Player Matchup

Janus
Janus
 
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Druidious1
Tiamat
Level 26
God Stats
6W - 5L
1,505 SR
Queue Stats
81W - 80L
1,382 Elo+
Solo
Merlin
Merlin
Esumorphen
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,350 Elo+
Solo
Horus
Horus
G4xmenace
Horus
Level 27
God Stats
0W - 2L
1,378 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 2
Nemesis
Nemesis
Xaxifie
Nemesis
Level 5
God Stats
2W - 2L
1,247 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 2
Team Averages
Level 22
1,426 SR
1,370 Elo+

VS

Team Averages
Level 33
1,487 SR
1,445 Elo+
Tiamat
Tiamat
 
Tiamat
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Duby293976
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
MadjikFists
Rama
Level 82
God Stats
7W - 3L
1,473 SR
Queue Stats
155W - 155L
1,447 Elo+
Party 1
Bakasura
Bakasura
TechnoMage79
Bakasura
Level 62
God Stats
3W - 1L
1,725 SR
Queue Stats
84W - 72L
1,429 Elo+
Party 1
Fafnir
Fafnir
oZARAo
Fafnir
Level 8
God Stats
1W - 1L
1,238 SR
Queue Stats
6W - 10L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 4 / 1
4,904
490
2,126
4,693
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Druidious1
Tiamat
7
0 / 2 / 1
4,779
478
1,330
4,666
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Esumorphen
Merlin
9
4 / 2 / 0
5,696
570
2,430
3,896
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
G4xmenace
Horus
7
1 / 4 / 0
4,627
463
1,142
5,906
1,874
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Xaxifie
Nemesis
7
0 / 4 / 0
4,606
461
2,259
5,603
1,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 1 / 1
6,294
629
2,383
4,236
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Duby293976
Kukulkan
6
1 / 4 / 0
4,518
452
1,237
3,295
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 3
6,369
637
3,801
2,465
611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
TechnoMage79
Bakasura
12
6 / 1 / 3
7,190
719
3,801
6,481
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
oZARAo
Fafnir
7
0 / 0 / 7
5,740
574
873
3,137
1,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
15
16
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
Tiamat
 
Tiamat
3
1
1
3.5
L
Tiamat
Druidious1
Tiamat
0
2
1
0.25
W
Kukulkan
Duby293976
Kukulkan
1
4
0
0.25
L
Merlin
Esumorphen
Merlin
4
2
0
2
L
Horus
G4xmenace
Horus
1
4
0
0.25
W
5
0
3
6.5
W
Bakasura
TechnoMage79
Bakasura
6
1
3
7.5
L
Nemesis
Xaxifie
Nemesis
0
4
0
0
W
Fafnir
oZARAo
Fafnir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,287
Damage
12,095
24,764
Taken
19,614
7,697
Mitigated
7,601
3,382
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,126
202
0
476
4,693
1,054
0
1,175
3,038
19,857
0
W
Tiamat
 
Tiamat
2,383
682
0
1,095
4,236
1,491
491
2,060
1,936
25,077
0
L
Tiamat
Druidious1
Tiamat
1,330
111
0
490
4,666
2,166
374
502
4,164
17,336
0
W
Kukulkan
Duby293976
Kukulkan
1,237
263
0
500
3,295
841
0
1,837
1,142
4,425
0
L
Merlin
Esumorphen
Merlin
2,430
295
0
1,325
3,896
1,087
198
1,006
2,890
15,874
0
L
Horus
G4xmenace
Horus
1,142
564
458
633
5,906
1,874
0
902
4,712
0
10,481
W
3,801
3,112
0
1,007
2,465
611
509
462
1,927
0
23,674
W
Bakasura
TechnoMage79
Bakasura
3,801
2,406
0
3,098
6,481
2,721
0
644
5,795
0
43,995
L
Nemesis
Xaxifie
Nemesis
2,259
613
0
0
5,603
1,516
167
610
4,938
0
18,649
W
Fafnir
oZARAo
Fafnir
873
220
682
481
3,137
1,937
253
131
2,928
4,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,612
Gold Earned
30,111
180
Minions Killed
217
0
Camps Cleared
0
787,050
Distance Traveled
1,003,816
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,904
490
45
5
0
158,780
2
W
Tiamat
6,294
629
58
6
0
199,773
2
L
Tiamat
4,779
478
50
5
0
154,880
0
W
Kukulkan
4,518
452
10
1
0
159,131
1
L
Merlin
5,696
570
24
2
0
134,294
0
L
Horus
4,627
463
14
1
0
161,065
0
W
Rama
6,369
637
42
4
0
207,147
0
W
Bakasura
7,190
719
94
9
0
238,805
0
L
Nemesis
4,606
461
47
5
0
178,031
0
W
Fafnir
5,740
574
13
1
0
198,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role