Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Final_Boss_Grim
Jormungandr
Level 125
God Stats
4W - 1L
1,905 SR
Queue Stats
163W - 171L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
MajesikMoose
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 133L
1,545 Elo+
Solo
Pele
Pele
XDERRMINATOR
Pele
Level 86
God Stats
1W - 1L
1,274 SR
Queue Stats
65W - 71L
1,490 Elo+
Party 1
Charybdis
Charybdis
project503
Charybdis
Level 129
God Stats
2W - 0L
1,291 SR
Queue Stats
139W - 129L
1,538 Elo+
Party 1
Team Averages
Level 122
1,494 SR
1,522 Elo+

VS

Team Averages
Level 148
1,518 SR
1,528 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AfroNipz966
Skadi
Level 158
God Stats
0W - 2L
1,630 SR
Queue Stats
193W - 180L
1,566 Elo+
Solo
Awilix
Awilix
Mikael Entriri
Awilix
Level 156
God Stats
6W - 10L
1,459 SR
Queue Stats
468W - 499L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 1 / 19
8,809
801
4,916
12,383
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
Final_Boss_Grim
Jormungandr
16
5 / 3 / 16
9,853
896
9,400
10,886
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
MajesikMoose
Cu Chulainn
14
7 / 4 / 12
9,078
825
8,087
11,759
12,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 15
8,857
805
9,406
10,445
6,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
project503
Charybdis
17
7 / 2 / 14
9,885
899
12,911
8,201
3,864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 4 / 3
8,920
811
10,665
11,125
6,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
15
3 / 2 / 6
8,096
736
7,119
6,302
2,520
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
 
Chang'e
12
1 / 6 / 4
7,143
649
7,075
9,891
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 5
8,050
732
6,633
11,861
5,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 7
8,173
743
5,268
9,715
5,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
22
Kills
11
12
Deaths
22
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
19
9.5
L
Zhong Kui
 
Zhong Kui
4
4
3
1.38
L
Izanami
 
Izanami
3
2
6
3
L
Chang'e
 
Chang'e
1
6
4
0.5
L
1
6
5
0.58
W
Jormungandr
Final_Boss_Grim
Jormungandr
5
3
16
4.33
W
Cu Chulainn
MajesikMoose
Cu Chulainn
7
4
12
3.25
L
2
4
7
1.38
W
3
2
15
5.25
W
Charybdis
project503
Charybdis
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,720
Damage
36,760
53,674
Taken
48,894
49,440
Mitigated
23,195
26,972
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,916
793
8,159
5,899
12,383
14,049
1,192
3,299
9,084
7,542
0
L
Zhong Kui
 
Zhong Kui
10,665
903
138
3,458
11,125
6,586
171
3,893
7,232
22,924
0
L
Izanami
 
Izanami
7,119
4,473
1,201
1,178
6,302
2,520
140
1,131
5,171
0
13,470
L
Chang'e
 
Chang'e
7,075
379
3,799
2,094
9,891
3,508
0
2,827
7,064
10,459
0
L
6,633
1,618
247
1,976
11,861
5,571
114
4,603
7,258
0
23,250
W
Jormungandr
Final_Boss_Grim
Jormungandr
9,400
1,178
1,067
3,412
10,886
11,920
910
5,186
5,700
27,897
0
W
Cu Chulainn
MajesikMoose
Cu Chulainn
8,087
450
0
1,754
11,759
12,939
749
2,832
8,927
0
12,846
L
5,268
1,516
729
2,087
9,715
5,010
0
1,918
7,797
0
12,282
W
9,406
1,225
1,279
3,623
10,445
6,668
484
3,812
6,633
56
18,116
W
Charybdis
project503
Charybdis
12,911
6,959
422
1,357
8,201
3,864
2,178
2,611
5,590
0
26,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
40,382
107
Minions Killed
113
0
Camps Cleared
0
963,523
Distance Traveled
888,916
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,809
801
4
0
0
188,907
1
L
Zhong Kui
8,920
811
37
3
0
165,484
2
L
Izanami
8,096
736
17
2
0
159,726
1
L
Chang'e
7,143
649
19
2
0
181,114
2
L
Skadi
8,050
732
27
2
0
159,614
0
W
Jormungandr
9,853
896
50
5
0
173,620
5
W
Cu Chulainn
9,078
825
7
1
0
172,808
0
L
Awilix
8,173
743
13
1
0
222,978
0
W
Pele
8,857
805
11
1
0
219,447
0
W
Charybdis
9,885
899
35
3
0
208,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role