6 / 0
5,007
385
730
8,847
4,971
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baba Yaga
blacksheal
Baba Yaga
11
0 / 2 / 0
6,227
479
3,351
6,712
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
25
Kills
4
4
Deaths
25
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Hercules
Danhibiki37
Hercules
1
5
2
0.4
W
3
2
7
3.25
W
6
0
9
10.5
W
9
0
1
9.5
L
Neith
ProMarioX
Neith
3
6
1
0.58
L
0
6
0
0
L
Ymir
0
6
0
0
L
Baba Yaga
blacksheal
Baba Yaga
0
2
0
0
W
Tsukuyomi
brutementality
Tsukuyomi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
12,594
32,309
Taken
42,355
18,655
Mitigated
20,237
12,841
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,883
2,094
0
2,028
6,064
2,402
478
527
5,437
0
53,440
L
Hercules
Danhibiki37
Hercules
3,819
557
105
2,080
10,460
8,535
0
2,275
8,139
0
20,026
W
4,390
0
105
254
7,008
4,845
210
161
6,667
21,041
0
W
7,416
4,082
0
6,721
8,690
7,438
0
1,022
7,441
0
53,643
W
5,538
184
0
1,346
3,835
1,180
0
1,176
2,519
64,748
0
L
Neith
ProMarioX
Neith
3,572
2,091
204
2,586
9,590
2,831
119
3,273
6,299
0
21,073
L
1,122
426
51
337
6,746
1,629
0
1,010
5,736
16,951
0
L
Ymir
730
403
0
668
8,847
4,971
0
1,342
7,450
13,277
0
L
Baba Yaga
blacksheal
Baba Yaga
3,351
96
0
1,648
6,712
2,271
31
1,843
4,803
35,823
0
W
Tsukuyomi
brutementality
Tsukuyomi
8,902
2,930
0
2,387
6,712
2,790
0
1,935
4,481
0
48,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
27,917
447
Minions Killed
238
0
Camps Cleared
0
1,395,572
Distance Traveled
1,045,654
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,318
563
92
7
0
257,456
6
L
Hercules
5,796
446
38
3
0
222,558
1
W
Cthulhu
6,942
534
42
3
0
269,917
0
W
Arachne
8,281
637
82
6
0
296,503
2
W
Scylla
9,246
711
138
11
0
287,738
3
L
Neith
5,805
447
49
4
0
198,912
0
L
Ra
5,082
391
36
3
0
169,114
0
L
Ymir
5,007
385
27
2
0
207,278
2
L
Baba Yaga
6,227
479
88
7
0
247,792
3
W
Tsukuyomi
8,469
651
93
7
0
283,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role